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Death of monster doesn't kill emitter
Archive: 3 posts
I have a monster with an emitter on it. The monster has a brain on it. The monster has a green kill switch from the MGS addon on it. When I kill the monster, the monster and the brain disappear, but the emitter continues to fire. I have the green switch attached to: the monster, the emitter, and the brain. How do I work it so that when I shoot the monster (with the paintenator), it kills the monster as well as stop the emitter from firing? Thanks. | 2009-01-27 18:20:00 Author: DocRock64 Posts: 48 |
Wait, you have the paint switch attached to the monster, emitter, and brain? Why not just attach it to just the brain? Here is how I built my turrets: Make it however shape you want. Add an emitter that shoots out stuff. Add a promiximity switch to turn on the emitter when the player is near. That way, it doesn't emit the stuff all the time and clog the thermometer. Add a protected brain to it. Add a paint switch. Set the paint switch to "One Shot" and attach it to the brain. When you shoot it, it should destroy the brain, therefore dissolving the creature. | 2009-01-27 18:44:00 Author: Voltiare Posts: 646 |
yea just attach to the brain and it should work fine | 2009-01-29 03:02:00 Author: Madafaku Posts: 738 |
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