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Tile Turmoil
Archive: 5 posts
My new level is out. It's called Tile Turmoil (http://lbp.me/v/qp8cv6j). This is the first mini-game level I published in a long time. In the level, you have ten stages to complete. What you do here is that you use the D-pad buttons to move at any direction. In each stage, you have a counter that counts how many tiles you clear out. Every time you pass a tile, it disappears. What you want to do is to get rid of all of the tiles in each stage while you reach the end. Here are a few pictures. http://id.lbp.me/img/ft/fcdbe9f431fd050eceac7cc2e47b6d9d7d36169b.jpg http://if.lbp.me/img/ft/2cf4155cdd236524369f9c0bec6e597f3d849ca2.jpg http://i1.lbp.me/img/ft/9819f5c9fbf8dc5a12e443a7b5b342c84ee519e4.jpg Oh, and if you are wondering, I actually used my character in the tutorial. Your character should show up in the real game. http://lbp.me/v/qp8cv6j | 2013-10-23 16:58:00 Author: Apple2012 Posts: 1408 |
Looks neat, queued! -hyper | 2013-10-23 18:51:00 Author: hyperdude95 Posts: 1793 |
Yay - queued | 2013-10-23 18:56:00 Author: avundcv Posts: 2526 |
cool beans, it's queued | 2013-10-23 19:01:00 Author: biorogue Posts: 8424 |
Well I am sorry if the level and its stages are too short, but this level consumed a lot of the thermometer space. At least I tried to make sure there are no bugs. | 2013-10-24 02:10:00 Author: Apple2012 Posts: 1408 |
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