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#1

EARNING the create trophy

Archive: 31 posts


So my best creation so far is finally getting some plays after being recognized with an MM Pick this week, and I'm finally on the way to actually earning my 30 creator hearts. I still need about half, but at least I'm seeing some upward movement now.

So just a general question, how many of you DO NOT do H4H because you want to earn any recognition or achievement you get? What does it take for you to award a CREATOR heart?

For me, I need to be interested enough in a creator to want to go back and see what else they publish. I pass out creator hearts as a way to keep tabs on creators I want to look at again later.
2009-01-23 13:49:00

Author:
Risen
Posts: 251


So my best creation so far is finally getting some plays after being recognized with an MM Pick this week, and I'm finally on the way to actually earning my 30 creator hearts. I still need about half, but at least I'm seeing some upward movement now.
Good for you by the way. It's great to see good creators getting recognised.


So just a general question, how many of you DO NOT do H4H because you want to earn any recognition or achievement you get? What does it take for you to award a CREATOR heart?

I hate the whole h4h thing, I think most people on this forum do (but obiously I can't speak for everyone).


For me, I need to be interested enough in a creator to want to go back and see what else they publish. I pass out creator hearts as a way to keep tabs on creators I want to look at again later.

I agree. If a level you come across is pure gold, the chances are that the creator is going to produce an even better one next time around. So it's handy to heart the creators to keep tabs on them (In a good way, not a freaky way)
2009-01-23 14:21:00

Author:
wexfordian
Posts: 1904


I got it completely legal, my level is deemed good enough to earn 60,000 plays and counting. This also got me the creator trophy because every few hundred people who play my level are sure to heart me .

I hate the H4H mentality, my comments section is rife with it, this stuff diminishes the value of the trophies quite a bit. Just make a good level and once it gets going you'll get your hearts. If you can't make levels good enough to get 30 hearts on your person well you don't deserve it I guess.

I probably was a bit lucky with my level and some way it got going and never stopped, yet i reckon that if your level is good enough it'll get it's due.

I heart a creator if I want to see what he comes up with next, or if he produced several excellent levels (or one truly exceptional)
2009-01-23 14:45:00

Author:
Wyth
Posts: 263


I don't intend on ever using H4H
Not why the system was designed.
I've got about 10 personal hearts at the moment and about 25 level hearts!
I'm sure I'll get it when I release my next level though
Good look for anybody trying to EARN the trophy
2009-01-23 19:39:00

Author:
Pinchanzee
Posts: 805


Never used the H4H!

I earned the create trophy naturally (but in fact i HATE this TROPHY: it is one of the reasons the actual rating system is not functionning well), without searching anything.
My Color of Sound levels (my second level) was the first that reach 50 hearts. And when i published my third level, i got the 30 creator hearts.

Concerning hearts, i heart all the levels that i find very interesting, for one reason or one other. It could be that the whole level was impressive, or that i really loved a very specific element in it.
2009-01-23 20:02:00

Author:
Takelow
Posts: 1355


The create trophy is indeed quite a challenge to achieve, but I think earning it fairly is much, much better than earning it using the H4H system. You've achieved nothing if you do that, and that's the point of trophies. They are an achievement.

Bottom line, cheaters only win in the short term. Earning the create trophy fairly will make you become a better creator and boost your self confidence.
2009-01-24 02:52:00

Author:
Code1337
Posts: 3476


I only have 10 hearts to go!!

And i hate H4H... You just have to earn them.
2009-01-24 07:31:00

Author:
Yarbone
Posts: 3036


I've earned my hearts with my levels. Last I checked, I had about 17 hearts. The hearts will come eventually to those that deserve them. I'm in no rush.2009-01-24 19:21:00

Author:
DarkDedede
Posts: 672


I have hearted very few creators in comparison to levels I've hearted.

Anyone just wanting the trophy and doing the H4H thing is probably not interested in making levels in the long term. My guess is they'll make a level, whore it out to get their trophy and then disappear - so hopefully in the longer term we will see the H4H comments die down and better levels rise to the top.
2009-01-24 20:40:00

Author:
EastwoodAndy
Posts: 70


If you can't make levels good enough to get 30 hearts on your person well you don't deserve it I guess.

I can't agree to that, i've seen at least 10 creators who really deserve it but don't get any attention... To get a lot of plays and hearts you must get really lucky and create something which the mainstream player likes (very easy and unoriginal ), people who create hard, original, poetic etc levels don't get almost any attention at all...

