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Pokemons: I Chews Yoo! (MS PAINT animation)

Archive: 9 posts


http://www.youtube.com/watch?v=0NXXUro5q5Q

After months of struggle, trial, error, and triumph, I've finally finished another animation. And at the end of it all, I actually have mixed feelings about it, which is why I'd appreciate some nice legitimate feedback! (YouTube community isn't really the best place for "feedback").

I started this animation quite a while ago, which explains why the quality improves so much halfway through the video. I don't really like that transition, but the change, I feel, is worth it. It gets much better!

I kinda feel bad for leaving this particular site for so long and coming back to sort of show off, but I just need to get this off the ground. It's had a bit of a rough start, let's just say that there were a couple bitter people who happened to see it first, and I guess they hate me or something.
EDIT: (Lol nevermind it's totally fine. We sort of cleared things out, but he still hated it. It was just one guy, really. All to their own.)

I make all of these with MS PAINT and Movie Maker, both the really old and stanky versions. They're not at all easy to work with, but I just haven't had any real animating programs up until now. So I apologize for the pixely look of it all, but that's as much as I could pull from Paint.

So in a nutshell, I hope you like it, I worked really hard on it. The end. :hero:
2013-07-31 18:07:00

Author:
Sackpapoi
Posts: 1195


http://data.whicdn.com/images/24833983/7a2_large.png2013-07-31 18:49:00

Author:
butter-kicker
Posts: 1061


I watched this with sound off at work and it was a hoot. Big thumbs up.

Facial and bodily expressions are fantastic. Lots of nonsequitir comedy that suits the era. The choppy "low quality" you refer to is very endearing and fits the material. Animation has always been about expression and style, not "teh graphics". The superflat movement, the extreme weirdness of animators like Plympton and Kricfalusi and Hertzfeldt, shows like Rugrats, Dr. Katz, the Simpsons, Superjail, South Park, all of these are examples of "bad", jerkily animated, surrealistic expression at their conception. Good artistry in animation is about working with the medium and you clearly do that. I'm forever a fan of 2D work in all its forms.

Don't stop! I animated a few things in my teens and 20s and beat myself down and never continued. I regret that a lot, but probably won't ever go back to it. It wasn't criticism that killed me, thankfully, but it doesn't take Youtubers to ruin the hobby. Don't second-guess yourself out of the hobby because of what you fear are technical shortcomings. It's all about the style. You've got plenty of that.

This is great work.
2013-08-01 04:49:00

Author:
Unknown User


Wow, thanks! That really helped me out. I was sort of nervous about what people would think earlier, but I guess all of the hard work payed off. I will keep on animating, I really hope to get better in the future.2013-08-02 10:34:00

Author:
Sackpapoi
Posts: 1195


I've watched it again (and again) with sound, and I really like it.

I mean, I really like it.

Have I mentioned I did animation in the 1990s and early 2000s? That's not a claim of credibility. Just, I have huge empathy for the labor involved in producing 5 seconds of animation. Let alone 2 minutes of thematic stuff. Been there and been crushed. Usually by my own lack of self-esteem. DON'T STOP ANIMATING.

Here's the thing: every single "cut" of those 2 minutes is funny. You've got a supereconomy of humor going on, where every time the camera angle changes, it can be its own (tiny) sketch. It's fantastic. You weave the overall together as well. And not for nothing, but where creatives with talent are crippled by self-doubt, you overcome that by actually pushing through the membrane of "oh god why am I wasting time on this!?!?" and posting it. Tons of creatives sabotage themselves with self-doubt. You win just by making your stuff public.

This is not the best pep talk, but do you get me? Please get me! I'm not saying "congratulations for being brave", that feels like an insult. You've beat me by a decade on creating genuinely funny comedy. With MS PAINT OH MY GOD. (O-O) ^v^/ And you do it with a very self-aware humor that works.

I weep to think of how few people will see this in the grand scheme. If I have any advice besides DON'T STOP ANIMATING! (don't stop animating), it's to not let view counts and comments affect your ambition. Smart humor takes a special blend of marketing and luck to succeed. You probably know this, but truly smart content suffers in obscurity for a while. But things come. So don't stop animating.

