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#1
Mines cave (platformer)
Archive: 4 posts
Welcome to my new lvl. Mines cave. Special thx to Velvet_Audio for the music http://lbp.me/v/qnhybpb | 2013-08-30 22:46:00 Author: Sandro8708 Posts: 625 |
you'd be a terrible car salesman queued | 2013-09-01 23:38:00 Author: biorogue Posts: 8424 |
Yay, this is a great level Excellent! | 2013-09-08 17:40:00 Author: avundcv Posts: 2526 |
Just got done playing your level. Great fun and music made things flow real well. Fantastic characters!!! Love the mine karts that u have to bounce up. Maybe take these and make more gameplay elements from them. i.e. have a karting section where maybe you push a kart down hill in order to hit a button or it crashes into a wall and an opening forms. Suggestions: Remove bubbles in a straight line on the ground. Suggestion: Place them like this http://i6.lbp.me/img/ft/01647eae2c9cf36c87f1132dc21cfc4e3ab15307.jpg this will turn collecting scorebubbles into a sorta gameplay instead of just running. Change the scoreboard at the end into a normal scoreboard, I think a normal one here would add more then just a black square at the end and turn that big brown wall into an invisible wall. http://ie.lbp.me/img/ft/a2e6ccb2f0453f810e570d38199e9cd88250ac89.jpg Too many straight lines for a cave some examples http://i7.lbp.me/img/ft/ce784dcded41f6e5a5406a2a8a81322c00710762.jpg http://i3.lbp.me/img/ft/ba38746c44624006f2a9d64531fa5049594ad0f0.jpg http://i4.lbp.me/img/ft/9b4ed76c9ff9ee1edc42e803f42395dac1362b76.jpg(add a angled end the corner and maybe lower the spikey portion and may extend out one more grid square, IDK) All in all good level | 2013-09-09 23:27:00 Author: L-I-M-I Posts: 611 |
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