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#1

Emitting solid, stationary objects

Archive: 3 posts


Hello,

I've run across a problem, something that's never bothered me before: I'm emitting a stationary object that you can shoot with a weapon. When the object is just placed out, there's no problem, you can shoot it and run into it and such, but once I have the object emit from an emitter, your weapon and kart just pass right through the object.

I've emitted objects that struck others and such, but for some reason this one seems to be ephemeral.

Any ideas? Anything I'm missing?
2013-11-16 16:47:00

Author:
StJimmysAdiction
Posts: 388


Maybe the emitter is on something that's set to scenery (like a piston), and the game applies that to your emitted object? Just a wild guess. 2013-11-18 20:30:00

Author:
Rogar
Posts: 2284


Thought it defaulted to 'gameplay' (no movement on what emitter is on), but I may be wrong with that. I ended up putting a hologram on the object and it seemed to work. Don't understand why it needed it this time but not before.2013-11-18 22:17:00

Author:
StJimmysAdiction
Posts: 388


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