I'm editing as I go with this, bear with me.

ADDENDUM:

Terry Gilliam made bumper animations for Monty Python for years and years. Your stuff reminds me of his stuff.

Saying too many things ahead of explaining them. Hang on.

If you wanted, you could bust this into a playlist of 7-12 second clips and populate your Youtube with those. Tons more views per clip, for one thing, because you'd have referential moments that "meme" well (if you care about that; if you wanted to monetize your talent that would be one of the easy first steps), but also it isolates the humor of each moment so people with short attention spans (shorter than 2 minutes!) will be able to focus on that humor. You've got completely jokes at almost every 7 second interval.

0:10-0:13
Eh? STUPID! *smack!*

That right there is worth a thousand views.

0:14-0:19
*rolls into wall, smacks face*

That's another thousand views! People love this stuff. ^v^

That's Gilliam with the bumpers.

I sound like a promotion agent now. ^^;

This is GOOD WORK. Never stop! You've got a true, marrow-deep sense of intelligent comedy. If I had any advice, it's to duplicate your animations in short clips on your Youtube. And that's really just for exposure and profit. For artistry, you're already there. Out of my league. Talk to the Robot Chicken guys. They would give you a job in a heartbeat.











UPDATE:

"I'm gonna kill one bird... with one stone."

Haaaaahahahahaha!
2013-08-02 12:24:00

Author:
Unknown User


^ That was a great post!
In fact, I don't really know what to say after that, lol
Just a few things though,

Firstly, great work Sackpapoi, I've tried a few seconds long animations myself and they are **** hard work. To get a whole 2mins worth is quite an achievement. I think a large part of any art is learning not to be disheartened by the sub-par receptions your work will undoubtedly receive along the way. Stay positive and stay persistent.

Also, as frustrating as the sudden change of quality can be, it is a good sign and that needs to be remembered. It shows two things,
1. You're improving, and quickly!
2. You're probably not very fast, not a problem, good old fashion practice will solve this in time. Of course, if it does bug you, more frequent shorter animations will tend to hide this phenomenon.

Finally, voice acting, it is just as important (sometimes more so) as the animation. At the moment it's sounding a bit flat an emotionless, which is is the way everyone starts off, unfortunately I've seen a lot of people spend too much time on the visual side of things and the audio lags behind.

Make sure to post up your next animation, I'd love to see it
2013-08-02 13:18:00

Author:
SR20DETDOG
Posts: 2431


Aww man that was funny, Sackpapoi! You did a great job! One question: Do you have any experience with flash animating? I'm looking for people with that skill and would love to have you join the project.

hyper
2013-08-04 05:43:00

Author:
hyperdude95
Posts: 1793


I've watched it again (and again) with sound, and I really like it.

I mean, I really like it.

Have I mentioned I did animation in the 1990s and early 2000s? That's not a claim of credibility. Just, I have huge empathy for the labor involved in producing 5 seconds of animation. Let alone 2 minutes of thematic stuff. Been there and been crushed. Usually by my own lack of self-esteem. DON'T STOP ANIMATING.

Here's the thing: every single "cut" of those 2 minutes is funny. You've got a supereconomy of humor going on, where every time the camera angle changes, it can be its own (tiny) sketch. It's fantastic. You weave the overall together as well. And not for nothing, but where creatives with talent are crippled by self-doubt, you overcome that by actually pushing through the membrane of "oh god why am I wasting time on this!?!?" and posting it. Tons of creatives sabotage themselves with self-doubt. You win just by making your stuff public.

This is not the best pep talk, but do you get me? Please get me! I'm not saying "congratulations for being brave", that feels like an insult. You've beat me by a decade on creating genuinely funny comedy. With MS PAINT OH MY GOD. (O-O) ^v^/ And you do it with a very self-aware humor that works.

I weep to think of how few people will see this in the grand scheme. If I have any advice besides DON'T STOP ANIMATING! (don't stop animating), it's to not let view counts and comments affect your ambition. Smart humor takes a special blend of marketing and luck to succeed. You probably know this, but truly smart content suffers in obscurity for a while. But things come. So don't stop animating.

I'm editing as I go with this, bear with me.

