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Twin Stick Shooter Shield Logic

Archive: 2 posts


Ok. So I'm making a competitive twin stick shooter. I've the controls controls, the only thing I'm having a problem with is the shield. I have it set so R1 activates a shield for 4 sec. and it takes another 8 sec. to recharge. I have the projectiles set up so that if they come in contact with the shield (hologram) and it is activated then the projectile will explode and you will be protected. However even when the shield is deactivated holding R1 still protects you.
45454
This is the logic on my projectile. I am having four different ships. So that's 3 enemy ships one for each set of impact sensor + timers on circuit board. It requires both R1 of enemy player and Their shield to be up in order to explode without harming them. however it always seems to work when I hold R1 whether or not I have shields active. I have an AND gate to be sure of that.
45458
This is the logic on the circuit board.

Any help is appreciated. If you need more pics. tell me. I would be happy if someone could help me resolve my issues. It might easier to see on my moon so add me if you want jp1295
2013-05-11 03:11:00

Author:
Unknown User


This is going to sound confusing but I'm going to try.

So here's what I think is going to be the simplest way to do this:

1. Make a piece of hologram to be around the outside of your ship.

2. Put R1 input timer into an And gater. On the other side, hook up your 8 second timer to a Not gater, then into the And. (Or you could invert the timer by setting it to count down.

3. On the shield holo, put a tag labeled "shield". The input to the tag is the And gater from #2.

4. On the projectiles, have an impact sensor for the "shield" tag. Again, set it to include touching.

5. Finally, have the output of the impact sensor be a Destroyer with the explode affect.

And that should work! I haven't played in awhile due to my PS3 having YLOD, but I'm getting back into this. I also haven't tested this, I just made it up in my head.

Feel free to add me if you need help, or this doesn't work.
2013-05-12 02:59:00

Author:
Undarivik
Posts: 442


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