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Your Favorite LBP 2 Levels Ever (So far...)

Archive: 3 posts


I'm surprised this topic hasn't been made yet. With my luck, it probably has, and didn't turn up on my search results. Oh well, here I go.


With all this talk of LBP 3 and Mm's new game, along with the palpable loss of people active on the LBP 2 community, I feel that my favorite game is starting to reach the end point in its life cycle. Thus, I feel it would be appropriate for us to talk about what levels we liked the most in it. I'll begin:

Figment, by Ladylyn1 (http://lbp.me/v/09-wez), was the first "holy crap that's pretty long" movie, and set the bar for people to break, some being muddledmuppet with his 60 minute "A Christmas Carol", Samurai-09 with his 75 minute "Ninja Cat", ApeCheese with his 120 minute "La Dolce Vita", and fligglefloogle with his 24,000 minute "I'm A Gummy Bear 40 Hours". It also set another bar, one which may not have been surpassed-one in storytelling. It felt like a real movie, with a real plot and a real setting and real characters; not just a LBP imitation of one. The atmosphere was completely its own. I saw the twist coming and I still loved it. The scene with the Moonlight Sonata still gives me chills. It's simply stunning.

While we're still on movies, I should also put in Chatchito's The Amusical (http://lbp.me/v/f6st9p). I don't know if it was the first actual musical in LBP 2, but it's most certainly the best. I've watched it three times and I never got sick of it-rather, I enjoy it even more. It's one of the few films that get even funnier the more you think about them. The voice acting is brilliant, as are the musical numbers, and the plot is hilariously absurd (the idea that a musical group is getting its members killed off by a rival team is funny in itself), as are the characters. It's one of those films that has a strange air of uniqueness to it, one that makes it special when it would be just another "good" film. Just thinking about it makes me giggle a bit.

In case you were thinking that this was only going to be movies, then you'll probably be surprised (and quite pleased) by my love of The Printz Diaries, Chapter One: Apples and Diamonds, by rialrees (http://lbp.me/v/7b3tg5). This is the textbook "perfect" LBP 2 level. It has great logic, great visuals, great gameplay-it pretty much scores great in all regards. What really makes this amazing, though, is the humor. This is probably the funniest non-movie LBP 2 level. That isn't saying much, but it's still stellar. The humor doesn't feel forced at all (unlike Part 2 with all those freakin memes...RIA!), and the voice acting is so smooth it makes everything even funnier. Overall, everything just works together to create an overall effect that is completely at odds with LBP, yet still manages to stay within the style of it. That's an achievement.

For lack of a better transition, I also really love Sealed Fate - Chapter 1 [Action RPG] [Single Player, by Felkroth] (http://lbp.me/v/8tt6z6). First off, I don't know where Felkroth must work, but it's probably the Finnish equivalent of NASA. I We can look back at most of the Mm picked 2011 levels and they'll probably pale in comparison to the ones from 2012 or 2013. Not so with Sealed Fate. Heck, it probably still is considered the best level of all time by most of the community that has played it. It's so good it's stupid. There are so many achievements in this level, most of all getting it to fit in one level without blowing the top off the thermometer with the visuals, battles, overworld, menus, sackbots...I could go on and on. It's a level I'd kill to see in Create Mode, if it wasn't going to crash my game. It's the ultimate LBP RPG, plain and simple.

In the same class as Sealed Fate, but in a completely different genre is Craftworld Aleste クラフトワールドアレスタ, by Stellakris (http://lbp.me/v/7wkp0h). I remember a thread for this level in Ideas and Projects that went on for a straight year. It probably would have been a run-of-the-mill shooter, but Stellakris had polished, designed, redesigned, repolished, reorganized, deorganized, predesigned, tested, retested, detested, depolished, pretested, polished the whole thing off, then scrapped a ton of stuff and redid everything. It shows. If you held this level up to the sun you could probably blind someone. It's leagues above any other shooter, even by greats like Headman-1000 and Rodrigo-Filipino. Oh, and it's fun. Really fun. When you run out of lives, you have to restart, so I played it about ten times, when in an average shooter I probably would have given up on my second try. It's hard, but not unfair. On top of that, the opening cutscenes have some of the best visuals I've ever seen in a level.

Now, those of you who didn't expect me to have a platformer would probably be surprised by c_mckamey and Fotosynthesis1's InterKinetic (http://lbp.me/v/8n03rx). There's genius-there's geniuses: Issac Newton, Albert Einstein, Snigs Woozeman, Mozart...and then there are these two men. I could say their brains were like clocks, filled with gears and other contraptions that let them dream up this level, but in reality their brains were just...really smart. There are cogs and gears all over the place, everything was moving-heck, if they just showed us a movie of the contraptions then it would have been great, but they made a PLATFORMER from it. There many places where you could just stand and admire the swinging motions of everything, jaw open and drooling to the sound of Velvet-Audio's Chronology, and then they make you shoot gears to move entire sections of the level, linking up passages and contraptions to make an entirely new path. I originally didn't think that much of this level when I first played it, but now, I can only stare in awe.

Derp, you thought that that's my favorite level, didn't you. Well it's not. That title goes to the one and only Essence of Madness, by Foofles (http://lbp.me/v/zbdvtk). This was made in March, 2011. March, 2011. At this time, I was still trying to figure out what a selector did. He however, decided to make a sequel to Corridors of Madness, doubly long, doubly funnier, doubly more immersive. In case you didn't know, these two levels use a clever method to create an illusion of first person, then send you down tunnels, killing off aliens and solving puzzles. Essence took all this and made it better. The puzzles were actually difficult. The aliens were actually dangerous. The music was actually better than the last time, somehow. Foofles looked at all this for a minute, then said, "Yeah, it's pretty cool, but it would be better with interactive sackbot segments, voice acting, and a mini game where you have to protect a cake." Wandering down the dark corridors, trying to figure out how to get rid of the guard dog, hoping you don't run into any more aliens, all while enjoying this whole experience immensely without even knowing it, wondering about what you just did, what you're going to do, what could happen, what just happened, who you'll meet, who you've met-all of this combines together for a gripping experience. When you get the good ending you feel so proud of yourself you're almost ashamed. You almost get caught by the villain-almost, but no-you're saved! And finally, having escaped the evil planet, you and your friend go off in search of adventure, not unlike Foofles, who left LBP to create his own game, Flame Broiled Fury. Essence of Madness was all we needed.


So yeah. What are your favorite LBP levels? Don't worry, you don't have to write as much as me .
2013-08-18 15:34:00

Author:
Kalawishis
Posts: 928


Yeah! Great levels

Sorry, I love so much levels, I don't have the time to mention them all
2013-08-20 18:42:00

Author:
avundcv
Posts: 2526


http://lbp.me/v/mpe8342013-08-20 19:59:00

Author:
lemurboy12
Posts: 842


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