#1
Blue?
Archive: 31 posts
http://i6.api.vita.lbp.me/img/bl/b26d2b93dd5ca16ecd9c6c9b3d93ace80c603548.png Blue? Down in the forest lies, just you and a mysterious Touchinator. Transverse through the many platforms to reach the end. A little puzzle platformer I've been working on for a few months. It's mainly gameplay focused but I hope you don't mind the visuals. Enjoy ![]() http://ie.api.vita.lbp.me/img/ft/e9e2a0fbd68d9cd717e40f0ca60b85a84d6355e6.jpg http://i7.api.vita.lbp.me/img/ft/9a7046261715a9b1db98bcac6ae1ad6bcfbe1fce.jpg http://vita.lbp.me/v/d95e0 | 2013-07-16 01:49:00 Author: OriginalCreator ![]() Posts: 217 |
Oooh puzzles! Jauw likes puzzles. Jauw adds Blue? to his queue. Jauw goes to sleep. Jauw wakes up. Jauw turns on vita. Jauw plays Blue?. Jauw goes to sleep... happy. | 2013-07-16 02:02:00 Author: Jauw ![]() Posts: 484 |
It's a mixture between platformer and puzzler, I tried to pace the level so it flows between them nicely. I can't wait to read what you think of it ![]() | 2013-07-16 02:37:00 Author: OriginalCreator ![]() Posts: 217 |
looks cool, queued | 2013-07-16 03:14:00 Author: biorogue ![]() Posts: 8424 |
Yay it's finally out! OriginalCreator's game play techniques are definitely something to look forward to! Also, RadioPS mentioned your level for people to try out on their show today. ![]() hyper | 2013-07-16 04:30:00 Author: hyperdude95 ![]() Posts: 1793 |
I won't be able to play this tomorrow, but having tested this I will say that this level is pure ingenuity. I'm looking forward to playing the finished product. | 2013-07-16 04:48:00 Author: bonner123 ![]() Posts: 1487 |
Yay it's finally out! OriginalCreator's game play techniques are definitely something to look forward to! Also, RadioPS mentioned your level for people to try out on their show today. ![]() hyper Oh wow cool! I used to love watching their show just it's a shame it's on a bit late for my time zone. I won't be able to play this tomorrow, but having tested this I will say that this level is pure ingenuity. I'm looking forward to playing the finished product. Thanks Bonner, I can't wait to see what you think of the finished product. Hopefully I fixed all the bugs :/ | 2013-07-16 08:45:00 Author: OriginalCreator ![]() Posts: 217 |
Very cool thing! Very creative and nice puzzles! But I'm stuck at one point, could not understand what to do (first screenshot, right after this moment). It turned out that the touch cube just doesn't reach the button(Sorry, but with my knowledge of English is very difficult to go into details) Anyway, it's a really unique level! | 2013-07-16 16:14:00 Author: ZedCOcoZza ![]() Posts: 59 |
Hmmm this looks really really interesting. Into the queue it goes! Maybe I'll do a review later, ages since my last one :3 | 2013-07-16 17:29:00 Author: yugnar ![]() Posts: 1478 |
Very cool thing! Very creative and nice puzzles! But I'm stuck at one point, could not understand what to do (first screenshot, right after this moment). It turned out that the touch cube just doesn't reach the button(Sorry, but with my knowledge of English is very difficult to go into details) Anyway, it's a really unique level! You have to hit the button and jump at the same time to avoid you from being pushed behind xD I have a feeling a lot of people are getting stuck there, I added a hint after they die 3 times. | 2013-07-16 17:44:00 Author: OriginalCreator ![]() Posts: 217 |
There is ONE problem in this game You shoot the cube on the switch so the door will be opened and the switch will move layer and if you die, the switch never come back and you are behind the door and cannot proceed anymore in this level :c I was lazy to take screenshot but I'll tell you what kind of are it is : You have to shoot the cube under the Object with Bouncing Pads and you have to move it right what will trigger the Bouncing Pads under you... And after that is the part where I had to start the level again :c but Double Times faster! ^^ I like the visuals, very unique and I love it. The gameplay was hard and it really needed to have more hints in it ![]() I gave it <3 and BIG! ![]() | 2013-07-17 21:11:00 Author: doggy97 ![]() Posts: 964 |
There is ONE problem in this game You shoot the cube on the switch so the door will be opened and the switch will move layer and if you die, the switch never come back and you are behind the door and cannot proceed anymore in this level :c I was lazy to take screenshot but I'll tell you what kind of are it is : You have to shoot the cube under the Object with Bouncing Pads and you have to move it right what will trigger the Bouncing Pads under you... And after that is the part where I had to start the level again :c but Double Times faster! ^^ I like the visuals, very unique and I love it. The gameplay was hard and it really needed to have more hints in it ![]() I gave it <3 and BIG! ![]() Thank you for reporting the bug ill fix that right away, I manage to find the bug you are talking about ![]() ![]() And thank you for the yay and the heart I'm glad you enjoyed it. | 2013-07-17 22:03:00 Author: OriginalCreator ![]() Posts: 217 |
