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#1

LBPC 11 level needs testing

Archive: 9 posts


Hi peeps, I'm away from my PS3 for four days so can't check PSN messages or respond to in-game comments/reviews. I need some playtesters for my LBPC11 competition level. If you're keen to test AND give me some feedback here on the site (you can PM me) that would be most welcome - I'm happy to return the favour too!

The lockbox level with the key is: http://lbp.me/v/mmf5qr and the code is 6513

The LBPC11 level is: http://lbp.me/v/mk7692 and it's obviously unfinished - you should get a good five minutes of play if it all works as intended.

I'll check back here so let know if you can help out. Will be online with PSN again Sunday night 21st July.

Cheers!
2013-07-17 20:37:00

Author:
aratiatia
Posts: 374


I gave your level a nice playthrough and I'll provide you my feedback as you said! 2013-07-20 22:31:00

Author:
Bryan_Zuckerberg
Posts: 874


I'm keen test something out. See you later with the Feedback!2013-07-20 23:13:00

Author:
Spaceraoul28
Posts: 175


I tested your level, and as somebody already noticed it, there is a segment that is unfinishable: the third section, when you have to throw your buddyball on the switch button. No matter how you do it, the ball never reach the button because it rollbacks to you. I should have made a screencap, too bad I didn't think about it.
Besides of that, the level design is neat, and the game enjoyable. I'm looking after it when it'll be the release date.
2013-07-21 05:16:00

Author:
Djibees
Posts: 189


Thanks, Djibees, I think I know the section you are talking about. Being logic based it's been tricky to establish exactly why it works sometimes and not others. I'll keep working on it, 7 days to go!

Many thanks for your feedback
2013-07-21 08:36:00

Author:
aratiatia
Posts: 374


sorry we couldn't get it earlier, next time I am on, I will do a full walkthrough with you 2013-07-21 08:39:00

Author:
L-I-M-I
Posts: 611


I saw your level published, so I went back to finish it, but unfortunately I stumbled across something that apparently was unplanned: when you trigger the second button in the level (pic related), where the ball is supposed to go down and hit the button, two out ot three times the ball didn't react correctly, or even at all. First time, it stood at the upper left level, second time, it rolled endlessly toward the left wall, and only the third time it worked, detecting the button and hitting it.

http://id.lbp.me/img/ft/73dd5ff07c1d1796e0c5eec273230e9b824f2f0d.jpg

This is a small bug, but the worst is to come: when you hit the 4 shoulders buttons to respawn from there, the very first elevator in the level is still up... preventing to continue the whole level unless restarting from Start menu.

I promise I won't find other bugs! That's not my fault!
2013-07-26 17:35:00

Author:
Djibees
Posts: 189


I'll give it a try.2013-07-29 11:46:00

Author:
hello
Posts: 24


Djeebees thanks, I only just found your post here. I can't update now until after the judges ahve viewed everything but I'll certainly sort out the reset business then

I've never come across the button issue you mention so I'll check it out. Looks like a previously triggered tag is not turning off. I suspect that since it's not a mechanical function (the drone is responding to tags being turned on and off) there's either just some LBP glitch going on or a fault in the logic. It's never happened to me so will be a good challenge to solve.

"hello" thanks for your offer. The competition has closed now so I don't need any more feedback. However, if you are still keen to play I would welcome your comments if they help me make the level better


Many thanks.
2013-07-29 11:57:00

Author:
aratiatia
Posts: 374


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