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Keep 'em coming - Survival challenge

Archive: 6 posts


I present to you my latest level on LBPV; "Keep 'em coming".

This is a randomly generated platform survival with some nice twists to it all.

LBP.me link: http://vita.lbp.me/v/dd6f-

http://ib.api.vita.lbp.me/img/ft/fcbdb09840328f60a4ac4ba809a42cca5d13e76d.jpg


I would like to thank my awesome beta testers; Yoghurt2000, Samiamiamsam, Deadmn, Yugnar and Hyperdude56 for giving me awesome feedback so I could improve the level. <3

Have fun playing!
2013-08-08 10:23:00

Author:
Pellemannen
Posts: 40


this level is really fun! even though I got a bad rank XD it is pretty difficult but soo much fun, I even downloaded it so I could play it anytime and anywhere I want! what I especially like about this level are those question marks giving you either bad stuff or good stuff. that really spices the level up a bit! 2013-08-08 14:57:00

Author:
woulieka
Posts: 45


Considering the amount of beta testers you drummed up, this doesn't have a huge amount of feedback yet! Well I played this a few days ago and it's executed perfectly, I didn't have any trouble with it glitching or long empty patches etc. so in terms of how it works it's a clear 10/10. The mystery boxes were cool, spiced things up but I tended to avoid them and play for my own strengths (which I may add did not do me any good!).

My only problem with the level is that it moves underneath you (obviously necessary) but this meant that when I jumped I lost momentum and thus jumping was a bit messed up. Not too much of a problem until you have to make tricky jumps every 5 seconds as it jumps up. Maybe that's just me, but it felt a little unfair in that way.

As I said though it's an awesome level that's been created to perfection, so I can't complain.

Well deserv?d of a
2013-08-10 17:14:00

Author:
Coxy224
Posts: 2645


This was a lot of fun to play. The simplified, limited detail cardboard style look worked out well as I wouldn't want the platforms and stuff cluttered in this. I also like that you had the background moving too, its just a nice and simple addition that I'm glad was accounted for.

The chance opportunities were also added some risk and interesting possibilities.

It did feel a little repetitive at first but that makes sense as it gives players a chance to get used to it. In my case, I just felt it dragged a bit too long.

The only other thing I would have liked is probably bubble combo possibilities. The different obstacles had their own but it would have been cool for blank pieces to have some too to carry on the chain.

Regardless, it was fun to play a couple of times to improve my score.
2013-08-12 20:04:00

Author:
xxMATEOSxx
Posts: 1787


i thought it was a great level with fun gameplay and really nice job with the menus 2013-08-18 10:38:00

Author:
xASUSx
Posts: 49


Lil' review time:

Great job! I liked it alot, it was fun to play and the GREAT news is that I fell of the level and had one heart left and I was like "Really ; n ; Game why you are doing this?" and the hardest decision of my life (sackboy's life of course) "Try Again" button ; A ; "nuuh!"

So I did it

and happy thing was that I didn't lose my last Heart ; u ;

Yeah, happy ending, that's all

Haven't gave it anything YET!

I saw that you updated it so I'll try again it.
2013-08-19 15:11:00

Author:
doggy97
Posts: 964


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