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#1

uhh... (logic question)

Archive: 3 posts


I have 2 questions that I am unsure of

1) Is there another easy way to make a timed recording of buttons pressed, and their strength besides using bots to act

2) Is that or any other feasible way to achieve this easier, and more thermo efficient then using the act option on a bot?

(mostly I want this for thermo purposes, but being able to activate it with ease, and not worrying about timing to the tick is also something that I hope to achieve with this)

also it would be best if it was logic, not a physical switch, just for physical space, and overall usability
2014-03-11 08:51:00

Author:
amiel445566
Posts: 664


The answer is yes to your first question, but the answer is no to your second question.

I've recently been experimenting with this and managed to record buttons pressed and how hard - along with recording the analog stick position.

I was working on recreating the gameplay from Ratchet & Clank A Crack In Time where Clank is in the Great Clock and he has a series of puzzles where you record different versions of yourself to solve the puzzle.

I managed to get it working where you can record 20 seconds of action for 4 sackbots. Unfortunately, a full recording uses up about one third of the thermometer. And this was only achieved by making the recording elements ultra-efficient.
2014-03-11 09:46:00

Author:
fluxlasers
Posts: 182


1) Is there another easy way to make a timed recording of buttons pressed, and their strength besides using bots to act

2) Is that or any other feasible way to achieve this easier, and more thermo efficient then using the act option on a bot?
There's no easier way to record controller input since sackbots are built into the game, but sackbots are hardly thermo efficient.

Sounds like you need 3 pieces of information: timestamp, button pressed, analog component of button pressed.

Incrementing a binary clock at 15Hz will give you a unique timestamp every 0.06 seconds. For every button pressed, you'd dump the clock into counters. By comparing the clock with what's in the counters you can identify when an event occurred. How you actually encode the button presses is up to you. I would use an 8-way splitter (for the analog sticks) and positional sequencer to derive the analog stuff and encode that into more counters.

In terms of thermo it wouldn't even be worth mentioning. How much you need to set aside depends on how long you want to record, at what granularity, how many simultaneous button presses are stored, and how accurate the analog to digital conversion needs to be. Still, you're talking slithers of thermo either way.
2014-03-12 16:23:00

Author:
Ayneh
Posts: 2454


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