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Tycho
Archive: 8 posts
http://i3.lbp.me/img/bl/40308d97b6679a9293afcb494e89a53bab280372.png (http://lbp.me/v/mwyemh) Tycho Elloooooo folks! OMGYOUWOULD here again with some amazing news! I just published my new and improved level Tycho! With far more superior, detailed, eye catching visuals and effects! I promise you that this level won't disappoint you my little sack friends, so tell all your friends and come down to Tycho! It's up to you to come close with the beautiful, eye catching remains of a lunar impact. Best played with one player! http://ib.lbp.me/img/ft/2fb9cc21b136cef880c10f63a5373ebc472cb037.jpg http://i1.lbp.me/img/ft/801ddacb55c42e27c589aa42e216758a55d60048.jpg http://i4.lbp.me/img/ft/cc4741545e9a3aa1995d2f26879e325ef36636c9.jpg http://i5.lbp.me/img/ft/0c5923e1bba4d1f826b4adaaf0b3279a5ff8af96.jpg http://ib.lbp.me/img/ft/2db778243bc63fc79433a84e37eddb9ce84f6286.jpg http://i4.lbp.me/img/ft/cb49b163af5e6722d22ba2b191cc1e077a736c00.jpg http://i3.lbp.me/img/ft/673da374edfd5017904389e186e9c2311d728d4c.jpg | 2014-01-13 19:54:00 Author: Omgyouwould Posts: 25 |
I shall give it a whirl. queued. | 2014-01-13 20:37:00 Author: biorogue Posts: 8424 |
Looks great! Queued | 2014-01-13 22:02:00 Author: James-p Posts: 286 |
I think I know how it is. The design is incredible like always but I think your gameplay could be better. Im a big fan from your art and the way you use light is beautiful. Its in my queued and I know it doesnt dissapoint us | 2014-01-14 08:02:00 Author: Sandro8708 Posts: 625 |
Looks pimp! I'll be Tychoing tonight! | 2014-01-14 16:10:00 Author: peoriaspitfire Posts: 359 |
I played it some month ago and remember, it has stunning visuals and is very good. Let me have a look.... .... .... Yes, I hearted it Re-queued anyway | 2014-01-14 21:58:00 Author: avundcv Posts: 2526 |
I gave this a whirl this evening. Scenery looks nice, but I played with two friends and had to endure constant lag. The camera was also very strange at times, highlighting the dude who's left at the checky when others are trying to progress. We got to the bit where you go up with a grab and then go..somewhere. When trying to move to the left we fell down again and wasn't invested enough to continue I dunno, it feels like there's too much scenery and too little gameplay. It'd be super-rad if you did both | 2014-01-15 01:21:00 Author: Mnniska Posts: 531 |
Hi, I played this today. I didn't realise it was the same level as before but with different materials and decorations until I finished and saw I had already rated it up, I thought it was a re-imagining of he original. It seemed pretty random to me and often I wasn't sure where I was supposed to go. I really like check points to be right next to difficult parts rather than die, spawn and just walk for 10 seconds to get to the part that killed me. I think the "Hold X" section should just say "jump" because holding x as you glide over a jump pad does not make you jump, you have to press X while on the jump pad. I liked the low gravity section, very nice, and the overall atmosphere is definitely space and surreal. Many thanks | 2014-01-15 06:16:00 Author: aratiatia Posts: 374 |
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