Well not really there wasn't any difficult puzzles, of course it took a while to understand like the Sticky Circle where you had to shoot at it and boost yourself up with the "Touch Cube" (I made a name for it x3 ) It was like "Wait a minute? Do I? Can I do that?" ![]() | 2013-07-17 22:15:00 Author: doggy97 ![]() Posts: 964 |
Well not really there wasn't any difficult puzzles, of course it took a while to understand like the Sticky Circle where you had to shoot at it and boost yourself up with the "Touch Cube" (I made a name for it x3 ) It was like "Wait a minute? Do I? Can I do that?" ![]() Lol yeah I was hoping the curved boundaries would hint at having to do that ![]() ![]() | 2013-07-17 22:20:00 Author: OriginalCreator ![]() Posts: 217 |
I bet a lot if people probably came across that bug and just rage quit ![]() I almost did .__. Well the positive thing here is that you know the bug and you know (maybe) how to fix it ![]() | 2013-07-17 22:52:00 Author: doggy97 ![]() Posts: 964 |
Holy mother of god. This level was pretty much the perfect LBPV level. I had just said that a couple of times before, and one of those times was in one of your other levels. You are becoming one of my favorite creators deadmn! REVIEW Heh, what can I really tell you about this level that is not praising its beautiful gameplay, the great graphics, etc etc. The use of the creatinator is... And this is the first time I've ever said this... Is fun! Incredibly fun! The joy of overcoming some puzzles, specially a couple of them that are quite harder than others is something I had long missed from LBP levels this days. I highly enjoy when a talented creator takes his/her time to create something more difficult and challenging even though that may cost 'em some yays and hearts of people rage quitting and stuff. http://farm8.staticflickr.com/7362/9316737473_9e92638db8.jpg The best thing about this is that it is not just a plain puzzler. It is a really ingenious puzzler that relies more in creative puzzles than in too-complicated logic, that mixes platforming, bubble combos and graphics/scenery perfectly, creating a hell of a masterpiece. The badge was lovely as well, but the title is yet a mystery to me... Hehehe, why blue^3? Anyway... If this levels doesn't get Team Picked and soon, I will eat my hat. I've only said that once and the last time I did that level got picked in less than 72 hours. Good luck pal ![]() http://farm4.staticflickr.com/3777/9319527410_c532344b8d.jpg DA GRADES! Gameplay 9.5/10 It is just a little bit buggy at times but it is almost perfect! Graphics 8.5/10 Great great great! They fall ocasionally to a bit too simplistic in some areas, but overall they are really good! Sound 9/10 The music blends perfectly, and all those sound effects are just where they are needed to be. Great work man! Overall 9/10.........: WHERE'S THE TEAM PICK? EDIT: Mwahahaha I loved this thing so much I did a recommendation thread in our own forum (http://www.littlebigforum.net/t1240f50-Blue-by-deadmn.html)... Hope it helps to get some more plays it totally deserves! Also, our spotlight team is always looking for new masterpieces... Well, to spotlight ![]() | 2013-07-19 05:30:00 Author: yugnar ![]() Posts: 1478 |
Wow, thank you for this awesome review! Holy mother of god. This level was pretty much the perfect LBPV level. I had just said that a couple of times before, and one of those times was in one of your other levels. You are becoming one of my favorite creators deadmn! Ahh thank you so much, now I just need to pick up the pace and make more level regularly ![]() REVIEW Heh, what can I really tell you about this level that is not praising its beautiful gameplay, the great graphics, etc etc. The use of the creatinator is... And this is the first time I've ever said this... Is fun! Incredibly fun! The joy of overcoming some puzzles, specially a couple of them that are quite harder than others is something I had long missed from LBP levels this days. I highly enjoy when a talented creator takes his/her time to create something more difficult and challenging even though that may cost 'em some yays and hearts of people rage quitting and stuff. When making this level my main intention was always on the gameplay and personally I enjoy challenging levels so I kinda selfishly made what I enjoy lol. The best thing about this is that it is not just a plain puzzler. It is a really ingenious puzzler that relies more in creative puzzles than in too-complicated logic, that mixes platforming, bubble combos and graphics/scenery perfectly, creating a hell of a masterpiece. The badge was lovely as well, but the title is yet a mystery to me... Hehehe, why blue^3? Yeah overall in the level the logic is simple the only complicated stuff is more stuff people don't notice which prevents the player getting stuck. The level name isn't great lol but it's pretty much because you fire out a blue cube, so I went with blue cubed. DA GRADES! Gameplay 9.5/10 It is just a little bit buggy at times but it is almost perfect! Graphics 8.5/10 Great great great! They fall ocasionally to a bit too simplistic in some areas, but overall they are really good! Sound 9/10 The music blends perfectly, and all those sound effects are just where they