Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet 2 [LBP2] Ideas and Projects
#1
Zombie(bot?) Level (Name not decided)
Archive: 5 posts
I am currently in the process of creating a semi-RPG level where you fend off hordes of zombies with short rest periods in between. Here are the basic game mechanics: * = Favorite Player: A completely redesigned point system. (I encountered glitches while using normal score) * In-depth tutorial covering every aspect of gameplay, from shopping to walking, and everything in between Toggle-able GUI showing health, ability cooldown, score, ammunition, etc. * Super duper awesome ability tree with one ultimate ability * Waves that increase with difficulty and a boss (as well as semi-bosses in between) at the final round Varying types of zombies that change with the wave number An array of shops that give upgrades such as mercenaries; turrets; health boosts; adrenaline (gives buffs to stats) * Easter eggs/cheats! Day/night cycle with randomly generated storm events ADA (Automated Difficulty Adjustment) Implementation (Basically if you aren't doing too well this plugin makes the game a tad bit easier for you and if you're ballin' it makes it harder) Unlockable areas Armaggedon mode (When you beat the final round, all hell breaks loose)* You can respawn if you die Discoverable items (like weapons and powerups and such, but you start with a knife and a [weak] pistol) Aaaaand.... thats about it! I know its not much, but once I get a bit further into the creating process I'm sure I'll build up some ideas. Currently finished with: Point system GUI Weather/Light Effects Top priorities: ANA influence decrease as waves progress Reduce logic lag! Who I will need: Area creator - good with general playfield design, does not need fine detail skills Fine detail person (if needed) - to do fine details such as subtleties in landscape Costume creator - to make costumes of NPCs Logic person - (found) Feedback giver - to tell me their honest opinion about my work QA Tester - to test level and make sure there are no bugs (I will also have an open beta) Voice actor (maybe) - to have a voice narrate the tutorial Nagger (maybe) - to nag me and make sure I don't go off task YES, I do have high expectations of this project, and yes it is still in it's infancy, but I hope I can make the most of my idea. PSN: greathunter2 | 2013-11-18 07:48:00 Author: Felyne Posts: 25 |
Hi Felyne, it sounds like an interesting project. I may be able to help with some different things if its of use to you. Just invite me when we're on and You can tell me more | 2013-11-20 11:38:00 Author: Sean88 Posts: 662 |
ADA (Automated Difficulty Adjustment) Implementation (Basically if you aren't doing too well this plugin makes the game a tad bit easier for you and if you're ballin' it makes it harder) *cough* Is that what I think it is? Scott. OR the sackperson who made DABS! | 2013-11-24 02:40:00 Author: SEWO97 Posts: 637 |
I can narrate and maybe some other things. | 2013-12-28 21:47:00 Author: FurryFox1 Posts: 17 |
Is this still active? Id love to help if allowed. | 2014-01-29 19:24:00 Author: shanzenos Posts: 58 |
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