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#1

Time Warp Chronicles Chapter 3: Save the Princess, Save the Town

Archive: 5 posts


http://vita.lbp.me/v/d97zq

Hi, folks

I published chapters 2 and 3 of another of my successful level series. In chapter 3, players use the grappling hook to get through certain obstacles, ride the bees, and defeat the level's boss. There's also water to swim, a puzzle to solve, and plenty of 'Donkey Kong Country' inspired launching barrels to blast. Like the previous chapter, there's cinematic scenes, secrets, and 3D layers that made my levels famous. Hope you check this level out.

http://ic.api.vita.lbp.me/img/ft/e8c96100f9a4cbe1e29126871a759e9847eccaed.jpg

http://id.api.vita.lbp.me/img/ft/b4dffd148511f38c8a995ed693610c1833b39523.jpg

http://i2.api.vita.lbp.me/img/ft/e12d6f65232e87897e6428e2142b6017977af2ea.jpg
2013-07-16 05:01:00

Author:
JustinArt
Posts: 1314


Queued both levels. May leave some feedback later.2013-07-16 08:59:00

Author:
Schark94
Posts: 3378


The only disadvantage of the series - a simple design. everything else is pretty cool! An interesting story, funny heroes, good and varied gameplay

These kind of story levels is extremely lacking in LBPV! I look forward to the continuation!
2013-07-16 16:01:00

Author:
ZedCOcoZza
Posts: 59


Alright, I played your levels and here is what I think:

I'm gonna start with the good things first. What I mostly like about your series is the story. Every scene is well thought out. There are lots of funny characters, which is a good thing. I like the animations and the way how you set the cameras in your cut-scenes.

The gameplay was quite enjoyable, still it wasn't an ultimate experience. It was pretty basic in my opinion.
The dragon boss fight wasn't bad at all, but it could use something more than just grabbing a piece of material and avoiding the fire. Putting the dragon statue together into one piece was a real pain since the touch didn't seem to work properly. I suggest to adjust some settings here. What I really liked was cleaning the dust off the walls with those hidden symbols to unlock new areas. It was something I see very rare on the Vita, even if it's easy to make. C:

I also managed to escape the level using the Grapple Hook, so you might want to fix this little bug:

http://i1163.photobucket.com/albums/q559/Schark6000/Other%20stuff/1_zps11d16d00.png

http://i1163.photobucket.com/albums/q559/Schark6000/Other%20stuff/2_zps98548166.png

The thing I didn't like the most was that the levels lacked visually. The design was pretty simple and felt kinda rushed. Some areas were empty and could use some more decorations. Also adding some more sounds would create a nice atmosphere. All in all the levels aren't bad, but could use a little polish. I gave them both a "".

Please, consider my feedback as constructive.

- Schark
2013-07-16 19:37:00

Author:
Schark94
Posts: 3378


Alright, I played your levels and here is what I think:

I'm gonna start with the good things first. What I mostly like about your series is the story. Every scene is well thought out. There are lots of funny characters, which is a good thing. I like the animations and the way how you set the cameras in your cut-scenes.

The gameplay was quite enjoyable, still it wasn't an ultimate experience. It was pretty basic in my opinion.
The dragon boss fight wasn't bad at all, but it could use something more than just grabbing a piece of material and avoiding the fire. Putting the dragon statue together into one piece was a real pain since the touch didn't seem to work properly. I suggest to adjust some settings here. What I really liked was cleaning the dust off the walls with those hidden symbols to unlock new areas. It was something I see very rare on the Vita, even if it's easy to make. C:

I also managed to escape the level using the Grapple Hook, so you might want to fix this little bug:

http://i1163.photobucket.com/albums/q559/Schark6000/Other%20stuff/1_zps11d16d00.png

http://i1163.photobucket.com/albums/q559/Schark6000/Other%20stuff/2_zps98548166.png

The thing I didn't like the most was that the levels lacked visually. The design was pretty simple and felt kinda rushed. Some areas were empty and could use some more decorations. Also adding some more sounds would create a nice atmosphere. All in all the levels aren't bad, but could use a little polish. I gave them both a "".

Please, consider my feedback as constructive.

- Schark

Yeah, the visuals looked unfinished when I first published it. I accidentally didn't save the level when I'm done with the visuals before it's ready to be published, and I was too tired to redo the polishing. Anyways, the level has been updated with better visuals, and the bug you encountered has been fixed. Hope this helps.
2013-07-17 00:04:00

Author:
JustinArt
Posts: 1314


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