#1
Fire without flames....!?!
Archive: 7 posts
Howdy Is it possible to have a material with the fire attributes without the flames? I'm sure I've played levels that have this...... Thanks James | 2013-12-13 19:28:00 Author: James-p ![]() Posts: 286 |
Do you mean for example Cardboard not on fire but if touched burns you without flames visible? If so put your material down, get some hologram, place it. Make it invisible and set it a flame. Or do you want the fire without the flames material? Scott. | 2013-12-13 20:22:00 Author: SEWO97 ![]() Posts: 637 |
I have found one way to do this, you take the candle from LBP1 and detatch the flame from it (Using the material logic converter glitch), and you can use that | 2013-12-14 07:45:00 Author: amiel445566 ![]() Posts: 664 |
Hi Thanks for the replies. I should have been more eloquent ![]() What I'm trying to do is make a material lethal (So sack boy gets burned when it is touched) but I don't want the flame animation47461 Thanks Scot ....I'll try the hologram version but I seem to think it has flames unless its because I didn't make the material invisible before setting it on fire... Thanks amiel445566.... I don't even know what the material logic converter glitch is!! But if that's just having the flame without the candle bit, then that's not what I'm trying to get up to either! I'm going to see if I can find the level with the flameless fires.... ![]() ....It was this one!! http://lbp.me/v/qpqjyvy | 2013-12-14 09:43:00 Author: James-p ![]() Posts: 286 |
You could turn on the fire with an impact sensor. Sticker the material any way you like or use that lava material ( If you have LBP1 you can get it) then flames would never have time to build up, only when player touches the material. O.k. just looked at the link. Don't think I played that level, but if that yellow stuff it the material you are talking about, it looks like jelly probably rigged up like I said. I will have to play to make sure. | 2013-12-14 17:11:00 Author: one-mad-bunny ![]() Posts: 334 |
You could turn on the fire with an impact sensor. Sticker the material any way you like or use that lava material ( If you have LBP1 you can get it) then flames would never have time to build up, only when player touches the material. Big Thanks!! Worked a treat!! | 2013-12-14 18:19:00 Author: James-p ![]() Posts: 286 |
Don't mention it. Also, we played that level. It was loads of fun! | 2013-12-15 00:48:00 Author: one-mad-bunny ![]() Posts: 334 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.