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#1

Hang Time [hard]

Archive: 5 posts


This level is very much a gameplay-oriented one, and for that reason I kept the visuals simple/elegant/barren/dull.

The exciting gameplay features featured within:
• Walking!
• Running!
• Grabbing!
• Jumping!
• Swinging!
• Shooting paint!
• Getting burnt!
• Falling to your death!
• Hanging sponges!
• Dangling platforms!
• Glowing embers!
• Impaling spikes!
• Gravity!

In other words, the gameplay is physics-based, with many obstacles involving using a paint gun to impart momentum on various dangly things.

There are nine obstacles to beat, each with a satisfying ten-point reward at the end delivered in the form of a score bubble called Esmerelda.

Here's three obstacles you can expect to face, captured in the wonderful HD quality that is LBP's picture tool.

http://i.imgur.com/INbR067.png

http://i.imgur.com/g0Nzaxd.png

http://i.imgur.com/nQVphpl.png
http://lbp.me/v/qpkgkvc
EDIT: apparently the lbp.me link to the level (http://lbp.me/v/qpkgkvc) refuses to work. *shrug*
2013-11-21 20:05:00

Author:
Unknown User


I found an easter egg:
http://i3.lbp.me/img/ft/e636f73ad717d3fa77d4bd00b29ff0a1dd7da934.jpg
I love this level.
2013-11-21 22:09:00

Author:
bonner123
Posts: 1487


Emergent gameplay.2013-11-21 22:14:00

Author:
Unknown User


queued it shall be.2013-11-22 03:04:00

Author:
biorogue
Posts: 8424


Awesome, queued!

-hyper
2013-11-22 03:12:00

Author:
hyperdude95
Posts: 1793


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