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#1

Non-slippery glass?

Archive: 5 posts


I know the material tweaker can make any surface slippery. But I can't figure out how to make glass non-slippery. I've seen it done before in a few levels so I know it's possible....is it a glitch or something? Or am I just stupid...2014-04-15 14:49:00

Author:
AmazingKittyCat
Posts: 204


There might be another way, but I would just add a thin layer of invisible material on top of the glass and tweak that to the settings you prefer.2014-04-15 15:23:00

Author:
peoriaspitfire
Posts: 359


Hi AmazingKittyCat,
As peoriaspitfire says. Make a block (eg. 4x4) from sticker panel. Now make this 0% ocpacity, and enlarge it by a few pixels.
Now copy this block and shrink it back a few pixels and place the copy beside the other- retexture this one as glass.
Now, go back to the sticker panel one and retexture it as corrugated plastic. It will go solid, but turn invisible.
Lastly, take the glass block and copy it, carefully placing it inside unstamped copy of the glass block inside the invis, corrugated plastic one.
So, you see the glass, but walk on the invis plastic block.
Would a material tweaker set to non-slip and friction not work on the glass.
2014-04-15 23:21:00

Author:
Sean88
Posts: 662


A few years ago in LBP1 folks were experimenting with giving materials properties from other materials. Examples include stuff like floaty glass, wood glass, etc, that might fit the bill.

Aya has a level with every possible combination made at the time: https://lbp.me/v/sm0jx1
2014-04-16 02:57:00

Author:
Ayneh
Posts: 2454


Yes, exactly what Ayneh said. I had a whole thing of these materials and a thing that could make any possible combination. Not sure if I still have it saved or not as I don't remember if I had them before I got YLOD or after. Since you're on my friends list I can check if you still need.2014-05-04 12:04:00

Author:
Hana_Kami
Posts: 393


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