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Sack Skirmish - A 1v1 turn-based platform fighter

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I'm almost done with this project! This thread will be removed in favor of one in the Level Showcase once it's fully released!

Here's how it goes: Two players, online or offline, command four sackbots on each team. Every turn, a player commands a different bot to control, and will use the bot to attack the other player's bots with rockets, grenades, mortars, and an exhaust from a sports car. (Why an exhaust? Because it looks great, that's why!)

This project is far too big to fit into one level, so I plan on making 8 stages and one level hub/training center. Each level will be playable themselves, and not strictly level links due to the unreliability, so don't worry if you try to enter a level via hub online.

And as a matter of fact, I already have a few levels finished, and a few in the works:

Finished levels:
City Heights: A battle on two tall buildings with four floors on each building. Includes a randomly moving elevator to boot!
Cardboard Town: A cardboard town inside of a cardboard box, even with little cardboard sackfolk.
Spaceship Warfare: A map with two ships, one below and one under, which have been damaged and can be traveled between each other.
The Mines: An underground gold mine, abandoned and now the stage of a battle between players!
Boom Town: Yes, Boom Town, edited for this project. One of my favorite LBP1 levels, so I had to try.
Additionally, I've allowed Boom Town to be playable right now so people can get a sneak peek! Take a look here: http://lbp.me/v/qqnft94

Under Development:
Temple of the Emerald: Probably the most dangerous and tallest levels, this has traps and shortcuts, and is planned to be very tall while being wide, for fun gameplay.

I'm still thinking of other levels, so if you have ideas, post em! I can even change how the Sackbots look, if people want specific costumes for sackbots for specific levels!
2014-02-09 21:19:00

Author:
Tmjtk
Posts: 258


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