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Batman: Arkham Knight- Rocksteady's Next Gen Batman Game

Archive: 18 posts


http://www.gameinformer.com/b/news/archive/2014/03/04/april-cover-revealed-2014-1039752374.aspx

Do read


http://www.youtube.com/watch?v=RUhcQvlOm7k
2014-03-04 16:03:00

Author:
RockSauron
Posts: 10882


Well no surprise they were making this. I mean some unknown PS4 project? Clearly it was gonna be the next Batman. But I am surprised it's coming out this year.

Sadly I likely won't get to play it very soon unless there are other games coming out for PS4 I'll really want this year. Batman isn't enough by itself for me. *mew
2014-03-04 16:13:00

Author:
Lord-Dreamerz
Posts: 4261


Seems like it won't be on wii U. Guess makes sense since it's not a cross generation title.

anyway, not a lot of info yet, just that the Batmobile is in it.

...

Please don't turn this into even more of GTA. Keep the Metroidvania stuff, please

Also, trailer
2014-03-04 16:22:00

Author:
RockSauron
Posts: 10882


well we get to see that batman has a new outfit yet again.

Also they say this will be the last game in the series? I wonder what they will do after this. I like their games so i hope whatever new games they make will be something of interest to me. *mew
2014-03-04 16:32:00

Author:
Lord-Dreamerz
Posts: 4261


well we get to see that batman has a new outfit yet again.

Also they say this will be the last game in the series? I wonder what they will do after this. I like their games so i hope whatever new games they make will be something of interest to me. *mew

I'm assuming other people will continue making Batman games with their engine.

As for Rocksteady, they might do another superhero. Though personally, I would like them to make a new IP... one that keeps Batman's exploration and puzzle solving, preferably.
2014-03-04 16:51:00

Author:
RockSauron
Posts: 10882


I'm assuming other people will continue making Batman games with their engine.

As for Rocksteady, they might do another superhero. Though personally, I would like them to make a new IP... one that keeps Batman's exploration and puzzle solving, preferably.

Besides from Batman, I'm not very interested in other DC or Marvel series very much. But guess I'll wait to see before I worry it'll be something I'd dislike. *mew
2014-03-04 16:59:00

Author:
Lord-Dreamerz
Posts: 4261


Why drive when you can grapple and fly around? 2014-03-04 17:13:00

Author:
Dragonvarsity
Posts: 5208


I'm assuming other people will continue making Batman games with their engine.

As for Rocksteady, they might do another superhero. Though personally, I would like them to make a new IP... one that keeps Batman's exploration and puzzle solving, preferably.

I'd like to see them do a completely new IP. Enough of the comic book stuff! Media is already over-saturated with comic stuff like the Avengers and all that crap. Would be interesting to see what they can do with their own unique ideas. Don't get me wrong though, I do like the Arkham games.

Also, no multiplayer pleasems,
2014-03-04 18:07:00

Author:
Ali_Star
Posts: 4085


Also, no multiplayer pleasems,

http://www.ign.com/articles/2014/03/04/arkham-knight-has-no-multiplayer-kevin-conroy-returns-as-batman

http://3.bp.blogspot.com/-1aqur3juJHY/UqETJmPFuII/AAAAAAAAPYY/S39TN5CNMJc/s1600/as_you_wish.gif
2014-03-05 01:30:00

Author:
RockSauron
Posts: 10882


Bunch of new info, color me pumped:


