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Circuit Puzzle Help
Archive: 2 posts
Hey, Basically, I want to create a connect the circuit type puzzle where you have to rotate the pieces to direct the current. At the moment I've set it up so that when one end is in proximity with another, it electrifies the piece, but to do it properly I added a and gate so that a piece will only be electrified when the previous one is on, but when a piece turns on it stays on until it passes a tag again. Basically, it's on a toggle only setting. Please could someone help me out a bit? Here's a picture to help a bit. 46443 Thanks in advance Leon | 2013-08-08 15:02:00 Author: triforceguy1 Posts: 18 |
Well I can't really tell what's going on in the picture but I would use a selector with two settings. Whenever it is connected to the powered pipe, the selector chooses one setting that electrifies it and tells the other ends they're electrified too (only need one danger modifier though). The other setting of the selector is activated when the other conditions are not met. This setting is connected to another danger modifier that is set to the none setting. You probably will have to mess around with the logic to get the other ends of the pipe to be synced but this might help you in the right direction. | 2013-08-12 21:53:00 Author: koltonaugust Posts: 1382 |
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