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King's Course - IGP( Imagisphere Grand Prix)

Archive: 10 posts


[IMG]http://i889.photobucket.com/albums/ac96/bobbybrute/preview_image_zps0f9debbb.png (http://s889.photobucket.com/user/bobbybrute/media/preview_image_zps0f9debbb.png.html)

I want to point out that every spawner, has different Kart setting, but everything is balanced. The reason I did this is because, I wanted to add some variety, Some karts are focused on speed, others acceleration, and things of that sort. This track is also the pilot for the Karting adventure I have planned for this game, I really disliked creating with no story direction. So with this I feel like I have something great haha, even though the story concept is generic but it works!

A lot of work went into coming up with the concept. With all that being said.

Here is King's Course. The first track in the IGP

Welcome to The Imagisphere Grand Prix! Join Sackthing in its newest adventure across the Cratfverse, as you race with the best of the best racers across challenging vistas around the Imagisphere. Now let us see what The Great King and Queen have to say!


http://www.youtube.com/watch?v=Vz6UR-f6oJM&feature=youtu.be



[IMG]http://i889.photobucket.com/albums/ac96/bobbybrute/buster_zps0b518e44.jpg (http://s889.photobucket.com/user/bobbybrute/media/buster_zps0b518e44.jpg.html)
[IMG]http://i889.photobucket.com/albums/ac96/bobbybrute/IGP_zps27619796.jpg (http://s889.photobucket.com/user/bobbybrute/media/IGP_zps27619796.jpg.html)


Here is the LOGO for the Series
[IMG]http://i889.photobucket.com/albums/ac96/bobbybrute/data_zpsfb767520.jpg (http://s889.photobucket.com/user/bobbybrute/media/data_zpsfb767520.jpg.html)
2014-01-21 18:31:00

Author:
Sirr
Posts: 120


Nice
ALready queued
2014-01-21 19:18:00

Author:
gipsy
Posts: 408


Queued up!

Here is a link to your level: https://karting.lbp.me/v/q776

-hyper
2014-01-21 21:50:00

Author:
hyperdude95
Posts: 1793


Really cool track. I enjoyed it a lot. I didn't do so hot, but that was me havin trouble staying on the road. There was one weird time using a flash forward where it cut through a portion of the tracks and let me go in the void of a big turn.

Otherwise, really fun. Lookin forward to the rest of the series!
2014-01-22 01:18:00

Author:
StJimmysAdiction
Posts: 388


Looks good! Queued!

Played it! Nice track, I had a sweet last second win! Looking forward to the next one.
2014-01-22 02:36:00

Author:
Whit3RaveN
Posts: 84


Queued up!

Here is a link to your level: https://karting.lbp.me/v/q776

-hyper

Thanks Hyper, I always forget to put in the level link *sighs*( Face-Palm)

Also let me know if you guys are having issues with anything on this track, I want to make sure it's as streamlined as possible. Don't be afraid!!
2014-01-22 04:47:00

Author:
Sirr
Posts: 120


No problem to me2014-01-22 11:55:00

Author:
gipsy
Posts: 408


Nice work! Had a hard time staying on the road, mostly because I spend more time building than racing. I could hold first for a good while but after one wipe-out I'm down to 8th. Man, your tracks are a challenge!2014-01-22 18:26:00

Author:
McGuinty_Deluxe
Posts: 29


Nice work! Had a hard time staying on the road, mostly because I spend more time building than racing. I could hold first for a good while but after one wipe-out I'm down to 8th. Man, your tracks are a challenge!

Thanks

Everybody likes a good challenge hehe I

I typically make my tracks with challenging A.I, Personally I like the challenge they provide. I appreciate the play.

Thanks, I have you guys know that I was so ready to stop making this track. I had a hard time keeping the theme consistent, with the meter pretty much being at max capacity haha.

Work with what you got right!
2014-01-22 18:33:00

Author:
Sirr
Posts: 120


Looks good, queued! 2014-01-25 21:53:00

Author:
fireblitz95
Posts: 2018


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