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#1

Numb3r5 [2-4P]

Archive: 6 posts


Description:

[Versus Version] This is a new type of level in the group of educational levels, here you will need to know how its 4+8 for example. How to play? Simple, you just need to know Math here, but remenber, you just have 120 sec for your score, and if you make a error you lose points too, so fast and eficient is better, i hope you enjoy and make a big highscore here

Ive maded this one from my last one that was only 1 player.

Level Link: http://lbp.me/v/j-spj3
http://lbp.me/v/j-spj3

Edit: added your photos for you.

http://ie.lbp.me/img/ft/1ae39692694f6493affb11f25e73e7b8976ff5df.jpg

http://i0.lbp.me/img/ft/cf0a528ce7b587db7ef6e6981d36dc928dcc8074.jpg

http://i8.lbp.me/img/ft/a789bc84bda857d9d52d08c57823114d838bb9e9.jpg

Level Link: http://lbp.me/v/j-spj3
http://lbp.me/v/j-spj3
2013-03-19 16:33:00

Author:
Unknown User


alrighty, it's queued.2013-03-19 16:49:00

Author:
biorogue
Posts: 8424


Yay! I liked the single player version and I like the versus version too

Great idea
2013-03-19 23:02:00

Author:
avundcv
Posts: 2526


Looks interesting, qued it up 2013-03-19 23:40:00

Author:
Townzee
Posts: 157


Thanks to whoever put the photos for me (it was jwwphotos? thank you if it was you :3)
Im glad you like it avundcv, it was a little tricky to make it a versus version of this level, but i just realised its just copy and paste, then make some tweaks for it work as a versus level.
Hope you guys having the fun on it that i have making it
2013-03-21 18:27:00

Author:
Unknown User


This was a wonderful level.

The Good:
Great concept, I love thinking games a will definetly drag friends back into this

The Bad:
-Player allocation: 2 of the players were in the wrong costumes. Suggestion: Place sackbot costume in whoever is controlling it position in the option.

The Ugly:
NONE AWESOME

On the Fence (minor suggestions):
-Controls were weird at first, x to randomize then square to choose, x to stop randomizer. took a minute to understand, but out of 3 of us, 2 figured it out before the end of the first game and the other in game 2. Suggestion: I really don't have one, sorry. This is very minor, and it might be a case of the stupids on my part.

-Also, you could eliminate thermo by having an auto player count detector on the title screen, this way players dont have to tell it, how many are playing.

If you ever expand this to different difficulties, levels, etc. such as level 2 adds in subtraction. Where it also randomizes + and -. Definetly let me know and I will jump all over it.

You could also take this even farther to multiplication, but that request I do not wish to burden you with, cause that I would imagine would be a steep hill to climb.


Excellent Job
2013-03-21 23:41:00

Author:
L-I-M-I
Posts: 611


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