#1
weighing down invisible material
Archive: 3 posts
i have started making a new level because the update deleted all of them >![]() | 2013-04-07 18:29:00 Author: thebombdrop ![]() Posts: 67 |
Put a Mover on it and set all it's speed to 0. I'm not sure how Acceleration and Deacceleration work, but it works if you set them both to the same value. EDIT: wait, making it fall down? Sorry, i have no idea how to do that. | 2013-04-07 18:32:00 Author: Woutery ![]() Posts: 793 |
Hmm this is a very interesting problem. I messed around in create mode a bit and found that if you set a mover up/down speed to -50 and have acceleration to 50%, deceleration to 0% and local space false then it works pretty well. Hope that works for you if not you could try the old way of squishing down material until its not visible but your thermo might not like that ![]() | 2013-04-08 00:07:00 Author: OriginalCreator ![]() Posts: 217 |
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