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LBP3 Potential Plotline
Archive: 7 posts
So we've all seen the threads about what LBP3 would be like, right? Well, I was thinking about the storyline the other day, and I came up with this. Everyone knows LBP is made of dreams, huh? Well, where do the nightmares go? They go to a kind of twisted space under the Imagisphere, growing on their own planet, the NightWorld. But what happens when they break through the Dreamscape barriers? When they crawl into the Craftverse? What will Sackboy do? Can he stop the Night before they consume the LittleBigPlanet? Well, that was my idea. Let me know yours, I'd love to hear them. | 2013-03-04 20:47:00 Author: Protoraptor Posts: 960 |
To add on to yours, Craftworld is falling apart, and after World 1, you realize there's a force pushing the Nightworld up: Avalon! You knew he was evil from when you met him! The artstyle for the game is a variety of worlds from ALL other LittleBigPlanet games (except Avalonia ) falling apart, with the last world and final boss being in Nightworld. | 2013-03-04 22:31:00 Author: L1N3R1D3R Posts: 13447 |
That nightmare thing would be a pretty cool baseline for a plot. It'd allow for a much darker story mode, which I would like. Very much. :kz: I think it'd be cool if Yellowhead was somehow involved. Like, in a jealous rage of Sackboy's success, he figured out a way to harness the nightmares for his own evil bidding. That may or may not just be a concept for a level series I was working on a while back. <_< | 2013-03-05 03:33:00 Author: Frinklebumper Posts: 941 |
I was thinking that the darkness/scariness involved should keep to Spooky Mansion from LBPV. You know, with the evil TV and zombie Hollows. It'd allow for a nightmare-themed plot without scaring off younger sackpeople. | 2013-03-05 07:18:00 Author: Protoraptor Posts: 960 |
I was thinking that the darkness/scariness involved should keep to Spooky Mansion from LBPV. You know, with the evil TV and zombie Hollows. It'd allow for a nightmare-themed plot without scaring off younger sackpeople. I thought it would be a mix of that and a fire-based theme, like WITWIAC in LBP2. | 2013-03-05 16:13:00 Author: L1N3R1D3R Posts: 13447 |
I meant that the level of scariness (e.g. how scary it is) should keep to Sunshine and Shadows (makes you jump and is slightly sinister at times). But yeah, I like the idea of flaming worlds. Wow, Da Vinci's Hideout will be in trouble. All that wood. Da Vinci's Died Out!! Ba-dum-tish!! | 2013-03-05 17:07:00 Author: Protoraptor Posts: 960 |
Nightmares in story mode? All of my yes. If they could make a good story out of a concept like negativity, imagine how awesome that could be! | 2013-03-07 23:22:00 Author: Unknown User |
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