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Tycho

Archive: 8 posts


http://i3.lbp.me/img/bl/40308d97b6679a9293afcb494e89a53bab280372.png (http://lbp.me/v/mwyemh)

Tycho

Elloooooo folks! OMGYOUWOULD here again with some amazing news! I just published my new and improved level Tycho! With far more superior, detailed, eye catching visuals and effects! I promise you that this level won't disappoint you my little sack friends, so tell all your friends and come down to Tycho! It's up to you to come close with the beautiful, eye catching remains of a lunar impact.

Best played with one player!


http://ib.lbp.me/img/ft/2fb9cc21b136cef880c10f63a5373ebc472cb037.jpg

http://i1.lbp.me/img/ft/801ddacb55c42e27c589aa42e216758a55d60048.jpg

http://i4.lbp.me/img/ft/cc4741545e9a3aa1995d2f26879e325ef36636c9.jpg

http://i5.lbp.me/img/ft/0c5923e1bba4d1f826b4adaaf0b3279a5ff8af96.jpg

http://ib.lbp.me/img/ft/2db778243bc63fc79433a84e37eddb9ce84f6286.jpg

http://i4.lbp.me/img/ft/cb49b163af5e6722d22ba2b191cc1e077a736c00.jpg

http://i3.lbp.me/img/ft/673da374edfd5017904389e186e9c2311d728d4c.jpg
2014-01-13 19:54:00

Author:
Omgyouwould
Posts: 25


I shall give it a whirl. queued.2014-01-13 20:37:00

Author:
biorogue
Posts: 8424


Looks great! Queued2014-01-13 22:02:00

Author:
James-p
Posts: 286


I think I know how it is. The design is incredible like always but I think your gameplay could be better. Im a big fan from your art and the way you use light is beautiful. Its in my queued and I know it doesnt dissapoint us2014-01-14 08:02:00

Author:
Sandro8708
Posts: 625


Looks pimp! I'll be Tychoing tonight!2014-01-14 16:10:00

Author:
peoriaspitfire
Posts: 359


I played it some month ago and remember, it has stunning visuals and is very good.
Let me have a look....
....
....
Yes, I hearted it

Re-queued anyway
2014-01-14 21:58:00

Author:
avundcv
Posts: 2526


I gave this a whirl this evening. Scenery looks nice, but I played with two friends and had to endure constant lag. The camera was also very strange at times, highlighting the dude who's left at the checky when others are trying to progress. We got to the bit where you go up with a grab and then go..somewhere. When trying to move to the left we fell down again and wasn't invested enough to continue

I dunno, it feels like there's too much scenery and too little gameplay. It'd be super-rad if you did both
2014-01-15 01:21:00

Author:
Mnniska
Posts: 531


Hi, I played this today.

I didn't realise it was the same level as before but with different materials and decorations until I finished and saw I had already rated it up, I thought it was a re-imagining of he original.

It seemed pretty random to me and often I wasn't sure where I was supposed to go. I really like check points to be right next to difficult parts rather than die, spawn and just walk for 10 seconds to get to the part that killed me.

I think the "Hold X" section should just say "jump" because holding x as you glide over a jump pad does not make you jump, you have to press X while on the jump pad.

I liked the low gravity section, very nice, and the overall atmosphere is definitely space and surreal.

Many thanks
2014-01-15 06:16:00

Author:
aratiatia
Posts: 374


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