Home    LittleBigPlanet 2 - 3 - Vita - Karting    LittleBigPlanet Vita    [LBPV] Level and Object Showcase
#1

Foresty Platformer 3

Archive: 11 posts


Go through a beautifully designed Platformer that is Foresty themed. The best Foresty Platformer yet, run, grapple, jump, and swing your way through this brilliantly designed level. Here's a link torque it and please yay and heart it I've been working on this level for a long time and it's finally out.
Here's the link http://vita.lbp.me/v/gcbkp
2014-01-03 20:17:00

Author:
Mdoodle22
Posts: 95


Queued up!

-hyper
2014-01-03 21:23:00

Author:
hyperdude95
Posts: 1793


I shall put it in my queue.2014-01-03 21:40:00

Author:
biorogue
Posts: 8424


Played it, Yayed it, Reviewed it. 'Fast' Levels are one of my favourite genres and this serves that term very well. I like the visual theme and adrenaline packed gameplay, Good Job! 2014-01-04 20:16:00

Author:
Kyesty
Posts: 97


Edit: I just updated the level and the visuals at some parts are now a bit improved2014-01-07 01:17:00

Author:
Mdoodle22
Posts: 95


Already played but just wanted say this has great moments, and is so well balanced and a big improvement on the last one.2014-01-08 19:09:00

Author:
scarybiscuit
Posts: 106


Oh man now i dont know if i played the first 2 or all3? Either way will check next time im on the vita been lbp2 ing it, dang contest cant wait to get back to my vita2014-01-18 07:53:00

Author:
L-I-M-I
Posts: 611


Queued man2014-01-25 10:29:00

Author:
Sandro8708
Posts: 625


Hey Mdoodle, I just finished replaying your level

I remembered why I left/rage quited, it was actually near the end and I could see the scoreboard in sight. :o

What happened was that the fire part near the end where you jump over them got me dying over and over. :/

Besides that I enjoyed the gameplay, I could see you were aiming for a score challenge with the point bubbles and the race?

Quick tip though: I think there was a tad bit too much score bubbles though I understand why they were there.

It would be really cool if you add something to where the fire ball things pop up, I could see them appearing and dissapearing. :/ Maybe have the fireballs fall into a hole or something?

Regarding the design, the stickers and other bits you used were really cool, though it felt a bit too spacy at times when I had to walk across a somewhat open area. Though that just may be me, I don't have a keen eye for designing, haha.

I look forward to playing your upcoming level!

-hyper
2014-01-25 19:39:00

Author:
hyperdude95
Posts: 1793


Hey Mdoodle, I just finished replaying your level

I remembered why I left/rage quited, it was actually near the end and I could see the scoreboard in sight. :o

What happened was that the fire part near the end where you jump over them got me dying over and over. :/

Besides that I enjoyed the gameplay, I could see you were aiming for a score challenge with the point bubbles and the race?

Quick tip though: I think there was a tad bit too much score bubbles though I understand why they were there.

It would be really cool if you add something to where the fire ball things pop up, I could see them appearing and dissapearing. :/ Maybe have the fireballs fall into a hole or something?

Regarding the design, the stickers and other bits you used were really cool, though it felt a bit too spacy at times when I had to walk across a somewhat open area. Though that just may be me, I don't have a keen eye for designing, haha.

I look forward to playing your upcoming level!

-hyper

Thanks for replaying it hyper, and I think the upcoming level your excited to play is already out. I just published it last night called zombie infection 1: recharged. Anyways thanks for the feedback don't you think it could at least get an honorable mention? And what exactly is the criteria to be spotlighted?
2014-01-25 20:26:00

Author:
Mdoodle22
Posts: 95


Instead of reviewing this level I'll just post a link this time.

Here are some really useful tips from a bunch of great creators about making platformers:

What do you look for in a great Vita platformer? (https://lbpcentral.lbp-hub.com/index.php?t=81029-What-do-you-look-for-in-a-great-Vita-platformer)
2014-01-25 21:50:00

Author:
Schark94
Posts: 3378


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.