#1
New track: Greece & mythologie
Archive: 13 posts
Hello evryone I'm on a new project about Greece (you all saw my on PSN ID is greek even if i'm french) and mythologie. I hope to publish this track right on time for the project of OnePoppa and Dsmmat "mythes & l?gendes", august the 15th ( i won't be there for 3 week) First i want to mention that i don't know exactly how the track will look like at the end but so far i've the following ideas: -i tryed to recreate some parts of the Acropole with the Parthenon, the ancient herode's theather and a temple with the caryatides (which will be the sacksyatides ![]() 46157 46158 -then we travel to an typical island 46159 -and then we fight against god of greek mythologie 46160 I hope you enjoy the projet Commentars, suggestions, help are welcome ![]() | 2013-07-11 09:56:00 Author: gipsy ![]() Posts: 408 |
Hey man, this is a great start! Glad to see you onboard for the Myths & Legends challenge and I had NO idea you were French, lol ![]() | 2013-07-11 14:07:00 Author: atheistsw ![]() Posts: 147 |
Hey man, this is a great start! Glad to see you onboard for the Myths & Legends challenge and I had NO idea you were French, lol ![]() Half french and half greek... my PSN ID is simply my name ![]() ![]() This is how my track looks so far: https://lbpk-production.s3.amazonaws.com/player_creations/803631/data.jpg I 'm not sur if it fits with the "myth & legends" theme. I don't know which starts point fits the better with this track. Any suggestions? | 2013-07-11 14:24:00 Author: gipsy ![]() Posts: 408 |
Hello, i need some help in my track: -first: it's about logic. At the end of the tracks, there will be differnent gods to kills, I want that when you kill one of them, you get some points.But i want that ONLY the player who kills the god get the points. I don't know how to do it. So far i put a chip on the boss, with an explosion detector, linked to a destructor and a transmettor. On the spawn point i put a receptor (with the option "only from the owner", like Hiroshige0 suggest it), linked to a score giver. The problem is that i have the feeling right now that evryone gets evrypoints, so it doesn't work like i want to. SO i'm asking for your help, especially Hiroshige0, the master of logic ![]() -secondly: I still need suggestion for the choice of the start point (see upstairs), if someone has any suggestion, you're welcome. PS: i wanted to add some picture of the chip, but when i take a picture on the game i can't see the chip anymore | 2013-07-14 10:31:00 Author: gipsy ![]() Posts: 408 |
Wow, that looks fantastic, also, don't forget in the custom caratyde(?) to set road to either terrain or reset point | 2013-07-15 14:35:00 Author: Xtrahuman ![]() Posts: 431 |
I'm ready to try this one out! | 2013-07-21 22:15:00 Author: Cdub0817 ![]() Posts: 47 |
Hello unfortunately, i won't be there until the 15th for realeasing the track in relationship with the theme Myth & Legends, i still don't know if it fits with the theme, but the track will be ready around the 22nd. So i asked 2 question upstairs. Still waiting for answers ![]() | 2013-08-07 13:52:00 Author: gipsy ![]() Posts: 408 |
Look forward to seeing your Myths & Legends creation! ![]() | 2013-08-08 13:25:00 Author: OneMama ![]() Posts: 6 |
So far i put a chip on the boss, with an explosion detector, linked to a destructor and a transmettor. On the spawn point i put a receptor (with the option "only from the owner", like Hiroshige0 suggest it), linked to a score giver. The problem is that i have the feeling right now that evryone gets evrypoints, so it doesn't work like i want to. SO i'm asking for your help, especially Hiroshige0, the master of logic ![]() REALLY late on this one, sorry! I guess the only question I would ask is whether you set the score giver to "individual" instead of the default. I had no means of testing to tell whether I could trust that option though, other than that without some sort of "triggering action", nobody would receive a score. Confused? Try this to see: 1. Attach a timer with whatever time you want to score giver set to "individual". 2. Start the game. You'll notice that an input that triggers a score giver set this way that has no "owner" context (buttons, impact/tag/player/blast sensors fall under this category; really, anything that allows a player to trigger it) will not work at all, whereas if you set the scoregiver to "all", it will. Considering how buggy the game is thats probably not much comfort, but your logic is sound from what your describing. Best bet? Get a single guy to race with you and hit the target with the change I mentioned: you'll know right then and there whether he got the score too. Hope that helps! | 2013-08-15 20:06:00 Author: Hiroshige0 ![]() Posts: 114 |
REALLY late on this one, sorry! I guess the only question I would ask is whether you set the score giver to "individual" instead of the default. Ok thanks I just didn't set the score giver to "individual" | 2013-08-18 14:14:00 Author: gipsy ![]() Posts: 408 |
Hi Gipsy, Sorry for the late reply... your looking for ideas.... if you have the thermo, why not have the players in gladiatorial chariots. | 2013-09-13 17:32:00 Author: Sean88 ![]() Posts: 662 |
Hi Gipsy, Sorry for the late reply... your looking for ideas.... if you have the thermo, why not have the players in gladiatorial chariots. Hmm, Gladiators are Roman not Greek, i think Anyway i know that would have been great to make some custom kart but i already released the track. It's right there. https://lbpcentral.lbp-hub.com/index.php?t=81439-New-Track-Greece-amp-MYTHologie Myth: Greece & MYHTologie (https://karting.lbp.me/v/kego) Have fun | 2013-09-13 17:38:00 Author: gipsy ![]() Posts: 408 |
Lol...Yes your right about the chariots. I guess i watched too many Xena warrior princess episodes in my youth :-D Awesome man...I'll have to try it out. :-) | 2013-09-14 12:44:00 Author: Sean88 ![]() Posts: 662 |
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