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#1

Big Object levels?

Archive: 7 posts


We've all been talking about remaking levels of games and movies we've seen or awesome caves and such, but what about a puzzle/platform level based on ginormous real world stuff? Like creating your puzzle/platform level in a giant refrigerator complete with milk, leftovers, fruit and such? You could create an entire level based on that [i plan to ] How about a level based on a messy closet, a trashcan, a grocery store check out lane with a massive moving floor which represents the moving belt?

What other kinds of weird real world settings could we make? Help me out here.
2008-08-19 11:59:00

Author:
docpac
Posts: 601


This is one of the main things I'm going to do. I've always loved the idea of tiny characters in a massive real-life world.

I love the idea of the checkout. So much potential for objects there. The goal could be to get away from the giant hand (checkout lady) as you jump and fight your way through all the food and products.

Umm...not sure about other ideas. There's a lot of potential.

I'm hoping it's possible to make some sort of working piano, in which case, you could make some sort of instrument room (..or just a piano, that seems fun enough).

School desk?
Inside of a car?
Vending Machine?
Cake/Lolly shop?
Mouse cage with maze and spinning wheel?
Perhaps, climbing up a christmas tree?
Toy trains, cars, lego?
Dinner table?

k. I'm done.
2008-08-19 13:09:00

Author:
ACSpeedUp
Posts: 13


WOW great idea. Never really thought of that. Can't wait to play the refrigerator level.2008-08-19 15:35:00

Author:
LittleBigMan
Posts: 326


We've all been talking about remaking levels of games and movies we've seen or awesome caves and such, but what about a puzzle/platform level based on ginormous real world stuff? Like creating your puzzle/platform level in a giant refrigerator complete with milk, leftovers, fruit and such? You could create an entire level based on that [i plan to ] How about a level based on a messy closet, a trashcan, a grocery store check out lane with a massive moving floor which represents the moving belt?

What other kinds of weird real world settings could we make? Help me out here.


Thats a great idea does anyone here remember the quality Micro Machines racing games on the SNES? Some of the tracks were things like toilet seats and pool tables! This idea just made me think about that great game.
2008-08-19 21:20:00

Author:
LittleBigChav
Posts: 175


Great idea to get some ideas down here for inspiration in the 'tiny sackboy in the big old world' ideas that i'm sure everyone has been having at some point.

My ideas
Inside of a computer/PS3
In a washing machine spinning with clothes everywhere
Someone (can't remember who) posted a idea about honey i shrank the kids where you start in the grass and work you way into the house to find the machine to make you big again, this could be very if done right
2008-08-19 21:31:00

Author:
dorien
Posts: 2767


It sounds exactly like the once popular Counter-Strike map 'de_rats' and the various remakes of it. 2008-08-19 21:52:00

Author:
StrikerBack
Posts: 103


Another level type you could create with this same concept is something I would call a "Tom and Jerry"

All you do is create large bosses based on creatures in real life and pit them against your sackboy. And let me say, that we'll probably be seeing a lot of these after LBP comes out.
2008-08-19 22:22:00

Author:
Code1337
Posts: 3476


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