Last Batman game for Rocksteady, will work on something totally new next.
There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman
Batmobile can be called at any moment with a button.
The city streets are much wider to allow for the batmobile. You will rocket jump off ramps and do all sorts of cool maneuvers.
You can eject jump out of the batmobile right into a super fast glide straight through the glass of a building to knock out enemies. They said glass breaking will be a big new thing.
New moves include being able to use all your gadgets during flight. You now have a counter throw where you counter a guy and throw him into another guy. A new quick ground takedown. A quick backflip where you then throw a batarang in an enemies face.
For the predator sections you can now chain takedowns of up to four enemies. For instance pop out of a grate and take one guy, jump to the next and so on. You can now enter grates from a distance, he will automatically do a jump or roll to enter them.
Riddler challenges seem to be car based. The first one has you enter a sort of Riddler race track where you have to activate walls and ramps, when you activate one another closes so as you drive you have to be constantly turning on and off these ramps as you navigate the course.
Batmobile fires missles and stun guns. It destroys anything it touches so if you bump into cars the cars go flying. It's basically unstoppable.
Story is that after Joker's death all the criminals decided to work together and their plan comes together this night where they plan to kill batman. The article talks mostly about Scarecrow, he scattered bombs throughout Gotham.
Oracle will play a larger role, you get to visit her base and talk to her, tons of batman easter eggs included.
Kevin Conroy is Batman, all the previous voice actors are back.
Gothom City is 5 times bigger than AC. Split into 3 areas. NO LOAD TIMES at all, entering buildings is seemless.
They spend a bunch of time talking about how detailed the models are, one character has more polygons than the environment of Asylum.
Batman will start off with the old batsuit and upgrade at some point in the game.
It says it is running on their modified Unreal engine.
All quickfire gadgets can now be used during flight.
Combat tweaks (note: Not enough time to go over these in detail. for example, you can throw by tilting left towards the opponent and hitting counter)
did I mention the screenshots are gorgeous?
Arkham Knight isn't just the name of the game.. it's also the name of the [new] villain.
Fear Takedowns. ie, burst out of grate, action slows down allowing you to target another goon for another attack and so on. Can be used on groups up to 3 as long as they're close enough together and no one has already spotted Batman.
They seem to try to tackle the old school Arkham issue of "open door - black screen loading"
The game looks gorgeous. Huge.
This is a single-player game. There is no multiplayer."
You can launch into a fast glide from the Batmobile just like the trailer.
No more pre-rendered cinematics everything is done in engine
The larger riots can have up to 50 people flipping cars and looting stores.
Things such as Gordon's trench coat and Batman's cape now have Apex cloth physics. They react realistically to changes in wind and movement
When it rains rains bead of water run down Batman's suit tracing every groove
The wrinkles on Gordon's face crinkle as he talks
The city is as detailed as ever with realistic moving clouds with the moon shining through
Halloween characters and balloons litter the street adding a creepy vibe
Neon signs of the various shops shine brightly around the city
The skyline has helicopters and blimps flying through it
Steam puffs out of the sewers in a realistic way
You can now use the linear launcher on anything to create ziplines. This is done in mid flight so you can quickly land where you want.
All enemies now have the ability to grapple Batman, not just big guys.
Roads wont have many vehicles, just some thug cars and cop cruisers
There can be enemy riots, up to 50 enemies on screen at once.
More Riddler type challenges than just racing.
Arkham Knight is built on a "juiced up" version of the a custom Unreal Engine to make use of the Xbox One and PS4.
By not being cross-gen they've been able to push what the machines can do
Rocksteady describe Arkham Knight as "a real, genuine next-gen game"
There is no multiplayer in Arkham Knight. Rocksteady is focused on "making the best single-player experience it can" and doesn't feel it needs multiplayer.
Game Informer says Rocksteady isn't saying what's next but "it's most definitely not Batman related"
The finale has been in mind since the development of Arkham City
Rocksteady is emphasising the detail is more important than the scale of the world. They don't want to create the biggest open-world, they want to create the richest, densest and most vibrant
Batmobile is designed to be "the best car in any game ever", it takes up around 160mb of memory in game and will just about fit in an Xbox 360 (if that was the whole game). There are hundreds of thousands of polygons, as well as textures and shaders used on it



Stole text from Neogaf because I'm a dirty rotten thief. But they stole it from Gameinformer so meh
2014-03-10 16:51:00

Author:
RockSauron
Posts: 10882


Sounds good to me. 2014-03-10 19:47:00

Author:
Ali_Star
Posts: 4085


Sounds pretty good. But gives me a bit of a GTA vibe with how everyone will likely just use the Batmobile to run people over. *mew2014-03-11 16:06:00

Author:
Lord-Dreamerz
Posts: 4261


I wonder how they'll handle that as it'd be kind if hard to do without it killing then, and they've been good about that so far2014-03-11 16:25:00

Author:
RockSauron
Posts: 10882


I wonder how they'll handle that as it'd be kind if hard to do without it killing then, and they've been good about that so far

I'm going for either:

A) Give every pedestrian amazing super gymnastic reflexes, or..
B) Some in-built device to the Batmobile that senses when it's gonna hit a pedestrian, and forcing it to either stop, or veer out of the way.
2014-03-11 16:46:00

Author:
Ali_Star
Posts: 4085


Like this.


https://www.youtube.com/watch?v=m_9gdQPgcFo
2014-03-11 17:03:00

Author:
Rabid-Coot
Posts: 6728


Yes, but preferably with more backflips and whatnot.2014-03-11 17:29:00

Author:
Ali_Star
Posts: 4085


This Batman looks pretty amazing. Parading around Gotham City with my amazingly cool equipment, a cape, and now a freakin' Batmobile!? I can't wait.2014-03-21 02:26:00

Author:
KittyKat
Posts: 63


So I skipped Arkham Origins, partway because of how I heard how buggy it was, the fact that I had a slight backlog of games I wanted to get out of the way at the time, and because of talk about how it was largely an unnecessary prequel that rehashed old territory done by a different studio but that said I'm looking forward to this. Rocksteady is at the helm again and Conroy's back as the Bat.

I just really hope that they stick to their guns and don't simply undo what happened at the end of Arkham City (you know what I'm talking about if you finished it) and that the "Arkham Knight" really is a new villain and not just some "Psyche! Fooled ya!" bait-n-switch.
2014-03-23 02:46:00

Author:
Dapiek Absaroka
Posts: 512


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