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Cryptic Cyan (Platformer)

Archive: 12 posts


Cryptic Cyan

Hey LBPC! I finally got around to playing LBP again and decided to finish an old project! This is a little short due to the thermo and actual level length but anyway I really hope you enjoy!

Heres the link: http://lbp.me/v/qr9d6rk

Thanks!
http://lbp.me/v/qr9d6rk
2014-04-06 00:46:00

Author:
TylerSD
Posts: 30


Queued up!

-hyper
2014-04-06 01:10:00

Author:
hyperdude95
Posts: 1793


Queued up!

-hyper
2014-04-06 01:10:00

Author:
hyperdude95
Posts: 1793


Yay! I love your levels KTK queued!2014-04-06 01:25:00

Author:
dolphins-r-lame
Posts: 281


and queued.2014-04-06 01:33:00

Author:
biorogue
Posts: 8424


Alliterative blue levels are kind of my thing, so I was very excited to give this a play. I loved the world you've created here, and your use of camera angles shows it off beautifully. The neon blue elements were balanced perfectly to create a claustrophobic design in the darkened background. I also loved the hero cape sections. Some comments: You may want to make sure the powerups are right in front of the checkpoints, I once plunged right into a pit because I hadn't realized I didn't yet have the cape. And it wouldn't hurt to make the harmful spotlights stand out a little bit more to aid with danger recognition - my first playthrough I was a little stumped as to what was going on. All in all a great level.2014-04-06 20:51:00

Author:
Voltergeist
Posts: 1702


I appreciate the feedback! I'll get right to fixing those things! Thanks! 2014-04-07 06:04:00

Author:
TylerSD
Posts: 30


Great level!
Gameplay, visuals, fun factor: Excellent!
Hearted
2014-04-07 20:25:00

Author:
avundcv
Posts: 2526


Can't remember again if I played this already ha-ha but, i'll queue again to be sure 2014-04-07 22:55:00

Author:
LittleBigSnooth
Posts: 454


Yeah, this has been a fantastic platformer, I loved your gameplay, I say only two words: hero's cape!!!! , the visuals have been great and you've chosen a perfectly fitting music! Excellent entertainment! Thanks a lot and many greetings, Jürgen 2014-04-21 20:40:00

Author:
CuriousSack
Posts: 3981


Solid level. While there wasn't anything that wowed me, it was fun, polished, and had good pacing throughout. There are some neat little contraptions, but it's a shame they don't play a larger role. The use of the spotlights was solid, but I don't think you did as much with them as you could have. As such, the level doesn't really reach it's potential and it feels pretty cut and dry for the most part. It would have been nice to see stealth gameplay that further used wall jumping action (as that would be pretty unique). I think that if the level were a bit longer, you would have more room to expand on these ideas.

Just a minor nitpick, but the level seemed to lack a sense of 'place' or purpose. What am I doing in this facility? What is the point? Some minor environmental storytelling would be cool, as it would expand the setting without getting in the way of the action. Overall, it's a solid if relatively unremarkable level that could benefit from more interesting gameplay and a better developed world. It's a good starting point, but I don't think it reached its full potential.
2014-04-23 15:33:00

Author:
bonner123
Posts: 1487


long time since I enjoyed both the visual and the atmosphere of a level in LBP. you have all my congratulations knowntokill. very good job 8)2014-04-23 16:15:00

Author:
vusco
Posts: 183


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