#1
Making an object unable to rotate
Archive: 4 posts
I am working on a level (details withheld) where the main character is a block being controlled by a controllinator. Whenever I come in contact with a wall, however, the character rotates. I just want the character to stop when they hit a wall. How should I approach this ![]() | 2013-09-22 20:54:00 Author: ShadowArcticWolf ![]() Posts: 131 |
Oh, that's easy, use a Gyroscope: http://farm8.staticflickr.com/7432/9884590803_c0472f2e04_z.jpg (http://www.flickr.com/photos/93211743@N07/9884590803/) Just active the gyroscope whenever you want to stop the object. Hope it helps! | 2013-09-22 23:34:00 Author: Pulparindo15 ![]() Posts: 334 |
Oh, that's easy, use a Gyroscope: http://farm8.staticflickr.com/7432/9884590803_c0472f2e04_z.jpg (http://www.flickr.com/photos/93211743@N07/9884590803/) Just active the gyroscope whenever you want to stop the object. Hope it helps! / also, are these different walls? if so, and you don't want the gryoscope to effect your rotator, put an AND gate and use that to control if they're touching the stop wall and NOT the go wall (just incase a stop and go wall are right next to each other) | 2013-09-24 04:01:00 Author: megaextremist ![]() Posts: 221 |
Hey thanks, I kinda just figured this out. Oh and if you want to know what my level is, go here: https://lbpcentral.lbp-hub.com/index.php?t=81924-ReVITAlizing-LTTP | 2013-09-25 22:23:00 Author: ShadowArcticWolf ![]() Posts: 131 |
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