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#1

How to Make a Level

Archive: 2 posts


1st off, I know this won't be much help to more experienced players, but if you are new to LBP, I recommend reading this quick guide on how to make your levels pop.

Intro:
A good intro makes your level more professional and play worthy. Whether it be a menu, title screen or a tutorial, it makes the whole thing that much better.

Construction:
Make sure your level is well designed and put together. I recommend using grid snap to get nice, clean cut edges (turn on grid snap in the start menu). This boost quality of the level and ensures possibility of completion.

Gameplay:
Whatever the goal or task of the player is, it should be fun and not too hard. Gameplay decides the entire game's playability and heart-ability of the level. People play for originality and fun.
2013-12-29 23:15:00

Author:
FurryFox1
Posts: 17


Pookachoo made a cool tutorial on reducing lag and thermo in highly artistic levels, thought that might be a cool addition to this post

Here (https://lbpcentral.lbp-hub.com/index.php?t=73706-Artistic-Levels-without-Lag)
2013-12-30 06:10:00

Author:
amiel445566
Posts: 664


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