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#1

Making a mortal kombat 500+ costumes level but have problem with the menu

Archive: 9 posts


hi

im doing a mortal kombat costumes level and got some problems when i was doing the menu.

this is what i want:

when i navigate the menu, i want to emit a sackbot every cursor option, and want the emitted sackboy to vanish as soon as i change to another icon

the problem:

all seems preatty cool, but i can't get the sackbot vanish when i change icon...



hope the problem is clear...

i put the level online now, its called "bellator mortal kombat menu"

please help so i can finish the menu and start the huge costumes giveaway that i collected


btw: che out my "500+ best mortal kombat costumes main portal" to see what im collecting
2013-03-18 18:58:00

Author:
Unknown User


can you wire the next selection into the previous emitter's "destroy all" port?
its the node that resides on the bottom of the emitter.

http://i1113.photobucket.com/albums/k510/wolfdre/2013-03-18-135959_zps485ad2aa.jpg
2013-03-18 19:57:00

Author:
Wolfdre
Posts: 218


thank u for the answer, i wrote my answer also in the other lbp2 community

awesome, i didn't even know that the is a "destroy all" input :/
but i have such a menu:

OOOOOOOOOO
OOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOO

so when im in the middle of it, there are 4 options to get to another icon...


i can't play now, but i think if i put a not gate and connect it to the "destroy all" input, it should work, right?
2013-03-18 23:06:00

Author:
Unknown User


Having the four options is fine. Just going to need a small ammount of logic in between and it should function accordingly.
If you want i can help you mock it up.
2013-03-19 16:28:00

Author:
Wolfdre
Posts: 218


What Wolfdre said works fine. My advice: don't make a Mortal Kombat costume level.2013-03-19 23:52:00

Author:
L1N3R1D3R
Posts: 13447


hi, i just tried what u said, but the emitter button o have has no destroy all input, and is not round like in ur picture...

could it be a different one?
2013-03-20 09:17:00

Author:
Unknown User


http://www.lbpcentral.com/forums/attachment.php?attachmentid=44949&d=1363767935

That's LBP2. I'm afraid you're in the wrong section of the forum.

Also, LBP2 sadly doesn't have a Destroy All input. Sorry to tell you.
2013-03-20 22:35:00

Author:
L1N3R1D3R
Posts: 13447


oh... sorry for letting u loose time... i just saw its in the wrong section... how do i do it in lbp2? there should be a solution, im sure of that...

do u understand what i want to do?
2013-03-20 23:11:00

Author:
Unknown User


oh... sorry for letting u loose time... i just saw its in the wrong section... how do i do it in lbp2? there should be a solution, im sure of that...

do u understand what i want to do?

Moved to [LBP2] Help
2013-03-21 01:18:00

Author:
Lady_Luck__777
Posts: 3458


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