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Space invaders logic

Archive: 4 posts


Im haveing trouble with my space invaders , they move left and right , up and down , but they always behave wildly , i need help Working out how to get them to move left right up down in a squad with out hitting. The floor roof or sides of my level. I had to re design the entire level twice and they still do not act like i want. My bosses are working fine , but the regular enemy's, are not. Im not new to logic I am just puzzled .My enemy's look great they just do not work .Sorry about my grammar , english was not my best subject .

EDIT:

I can build a detailed ornate level , that looks amazing , i just need help with my invaders .
2013-05-03 19:24:00

Author:
Brutal
Posts: 184


Try glueing them all to a large piece of transparent sticker material. That's how I made my space invaders move together.

The Space Invaders I made for LBP1 (which were made from solid material) was a bit more complicated.

Basically, fix them all to a larger piece of material and move the large piece of material rather than all the invaders individually.
2013-05-03 23:28:00

Author:
fluxlasers
Posts: 182


Could you post a picture of your Space Invaders please? Doesn't sound too complicated but there are several ways to approach it and it'd be helpful if I could see what you're working with!2013-05-04 00:02:00

Author:
Blackfalcon
Posts: 409


Not entirely sure how to post a pic, im new , i used a sequener chip and now they work .

EDIT:

Now im havein sequencer problems enemy's work great with them , but im usein a sequencer to spawn them in batches and now its pure chaos.Also my bosses are not spawning have to fix that as well. I think I have figured out why , too many enemy's in way bosses are huge.If you want to test it with me message me for a psn invite and you will get to help diagnose the problems.
2013-05-04 09:14:00

Author:
Brutal
Posts: 184


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