ADDENDUM:

Terry Gilliam made bumper animations for Monty Python for years and years. Your stuff reminds me of his stuff.

Saying too many things ahead of explaining them. Hang on.

If you wanted, you could bust this into a playlist of 7-12 second clips and populate your Youtube with those. Tons more views per clip, for one thing, because you'd have referential moments that "meme" well (if you care about that; if you wanted to monetize your talent that would be one of the easy first steps), but also it isolates the humor of each moment so people with short attention spans (shorter than 2 minutes!) will be able to focus on that humor. You've got completely jokes at almost every 7 second interval.

0:10-0:13
Eh? STUPID! *smack!*

That right there is worth a thousand views.

0:14-0:19
*rolls into wall, smacks face*

That's another thousand views! People love this stuff. ^v^

That's Gilliam with the bumpers.

I sound like a promotion agent now. ^^;

This is GOOD WORK. Never stop! You've got a true, marrow-deep sense of intelligent comedy. If I had any advice, it's to duplicate your animations in short clips on your Youtube. And that's really just for exposure and profit. For artistry, you're already there. Out of my league. Talk to the Robot Chicken guys. They would give you a job in a heartbeat.











UPDATE:

"I'm gonna kill one bird... with one stone."

Haaaaahahahahaha!

http://mrwgifs.com/wp-content/uploads/2013/03/Dramatic-Intense-Clapping-Reaction-Gif.gif

Wow, I really don't know what to say. "Thanks" seems a bit weak by now, because honestly that deserves more than a thanks, but I'll definitely take your advice! Hopefully I'll get to work with what I love to do. I'm really glad you all liked it so far, I wasn't feeling too confident about it until now.


^ That was a great post!
In fact, I don't really know what to say after that, lol
Just a few things though,

Firstly, great work Sackpapoi, I've tried a few seconds long animations myself and they are **** hard work. To get a whole 2mins worth is quite an achievement. I think a large part of any art is learning not to be disheartened by the sub-par receptions your work will undoubtedly receive along the way. Stay positive and stay persistent.

Also, as frustrating as the sudden change of quality can be, it is a good sign and that needs to be remembered. It shows two things,
1. You're improving, and quickly!
2. You're probably not very fast, not a problem, good old fashion practice will solve this in time. Of course, if it does bug you, more frequent shorter animations will tend to hide this phenomenon.

Finally, voice acting, it is just as important (sometimes more so) as the animation. At the moment it's sounding a bit flat an emotionless, which is is the way everyone starts off, unfortunately I've seen a lot of people spend too much time on the visual side of things and the audio lags behind.

Make sure to post up your next animation, I'd love to see it

Thank you, in fact, I actually think I'll go for more frequent, shorter animations. I guess it saves time and it honestly sounds a bit more fun to me.

But yeah, I'm definitely no voice actor, I find it hard to try and deviate so much from my normal voice when I'm doing this kind of stuff. That and I do this all in my house, and I'm kind of quiet around my family, and I guess that sort of mental block stops me from going all out. I need to get over that. IMPROVEMENT!


Aww man that was funny, Sackpapoi! You did a great job! One question: Do you have any experience with flash animating? I'm looking for people with that skill and would love to have you join the project.

hyper
Unfortunately, I've never used Flash . However, if it's basic stuff like frame-by-frame hand drawn stuff, like what I already do, I think it'd actually make stuff a lot easier, what with having layers and not having to do the "onioning" by hand.
2013-08-04 13:12:00

Author:
Sackpapoi
Posts: 1195


But yeah, I'm definitely no voice actor, I find it hard to try and deviate so much from my normal voice when I'm doing this kind of stuff. That and I do this all in my house, and I'm kind of quiet around my family, and I guess that sort of mental block stops me from going all out. I need to get over that. IMPROVEMENT!
Yeah, me neither It amazes me when people make videos doing 50+ different voices, how?! Still, everyone can learn and improve.

Maybe a decent portable microphone (hell, even phone's have pretty ok mics these days) and getting out of the house would be something to think about, as a quick way to get past the mental block.
2013-08-04 14:20:00

Author:
SR20DETDOG
Posts: 2431


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