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#1

Switchable Sackbots

Archive: 4 posts


Hey wise and all-knowing community. I was wondering how to make sackboy switch between two or three controllinator sackbots. In my level, I have 3 sackbots that each has their own special power (like flight, an explosive blast to break barriers, and speed burst). When you control one of them, the other two will follow you around. All I need now is the logic to switch between them freely, using the left or right d-pad buttons (preferably).

So... Teach me!
2013-04-15 22:43:00

Author:
rodfocov
Posts: 96


Easiest solution that comes to mind would be to use a selector. Every time you press the button/trigger/etc for switching the bots just have it cycle to the next.

Could you provide a snapshot or more details about your current logic setup? Would be easier to come up with an appropriate solution.
Use the PS button + Start button combo to grab a decent capture.
2013-04-16 17:32:00

Author:
Wolfdre
Posts: 218


I've made some basic sackbots with the logic you require and published them in a copyable level here:-

Random logic Help (http://vita.lbp.me/v/c2vch)

One of the sackbots has 2 controlinators. The extra controlinator is used to select which sackbot is the leader. The logic is pretty simple, so it shouldn't be too difficult to integrate the logic into your sackbots. I've added a controlinator for the player that also follows the leader.

If you have any questions or problems with them just reply in this thread.

p.s. There's some other logic in the level that is related to another request for help, so you can just ignore it.
2013-04-17 01:14:00

Author:
fluxlasers
Posts: 182


Easiest solution that comes to mind would be to use a selector. Every time you press the button/trigger/etc for switching the bots just have it cycle to the next.

You can't make sackboy control a different controlinator by switches. You can only eject him out of the controlinator.

Or i'm completely wrong and this topic is about something else than this.

But, what i did find, i'm working on this car racing game, and whenever you drive to another car, you can switch controlinators. Every car is the same, they all have a Car tag on them. Put a tag sensor on it set to the Car tag, put an And switch, connect a Controlinator button and the tag sensor to it, and connect the And switch to the Controlinator eject function. I then used the same car over and over again, with different colors, speeds, and stuff like that. Works fine for me!
2013-04-17 08:22:00

Author:
Woutery
Posts: 793


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