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Making a mortal kombat 500+ costumes level but have problem with the menu
Archive: 9 posts
hi im doing a mortal kombat costumes level and got some problems when i was doing the menu. this is what i want: when i navigate the menu, i want to emit a sackbot every cursor option, and want the emitted sackboy to vanish as soon as i change to another icon the problem: all seems preatty cool, but i can't get the sackbot vanish when i change icon... hope the problem is clear... i put the level online now, its called "bellator mortal kombat menu" please help so i can finish the menu and start the huge costumes giveaway that i collected btw: che out my "500+ best mortal kombat costumes main portal" to see what im collecting | 2013-03-18 18:58:00 Author: Unknown User |
can you wire the next selection into the previous emitter's "destroy all" port? its the node that resides on the bottom of the emitter. http://i1113.photobucket.com/albums/k510/wolfdre/2013-03-18-135959_zps485ad2aa.jpg | 2013-03-18 19:57:00 Author: Wolfdre Posts: 218 |
thank u for the answer, i wrote my answer also in the other lbp2 community awesome, i didn't even know that the is a "destroy all" input :/ but i have such a menu: OOOOOOOOOO OOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOO so when im in the middle of it, there are 4 options to get to another icon... i can't play now, but i think if i put a not gate and connect it to the "destroy all" input, it should work, right? | 2013-03-18 23:06:00 Author: Unknown User |
Having the four options is fine. Just going to need a small ammount of logic in between and it should function accordingly. If you want i can help you mock it up. | 2013-03-19 16:28:00 Author: Wolfdre Posts: 218 |
What Wolfdre said works fine. My advice: don't make a Mortal Kombat costume level. | 2013-03-19 23:52:00 Author: L1N3R1D3R Posts: 13447 |
hi, i just tried what u said, but the emitter button o have has no destroy all input, and is not round like in ur picture... could it be a different one? | 2013-03-20 09:17:00 Author: Unknown User |
http://www.lbpcentral.com/forums/attachment.php?attachmentid=44949&d=1363767935 That's LBP2. I'm afraid you're in the wrong section of the forum. Also, LBP2 sadly doesn't have a Destroy All input. Sorry to tell you. | 2013-03-20 22:35:00 Author: L1N3R1D3R Posts: 13447 |
oh... sorry for letting u loose time... i just saw its in the wrong section... how do i do it in lbp2? there should be a solution, im sure of that... do u understand what i want to do? | 2013-03-20 23:11:00 Author: Unknown User |
oh... sorry for letting u loose time... i just saw its in the wrong section... how do i do it in lbp2? there should be a solution, im sure of that... do u understand what i want to do? Moved to [LBP2] Help | 2013-03-21 01:18:00 Author: Lady_Luck__777 Posts: 3458 |
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