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#1

Deep Space Puzzle Station!

Archive: 4 posts


After much work and experimentation, I present my first level!

YouTube - Little Big Planet Deep Space Puzzle Station
2009-02-06 21:53:00

Author:
rimmonhouse
Posts: 15


I'm watching the video, just some notes:

Maybe try custom text instead of stickers?

I'd change the taxi metal on the rocket

You could use a piston to push up the rocket instead of a winch. If you set this piston to 0 as minimum length then it would be invisible.

The TV is cool, but maybe make your own instead of using the sticker

The level looks fairly simple at this point

Put the tv on the ground?

What is aztec gold doing in space?

Possbly make the rocket longer.

Nice simple puzzle, again the asthetics seem poor, and the camera angles should be better.

There could be sound effects when you solve a section?

So far everything looks too simple, and you haven't effectively used all three layers well

Why is there SUSHI written on the wall? Some of this is out of context.

You should change the music.

The puzzles don't seem to require much thinking... just pulling switches for the sake of it.

Sticker the dissolve material.
2009-02-06 22:10:00

Author:
dkjestrup
Posts: 672


I'm watching the video, just some notes:

Maybe try custom text instead of stickers?

I'd change the taxi metal on the rocket

You could use a piston to push up the rocket instead of a winch. If you set this piston to 0 as minimum length then it would be invisible.

The TV is cool, but maybe make your own instead of using the sticker

The level looks fairly simple at this point

Put the tv on the ground?

What is aztec gold doing in space?

Possbly make the rocket longer.

Nice simple puzzle, again the asthetics seem poor, and the camera angles should be better.

There could be sound effects when you solve a section?

So far everything looks too simple, and you haven't effectively used all three layers well

Why is there SUSHI written on the wall? Some of this is out of context.

You should change the music.

The puzzles don't seem to require much thinking... just pulling switches for the sake of it.

Sticker the dissolve material.

OK dkjestrup, some of that is indeed constructive criticism, but as for certain stuff being "out of context" (ie. sushi on the wall, aztec gold in space), I'm sorry but everyone else's imagination does NOT parallel your own, nor does it need to. So please stop being so specific in what YOU want someone's completed level to look like. We're not going to change things because you are too "picky". At least not me anyways.
"You could change the music". Come on, was that necessary? How come every time I see a dkjestrup post, you're always trying to be nasty. I guess you feel pretty safe hiding behind your keyboard over in New Zealand, eh?
2009-02-09 17:12:00

Author:
mindphaser74
Posts: 349


I'm watching the video, just some notes:

Maybe try custom text instead of stickers?

I'd change the taxi metal on the rocket

The TV is cool, but maybe make your own instead of using the sticker

etc., "Edited for space".

I have to agree with mindphaser74 on this. Although some of the points you make are valid ones, I don't think your coming across the way you want to. I'm not trying to start a flame-war by any means, but if you look at your response it comes across as a little bossy... (yikes.. I don't think that was your intention at all). I think your just being mis-understood though, as you don't give any reasons for your suggestions or offer any real advice for the author to walk away with in making their level better. I understand your giving feedback in point-form, but I'm just not sure this works in a feedback type forum without backing it up with positive suggestions or giving reasons for your observations.

I haven't seen the video as my system is crashing when I try to view it, but maybe you could say "If you made the rocket longer, it might add the feeling of....", or "Try adding stickers to the dissolve material to help it blend into the environment a bit better", or "I'm not sure the music works with this level because it's too dark/up-beat/moody... or whatever".

See where I'm going here?

As for the Aztec gold in space, it's been the topic of many discussions that the Aztec culture has come into contact with Alien technology in the past. So that could be one reason for having Aztec gold in space. That... or maybe the author just liked the look of it? I myself am working on a UFO based level and have also included it in mine. Not only does it have the connection to the previously mentioned discussions and look good, but it also reminds me of the rumored alien hieroglyphs seen on supposedly recovered crashed UFO's. Well, that's why I'm using it anyways.

Don't take offense to this post, I'm just saying that if you look at it from the creators point of view, your response might come off a little bossy or condescending (which I don't think your point was).

Cheers!

Rimmonhouse, I can't view the video but I'll make an effort to check out and play the level personally.
2009-02-10 00:56:00

Author:
Rustbukkit
Posts: 1737


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