I've never even thought about using H4H, it's dumb and it destroys the system. Actually i don't really care about the trophies at all, but i still think its fun to get level and creator hearts and i would never think of earning them dishonestly!
2009-01-24 20:52:00

Author:
Marklin80
Posts: 458


Well, I got the create trophy yesterday. The hard part was not the 50 hearts on the level (it adds up all your levels, you don't need it on just one) but the 30 hearts as a creator.

I never did a H4H thing. I had a few random posts requesting it, but checking their portfolio produced some pretty poor and buggy work.

I think the way to get the 30 author levels is either to produce something truly incredible (which in itself is very hard) or produce consistent good quality work. If I play a level and think "that was alright" I might check the authors work. If I see more good stuff or like the direction they are heading in, I'll heart the author as well as the good level.

It's just very hard to get the initial thrust going. Eventually if you have enough plays/ratings/hearts your level will self propel itself, but until then, you tend to need to do the "repost shuffle" to try and get noticed.

I played another "inside the human body" level. It had more of a plot for the before and after elements of why you went inside than my level, but once you went into the body, it was exceptionally boring, slow and buggy, to be honest. The organ order made no sense at all and the overall quality was bad. But...

...this same level had 10,000 hearts, 100,000 plays and a 5 star rating. There were so many good comments, "best game ever, better than MM, etc etc" it just made me sad inside. I could see people who did not know better liking it, and it was an exceptionally easy game, which appeals to some, but it just frustrates me that the level is seen as great by the larger LBP community when, well... it's not that good.

I'm not trying to inflate my own level. I'm just saying that I couldn't see why it had such ridiculous numbers. It made no sense to me from what I saw. It was an alright level, but by no means was it anywhere close to the best I've seen.
2009-01-25 03:02:00

Author:
Elbee23
Posts: 1280


Elbee, you pretty much captured my sentiments exactly.

I could never resort to H4H just to get the create trophy; I think it undermines what it means to become a respectable skilled creator. I've worked my *** off to make the best quality levels I possibly can... and while not perfect, I think I have come pretty close to recreating Mm-quality experiences.

Still, largely it amounts to nothing unless you find a way to get thousands of people playing your level. It's very obvious that most players have non-discriminating taste. I don't want to knock specific levels, but let's say very few of the 100k+ played levels are worth more than 3 stars. And yes, it does hurt to see these levels have comments like "this is one of the best levels out there" when you struggle to get 1000 plays on your own high quality content.

As of writing this, I'm still 11 author hearts away from my create trophy, with over 200 hours (or is it 300?) logged in create mode. This is with one level published, and no doubt having several levels under my belt will finish this off. But, I know it will come in time because I know people enjoy the levels I make. No sense holding a grudge against the people that got a free ride, but at least you can sleep well knowing your talents are respected by the other great LBP creators.
2009-01-26 15:08:00

Author:
Thegide
Posts: 1465


I'm trying very hard to earn my create trophy. I've got four levels done and I'm working on a new series of levels too. I don't ask for H4H for myself but depending on how it's asked I'll throw a few hearts out to levels where I can see people are trying hard or the seem to be making better levels as they go along. I think it's a good motivator for people to get more proficient at level creation and that benefits the whole LBP community. 2009-01-26 22:32:00

Author:
Morgana25
Posts: 5983


I don't think that people give out author hearts often enough, at least I know I'm guilty of that. I heart levels that I like but tend to forget about hearting the author. In the future I plan to try and remember more often, especially creators who are good and put out obvious effort but don't have many hearts for some reason.2009-01-27 00:12:00

Author:
Shalatii
Posts: 103


I despise the H4H system, and refuse it (a lot of the time I play their crap levels and rate 1/5 and rubbish).

I heart creators/levels like the shirts in the Cherub series of books (Hey, I'm 14 )

One great performance on a mission you get a grey shirt (1 good level = level heart)

Multiple great performances on missions you get a black shirt (2+ good levels = creator heart)

Having said that, I agree with OCK that hearts are not a privilege! People think that they are too good to heart the 3-4/5 levels they come across. People are wrong. I also think, people cannot be stuffed to heart creators, as it takes pressing "more by this author", waiting, and then hearting them. Versus a quick press of circle, you can understand why!
2009-01-27 04:09:00

Author:
dkjestrup
Posts: 672


I heart levels anytime I play something that I truly enjoyed. So, I heart a lot - however I don't put a heart on games that have a TON of hearts already, because if people like my levels and want to see what I like I want pass-throughs for lesser-known levels.

