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#1

*new track* Port Parrot

Archive: 11 posts


Hello everybody. This is my latest creation called Port Parrot. Happy about any feedback and suggestions. Also im new here so expect me to be in the "introduce yourself" thread soon.

Greetz TAKTLOSS

https://karting.lbp.me/v/bckd



Pics removed to make post visible
2013-05-02 18:00:00

Author:
IIITAKTLOSSIII
Posts: 15


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Your pics are below:

http://www.fotos-hochladen.net/uploads/lbp1ve0lwgu8t7.jpg (http://www.fotos-hochladen.net)

http://www.fotos-hochladen.net/uploads/lbp2nvfc3wkl92.jpg (http://www.fotos-hochladen.net)

http://www.fotos-hochladen.net/uploads/lbp52mcvwf4a6j.jpg (http://www.fotos-hochladen.net)

http://www.fotos-hochladen.net/uploads/lbp4mi4dp7ysao.jpg (http://www.fotos-hochladen.net)

http://www.fotos-hochladen.net/uploads/lbp3fz0w2h8umi.jpg (http://www.fotos-hochladen.net)
2013-05-02 18:07:00

Author:
Lady_Luck__777
Posts: 3458


Thank you!2013-05-02 18:34:00

Author:
IIITAKTLOSSIII
Posts: 15


Woah o.o I might just get on LBPK to play this level.2013-05-02 22:07:00

Author:
theIronHorse
Posts: 279


The screenshots look incredible. Gotta get back on LBPK and play this someday.2013-05-03 10:04:00

Author:
Schark94
Posts: 3378


Queued, will be playing soon. 2013-05-06 20:24:00

Author:
fireblitz95
Posts: 2018


Great design! It s a really epic track!2013-05-08 14:49:00

Author:
Unknown User


I liked this race. The Boat is wonderful and liked the way the Kart changes. By the way , how did you do to make the kart change during the race. I would like to create such a thing.2013-05-12 09:18:00

Author:
gipsy
Posts: 408


Port Parrot is astounding. That is all. I can't think of anything I don't love about it.2013-05-12 17:01:00

Author:
KingRyuukuro
Posts: 24


Thanks to everyone for the great feedback!

@gipsy: I connected a tag sensor to a kart transformer. Than i placed the tags on the track where i wanted the kart to transform
2013-05-13 16:05:00

Author:
IIITAKTLOSSIII
Posts: 15


Supremely epic, that pirate ship is majestic. Did lag a little bit online though, perhaps due to the masses of effects and logic going on, puppethand666 said you could remove a lot of that by hooking certain effects up to player sensors instead. 2013-06-17 23:51:00

Author:
atheistsw
Posts: 147


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