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#1

Emitted stuff not appearing....

Archive: 9 posts


The emitted stuff in my level doesn't appear sometimes....I have a bunch of stuff copied as 1 object but some of it is invisible when I test the level. It's annoying, especially because now I have a loading screen that says "LO DING" because "A" won't show up...2014-02-18 06:11:00

Author:
AmazingKittyCat
Posts: 204


Are you using sticker material for the text?2014-02-18 08:47:00

Author:
fluxlasers
Posts: 182


Usually this is caused by another object standing where the "A" should appear. To avoid collisions, the object just does not appear.
If there is nothing, it may be because letters are slightly overlapping, and/or something has not disappeared quickly enough to leave the place empty for the letter to appear.
2014-02-21 14:07:00

Author:
Djibees
Posts: 189


if there is any collision within the emitter, nothing would emit from the emitter. is your emitted object too big (size of data)? I have had issues with emitted stuff not emitting properly (leaving peices out, whenever I am emitting a large data object.2014-02-21 16:50:00

Author:
L-I-M-I
Posts: 611


I believe this can also be caused by overheating. If your level is close to the top of the thermo, and you emit something that would put it over the top, unexpected results can happen.2014-02-23 19:36:00

Author:
v0rtex
Posts: 1878


I believe this can also be caused by overheating. If your level is close to the top of the thermo, and you emit something that would put it over the top, unexpected results can happen.

Agreed. If your thermo is high, all bets are off for emitting. If you are using sticker panel, it’s possible it’s glitching and I would just recapture and try it again.
2014-03-12 19:17:00

Author:
peoriaspitfire
Posts: 359


I guess it's just a sticker panel glitch. The thermo is very low. I tried it with a list of letters that spell out the alphabet, and sometimes some of the letters just don't appear. It's really frustrating, I've noticed they're invisible but they're still there...(like if I put logic on them, the logic works even though the letters are invisible....)2014-03-13 00:07:00

Author:
AmazingKittyCat
Posts: 204


This might be a daft question but have you checked the brightness and opacity?2014-03-21 12:45:00

Author:
TEENWULF
Posts: 133


I have had this happen when I captured the object while part of it was invisible. I try to make sure I turn everything visible again before capturing. Also I have had problems with in game capture. Remember if you set your emitter to emit an object that exists in your level and you change that objects settings or logic on it's chip it will change the emitted object as well.2014-03-21 23:38:00

Author:
one-mad-bunny
Posts: 334


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