But personally, I heart creators when I see they aren't one-hit-wonders - not just because I like a single level (well... I made an exception for you, Risen, because your one level was one of my favorites in the entire LBP). If I play a few of their levels and I can see they are really committed, I put a heart on them.

It took me a while, but last month I got the creator trophy. I did it without replying to a single "heart4heart" comment. If people left a message such as "You should try my level" I would do it every single time mainly because I think the ability to find levels in LBP is a little difficult and if I don't, decent authors may find it difficult to have any reward for their hard work.

2009-01-27 04:59:00

Author:
CCubbage
Posts: 4430


I'm probably guilty of the "one hit wonder" phenomenon right now.

I spend so many hours on my creations that in the two months I've had the game, I've only published one major level. Everything else is teasers, or tutorials. That's not enough material to demonstrate consistent profiency.

In a way, I feel I'm being punished for such devotion to quality, because I could have easily spend a fraction of the effort to pump out more levels and in turn receive more hearts faster.

Thankfully, I will hopefully be debuting my new level sometime next week, and won't have to wait much longer for my trophy.
2009-01-27 14:58:00

Author:
Thegide
Posts: 1465


I spend so many hours on my creations that in the two months I've had the game, I've only published one major level.
I'm in the same boat.


In a way, I feel I'm being punished for such devotion to quality, because I could have easily spend a fraction of the effort to pump out more levels and in turn receive more hearts faster.
While I agree that people who publish lots of things probably get hearts in the near term, overall these lesser quality creations are not as likely to get as many hearts. (That's assuming that the number of plays equal out, though... and as we've seen, the number of plays you get can vary wildly depending on lots of circumstances that can't be controlled or even influenced very easily.)

I'm sticking to my "quality over quantity" mentality, though, because those are the kinds of levels that I like to play most, and that I will be most proud of creating. In the end, nobody cares how many trophies you got... but they may be a little happier for having enjoyed your creation, right?
2009-01-27 15:57:00

Author:
Risen
Posts: 251


I got the creator trophy... none of my levels have very many plays, but I have around 130 creator hearts. It seems the few people that heart my levels are people that have played all of them and would like to see more. I've never pleaded anyone, or responded to any of the H4H requests. I didn't even know there was a trophy for it til awhile back when I started trying to ace all the levels, or even see how many I had til I noticed it one time.

I'm guilty of the republish cycle, so I can't complain too much about people being desperate for hearts.

What I don't understand is why even care about the trophy if you don't want to earn it. I guess it's the same mentality behind cheating at a game, and not caring if there's any challenge or not. It makes no sense to me why anybody would even want any trophies for a game that they don't care about enough to legitimately play to completion.
2009-01-27 16:39:00

Author:
Unknown User


Two words: trophy whores.

This is the major drawback of the trophy system being implemented on the PS3. Obsessive behavior drives a lot of trophy collectors, who merely burn through games for the little reward at the end. What's worse is that this obsessive behavior is justified by the illusion that it somehow makes your **** bigger by means of bragging rights. And this, my friends, is why compulsive gaming leading to video game addiction is a rapidly growing threat soon to be as dangerous as alcoholism or the like.
2009-01-27 17:23:00

Author:
Thegide
Posts: 1465


Bob Sagat in Halfbaked: "I used to **** **** for trophies!"

I just noticed the other night that I lost all my trophies in Fallout 3 somehow... I didn't really care, but I was confused as to why or how it happened. I would have flipped if I lost my save (which I might have, haven't really checked), but I could care less about the trophies.

LBP's the only game I've actively tried to get 100 on.
2009-01-27 18:48:00

Author:
Unknown User


I'm probably guilty of the "one hit wonder" phenomenon right now.

I spend so many hours on my creations that in the two months I've had the game, I've only published one major level. Everything else is teasers, or tutorials. That's not enough material to demonstrate consistent profiency.

In a way, I feel I'm being punished for such devotion to quality, because I could have easily spend a fraction of the effort to pump out more levels and in turn receive more hearts faster.

Thankfully, I will hopefully be debuting my new level sometime next week, and won't have to wait much longer for my trophy.
I'm not quite sure you nor Risen are being punished for devotion to quality. By taking your time to ensure quality you are ensuring a larger group of people will give you hearts, and therefore you will end up with the creator trophy once you have a few levels under your belt.

In all honesty, I'm not sure sure myself what the big deal is... the day I saw the "you earned the creator trophy" pop up on my screen I had forgotton there WAS a creator trophy. I thought "wow. that's pretty cool." Then, life moved on uneventfully.

