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How to make Multi-player Cameras --> SackBots (VS)
Archive: 4 posts
Hey guys I'm on the Vita I'm trying to make a multi-player VS game ( I think it has to be VS, so that each player can have their own camera. ) The problem is that when the first player enters the Sackbots controlernator, it makes all the players share this camera. So lets say I have two sackbots, two players. Both players can enter their respective sackbots and control their own sackbot ( So I'm not having any problems there) My problem is the camera is forcing everyone to go off of one persons view, making where they may not see their own sackbot. Please help, I want players to have their own view. I can think of a work around..... Hiding a player, making his controlernator follow his respective sackbot..... But thats just sloppy. Thanks in advanced | 2013-02-25 04:46:00 Author: Unknown User |
I can think of a work around..... Hiding a player, making his controlernator follow his respective sackbot..... But thats just sloppy. Thanks in advanced thats the way everyone else does it, coz there is no other way. and i dont see how that is sloppy....... | 2013-02-25 07:32:00 Author: evret Posts: 612 |
Hey guys I'm on the Vita I'm trying to make a multi-player VS game ( I think it has to be VS, so that each player can have their own camera. ) Moved to [LBPV] Help | 2013-02-25 13:57:00 Author: Lady_Luck__777 Posts: 3458 |
VS levels will create independent cams for each player (at least they did in LBP2 i haven't crafted a free-roam level in Vita yet nvm test it mutiplayer). Have you added movie or game cams? To me it sounds like that is the issue as all players will be effected by that. Perhaps try removing/disabling the cams temporarily and try messing with the cam settings in the popit menu. Think its under global settings. Off the top of my head i cant remember. | 2013-02-26 15:39:00 Author: Wolfdre Posts: 218 |
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