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#1
Cryptic Cyan (Platformer)
Archive: 12 posts
Cryptic Cyan Hey LBPC! I finally got around to playing LBP again and decided to finish an old project! This is a little short due to the thermo and actual level length but anyway I really hope you enjoy! Heres the link: http://lbp.me/v/qr9d6rk Thanks! http://lbp.me/v/qr9d6rk | 2014-04-06 00:46:00 Author: TylerSD Posts: 30 |
Queued up! -hyper | 2014-04-06 01:10:00 Author: hyperdude95 Posts: 1793 |
Queued up! -hyper | 2014-04-06 01:10:00 Author: hyperdude95 Posts: 1793 |
Yay! I love your levels KTK queued! | 2014-04-06 01:25:00 Author: dolphins-r-lame Posts: 281 |
and queued. | 2014-04-06 01:33:00 Author: biorogue Posts: 8424 |
Alliterative blue levels are kind of my thing, so I was very excited to give this a play. I loved the world you've created here, and your use of camera angles shows it off beautifully. The neon blue elements were balanced perfectly to create a claustrophobic design in the darkened background. I also loved the hero cape sections. Some comments: You may want to make sure the powerups are right in front of the checkpoints, I once plunged right into a pit because I hadn't realized I didn't yet have the cape. And it wouldn't hurt to make the harmful spotlights stand out a little bit more to aid with danger recognition - my first playthrough I was a little stumped as to what was going on. All in all a great level. | 2014-04-06 20:51:00 Author: Voltergeist Posts: 1702 |
I appreciate the feedback! I'll get right to fixing those things! Thanks! | 2014-04-07 06:04:00 Author: TylerSD Posts: 30 |
Great level! Gameplay, visuals, fun factor: Excellent! Hearted | 2014-04-07 20:25:00 Author: avundcv Posts: 2526 |
Can't remember again if I played this already ha-ha but, i'll queue again to be sure | 2014-04-07 22:55:00 Author: LittleBigSnooth Posts: 454 |
Yeah, this has been a fantastic platformer, I loved your gameplay, I say only two words: hero's cape!!!! , the visuals have been great and you've chosen a perfectly fitting music! Excellent entertainment! Thanks a lot and many greetings, Jürgen | 2014-04-21 20:40:00 Author: CuriousSack Posts: 3981 |
Solid level. While there wasn't anything that wowed me, it was fun, polished, and had good pacing throughout. There are some neat little contraptions, but it's a shame they don't play a larger role. The use of the spotlights was solid, but I don't think you did as much with them as you could have. As such, the level doesn't really reach it's potential and it feels pretty cut and dry for the most part. It would have been nice to see stealth gameplay that further used wall jumping action (as that would be pretty unique). I think that if the level were a bit longer, you would have more room to expand on these ideas. Just a minor nitpick, but the level seemed to lack a sense of 'place' or purpose. What am I doing in this facility? What is the point? Some minor environmental storytelling would be cool, as it would expand the setting without getting in the way of the action. Overall, it's a solid if relatively unremarkable level that could benefit from more interesting gameplay and a better developed world. It's a good starting point, but I don't think it reached its full potential. | 2014-04-23 15:33:00 Author: bonner123 Posts: 1487 |
long time since I enjoyed both the visual and the atmosphere of a level in LBP. you have all my congratulations knowntokill. very good job 8) | 2014-04-23 16:15:00 Author: vusco Posts: 183 |
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