#1
Anti-Republish Mech
Archive: 11 posts
I have come up with a good system to ensure your copiable levels are never pirated again! As soon as the pirate tries to publish the level, it emits the following message in the middle; "I am sorry but you appear to be playing a pirated version of this level. The original was by [creator name here]. Please do not tell the pirate this is here, or they will fix it." How does it work, you may ask? Well, I made a logo for myself. Naturally, the level pirate will want to delete it before republishing. That's where it takes action. A VERY small tag was hidden on somewhere on this logo. Somewhere in the middle of the level, it detects that the tag is gone, and waits. When a player walks by the designated spot, it emits. It is delayed so that the pirate can look over the level and it looks natural. I would publish it, but then the level pirates would find it. So I hope this helped someone! ![]() | 2013-08-26 04:01:00 Author: qwerty123456 ![]() Posts: 309 |
Well, personally I would never publish something copiable unless it was some sort of giveaway or tutorial... | 2013-08-26 05:26:00 Author: yugnar ![]() Posts: 1478 |
Well, personally I would never publish something copiable unless it was some sort of giveaway or tutorial... That's what I made this for. This would also help for stuff like "A level in create mode!". | 2013-08-26 16:44:00 Author: qwerty123456 ![]() Posts: 309 |
You could use the share option ![]() | 2013-08-27 17:08:00 Author: Woutery ![]() Posts: 793 |
You could use the share option ![]() But this is funnier. Although the thing I would do is a microchip on a piece of holo (Which can be placed in the outer walls of the level.) Which emits a million trollfaces if your logo is deleted. ![]() | 2013-08-27 18:08:00 Author: nysudyrgh ![]() Posts: 5482 |
I like the idea, everything awesome, but ... the pirate doesn't have to delete the logo and can hide it as well. ![]() | 2013-08-27 19:04:00 Author: Schark94 ![]() Posts: 3378 |
I like the idea, everything awesome but, ... the pirate doesn't have to delete the logo and can hide it as well. ![]() Most people wouldn't unless they suspect the mech is there...that's why you should put the logo in your non-copiable levels as well. But this is funnier. Although the thing I would do is a microchip on a piece of holo (Which can be placed in the outer walls of the level.) Which emits a million trollfaces if your logo is deleted. ![]() The idea is to make them think nothing is going on. If it's that obvious, they'll just hide your logo instead of deleting it. | 2013-08-27 19:37:00 Author: qwerty123456 ![]() Posts: 309 |
We could refine this in the third game too. Do this to the logo: attach a popit cursor sensor, set it to detect when it is picked up on any of its rigid connections, and add a destroyer with rigid connections mode on to it. Therefore, if they try to hide it, they will be greeted with this: NOPE, it's gone. So they may notice the mech, but it's impossible to stop. Try your best to put the sensor and destroyer and tag in a chip the least obvious spot. Also the smallest. You could also serve it up in the start. This is old too. | 2014-12-11 23:51:00 Author: eyepet2002 ![]() Posts: 40 |
I tried this before with my Copy Safe. Glitchers made it their missions to break my locks and fail-safes. I went as far as putting the device as far into the levels edge as possible, but they broke it even then. I hope you have better luck then I did. | 2014-12-12 03:04:00 Author: Bonnell7 ![]() Posts: 100 |
Bump trough time! :o | 2014-12-12 12:59:00 Author: nysudyrgh ![]() Posts: 5482 |
Lol, forgot *whseww* || lol pause screws dat suggestion ovah. (Mine at least) - - - - - - - - - - All that would be great is a work in pause tweaker lel. - - - - - - - - - - OR, if it's HIDDEN, the tag will NOT be in the zone. So we need to prevent selections on a TAG sensor. It will detect if it's hidden, and therefore it stops pause mode from interfering. And, the sensor will broadcast a destroy tag, therefore also destroying it too. - - - - - - - - - - O.O OH NO OPACITY TWEAKER. | 2014-12-12 14:00:00 Author: eyepet2002 ![]() Posts: 40 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.