So, here's an interesting thought (a synopsis of some views I've been hearing in the last week):

People with 700-800 hearts and 20,000 plays disappointed they aren't in the spotlight showcase (and feeling like they're not a very good creator).
People with levels that are on the MM picks disappointed they don't have the creator trophy
People with their level in the spotlight showcase disappointed they don't have the creator trophy.
People who have the creator trophy, are on the spotlight, and getting love gushing from other creators, but who are complaining about lack of a ton of plays (me....)
People who have the creator trophy but....

and so on and so on.



The fact is, ALL of these things are great successes, and are the result of creating something special. It's a game. Enjoy yourself.

2009-01-28 00:22:00

Author:
CCubbage
Posts: 4430


I heart things I like with replay value. I heart Creators with good levels that I know will make new levels that are consistently good.

I absolutely despise H4H, but I have to respect people.
2009-01-28 01:33:00

Author:
Sackdragon
Posts: 427


H4H is just stupid as previous people have noted . Just wish there was a way of profanity filtering the words heart 4 heart h4h etc when used together 2009-01-28 07:52:00

Author:
gripper92
Posts: 38


i'm with everyone h4h is a dumb idea. i earned my create trophy with my own levels without h4h but it took a while.

i have a really good level which i put 33 hours into its called summer island and my psn id is elas12.

please comment on it and give feedback as not many people have played it oh and my new to lbp central

a sequel will come out if my summer island level becomes popular
2009-01-28 09:08:00

Author:
elas12
Posts: 9


Can we modify the discussion a bit and drop the "heart for heart" part of it? I'm much more interested in understanding what makes people heart creators, and I think the people who are actively trying to earn the trophy will appreciate having those sorts of comments in one place.2009-01-28 13:24:00

Author:
Risen
Posts: 251


Can we modify the discussion a bit and drop the "heart for heart" part of it? I'm much more interested in understanding what makes people heart creators, and I think the people who are actively trying to earn the trophy will appreciate having those sorts of comments in one place.
That ones easy. They heart ceators for several reasons:

A. They are young or new to LBP and heart everything around them
or
B. They LOVE the level they have just played (and possibly want to follow their work)
or
C. The author did a few different levels that the player liked.
or
D. They were promised a heart in return (sorry, had to throw that one it....)

So, I believe in general people heart a creator because they feel the creator deserves it.

I, in general, only heart a creator if they have done a few different levels that I feel are outstanding (such as OCK, Neverynnal, Aer0blue, Voltiare, Takelow, JonMartin....) or have done a single level that is designed so intricately well I feel it is equivalent to the time it took others to create a few levels (you).

One thing that is interesting - for a designer that put out a single full level that is above the average gamers intelligence, you actually have a lot of creator hearts. One more game and you've got it!
2009-01-28 14:43:00

Author:
CCubbage
Posts: 4430


Well, I can tell you why I heart creators.. it's simple really.

- I heart people I meet through forums, because I want to track their work and share ideas and fun. Hearting a creator makes them easy to get to through menu navigation. Out of courtesy, I heart people on my friends list, even if their work is not really of any interest to me.
- If I play a really good level, and then I find out its author has several other levels I want to check out later, I heart them so I can go back later.
- If a creator has a level with useful ideas, or tutorial levels that I think might be a good reference to keep, I heart them.

So it all comes down to whether I want to find the author again later or not. If its just the level I'm after, I'll heart it, but not the author.

If everyone else works the same way, then I know what it will take to get me more author hearts: having more than one good level.
2009-01-28 15:13:00

Author:
Thegide
Posts: 1465


I heart creators if I want to be able to find them easily again to track their future levels. I've found that the search function leaves a lot to be desired when looking for usernames.

I've also found that If I heart a creator that makes levels I like, if I check out that creator's hearted levels and hearted creators I can find other great levels and creators. I found some great levels checking out OCK's hearted creators the other night.
2009-01-28 18:01:00

Author:
Morgana25
Posts: 5983


I am fed up with comments on my levels saying "hearted please return" if you want the create trophy make a good level! Thats how I got it, I will never ever use the h4h system! It makes me sick! 2009-01-28 18:29:00

Author:
Leather-Monkey
Posts: 2266


Whoops... back to a heart4heart conversation again. Risen - you may need to remind people every few posts....2009-01-28 22:27:00

Author:
CCubbage
Posts: 4430


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