are needed to be. Great work man! Overall 9/10.........: WHERE'S THE TEAM PICK? Thanks for the great scores! I'm really happy you enjoyed the gameplay, I always trying to fix bugs so if you let me know where they are I can get onto them ![]() Graphics is something I personally struggle on, mainly probably because I don't enjoy it the same as making gameplay, I also didn't want to go overboard in case it reduced the frame rate and hinder the experience. I actually spent a lot of time of sounds whenever I felt less creative I stuck my headphones in and did the sound effects. EDIT: Mwahahaha I loved this thing so much I did a recommendation thread in our own forum (http://www.littlebigforum.net/t1240f50-Blue-by-deadmn.html)... Hope it helps to get some more plays it totally deserves! Also, our spotlight team is always looking for new masterpieces... Well, to spotlight ![]() Thank you, I'm actually really happy with the amount of plays that it has already lol. | 2013-07-19 10:44:00 Author: OriginalCreator ![]() Posts: 217 |
The level name isn't great lol but it's pretty much because you fire out a blue cube, so I went with blue cubed. OH! Hahahahaha so you called it like that for the blue cube! Lol, it is quite funny and smart once you think about it ![]() Graphics is something I personally struggle on, mainly probably because I don't enjoy it the same as making gameplay, I also didn't want to go overboard in case it reduced the frame rate and hinder the experience. Yep, you're right... The graphics are just perfect the way they are. Sometimes levels that are absolutely gorgeous have terrible terrible gameplay that is just not fun. Having really fun levels like this one with cool graphics nonetheless is much better in my opinion, specially if they have no lag as you said... That is quite important. | 2013-07-19 15:55:00 Author: yugnar ![]() Posts: 1478 |
This level is seriously one of the best things that has happened to LBPV. | 2013-07-20 20:32:00 Author: Pellemannen ![]() Posts: 40 |
This level is seriously one of the best things that has happened to LBPV. Wow! Thank you, I'm glad you really liked it ![]() | 2013-07-21 01:35:00 Author: OriginalCreator ![]() Posts: 217 |
Congrats with Team Pick! | 2013-07-25 15:42:00 Author: ZedCOcoZza ![]() Posts: 59 |
YES !! its been picked ![]() | 2013-07-25 17:51:00 Author: xASUSx ![]() Posts: 49 |
Anyway... If this level doesn't get Team Picked and soon, I will eat my hat. I've only said that once and the last time I did that level got picked in less than 72 hours. Good luck pal ![]() I TOLD YA I WOULD EAT MY HAT IF THIS WASN'T PICKED MWHAHAHAHAHAHA I was correct! Congrats man ![]() ![]() | 2013-07-25 18:13:00 Author: yugnar ![]() Posts: 1478 |
Yay, Team Pick! Congrats! ![]() | 2013-07-25 19:48:00 Author: Schark94 ![]() Posts: 3378 |
Congrats with Team Pick! YES !! its been picked ![]() I TOLD YA I WOULD EAT MY HAT IF THIS WASN'T PICKED MWHAHAHAHAHAHA I was correct! Congrats man ![]() ![]() Yay, Team Pick! Congrats! ![]() Thank you everyone!! Im so happy! ![]() | 2013-07-25 19:59:00 Author: OriginalCreator ![]() Posts: 217 |
And you should be more happy to know that it's your second Pick ![]() keep up the great job ! | 2013-07-25 20:54:00 Author: xASUSx ![]() Posts: 49 |
Played this level earlier on today and I just loved it! And best of all no lag :O The puzzles were marvelously thought out and the visuals were neat and clean which is always good. Congratulations on the Team Pick, well deserved Deadmn ![]() | 2013-07-25 21:26:00 Author: Kyesty ![]() Posts: 97 |
Congrats for your second Team pick! I haven't played this level yet ( have lost my Vita's charger cable) but I will play it soon!! ![]() | 2013-07-25 21:33:00 Author: Kapum ![]() Posts: 103 |
And you should be more happy to know that it's your second Pick ![]() keep up the great job ! Played this level earlier on today and I just loved it! And best of all no lag :O The puzzles were marvelously thought out and the visuals were neat and clean which is always good. Congratulations on the Team Pick, well deserved Deadmn ![]() Congrats for your second Team pick! I haven't played this level yet ( have lost my Vita's charger cable) but I will play it soon!! ![]() Thanks, I some how have a 100% level to team pick ratio (two other levels were beta team picks) I'm sure that will go down after I publish a few more levels lol | 2013-07-26 20:01:00 Author: OriginalCreator ![]() Posts: 217 |
I played this a few days ago. The creatinator based gameplay is awesome, and the environment looks greatly polished. Nicely done. PROS: +Creatinator based gameplay with touch controls of whatever the cube is attached to +Excellent visuals +Clever platforming gameplay +Music by Woahcoder CONS: -Near the first cracked wall, the gate didn't change layers when I first went near that gate, so I have to respawn to the checkpoint. OVERALL: A yay and heart | 2013-07-29 20:00:00 Author: JustinArt ![]() Posts: 1314 |
Thank you for the yay and heart I'll see if I can find out the cause of that bug and I'll try fix it ![]() | 2013-07-29 20:23:00 Author: OriginalCreator ![]() Posts: 217 |
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