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#1

Dimensions of visible screen portion

Archive: 6 posts


Does anyone know the width and height of the visible portion of the level in units? I'm intending on making some large vehicles and machines and want an idea of the amount of space I have for cockpits, etc.2013-08-18 12:40:00

Author:
Unknown User


Sorry, but surely the ratio would always just be 4:3 or more likely 16:9 to fit peoples TVs?
But the actual number of grid squares visible is entirely up to you and your camera zoom, no?

I'm not quite sure I get exactly what you're asking, to be honest. And I think many others will feel the same way, so I figured I'd ask you to clarify.
2013-08-18 13:52:00

Author:
Ostler5000
Posts: 1017


The actual number of grid squares at the default camera setting.2013-08-19 01:37:00

Author:
Unknown User


It's mainly so I know how far the players can get from each other to use various control consoles. I know how to transmit to multiple controlinators but in this case the level will be more atmospheric without it. May end up better to make the level Vs.2013-08-19 01:59:00

Author:
Unknown User


my 32" is 8.5 high by 15 wide larger grid squares its not that hard to set to big grid and measure it out but every size of tv will be different thats the same as 16:9.


THREAD HIJACK: Hi there Ostler5000 Long time no see
2013-08-19 04:04:00

Author:
JKY
Posts: 119


my 32" is 8.5 high by 15 wide larger grid squares its not that hard to set to big grid and measure it out but every size of tv will be different thats the same as 16:9.


THREAD HIJACK: Hi there Ostler5000 Long time no see

do this but to size it out, make a border then count the squares inside of it.
2013-08-23 17:35:00

Author:
L-I-M-I
Posts: 611


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