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Copied Emitter is Rotating Object 90 Degrees Right
Archive: 3 posts
I have a microchip with emitters in it, and when I copy the chip to a new location it emits the objects sideways. I've tried switching between live emit and objects from the goodies bag, but I'm still having the problem in both cases. I'm emitting objects that are in the front extra layers. Is this why this is happening? Does anyone know some work around for this? I'm talking about a chip with over 50 emitters and I need 5 copies of it so I'd apreciate the help if you know a way to just copy the chip instead of having to reselect each object for every emitter. (note to self... stop over-using emitters.. ) Thanks LBPC, Sweet | 2013-03-07 21:18:00 Author: Bitter Sweet Posts: 95 |
I had the exact problem you describe in LBPV...I updated the object in the emitter and it hasn't happened again, I only has to deal with a single emitter so it wasn't worth trying to find another solution. Emitters are a little squirrely... Are you changing the layer that the chip itself is on in any of the copies...I've had problems with this in LBP2? | 2013-03-07 21:52:00 Author: fullofwin Posts: 1214 |
Yeah, you nailed it. I had the chip in the back thin layer, but the copies are in front thin layer. I updated the chip with new objects in the front layer and copied it to other front layer bits of material and everything is running smoothly now. I love you guys. | 2013-03-07 22:31:00 Author: Bitter Sweet Posts: 95 |
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