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Playstation 4 Releasing 15th November (NA) 29th November (EU)

Archive: 172 posts


http://www.blogcdn.com/www.joystiq.com/media/2013/02/live0722.jpg
The Specs.

http://s16.postimage.org/jxujvct9x/console.png
http://s12.postimage.org/kr1exub9p/controller.png


http://img.gawkerassets.com/post/9/2013/02/sony82.png


The Dualshock 4


http://www.youtube.com/watch?v=oJfZscXWaCE
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-prn1/856484_555266421164645_1996761546_o.jpg
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-frc1/843782_555266424497978_731054919_o.jpg
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/860658_555266434497977_765672126_o.jpg
https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-snc6/736939_555266461164641_883674537_o.jpg
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn1/860935_555266467831307_70074242_o.jpg
https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-ash3/857358_555266484497972_366180123_o.jpg


PlayStation 4 Eye

http://images.eurogamer.net/2013/articles//a/1/5/5/8/2/5/0/_bmUploads_2013_02_20_1433_Camera_05.jpg.jpg/EG11/resize/1920x-1
http://images.eurogamer.net/2013/articles//a/1/5/5/8/2/5/0/_bmUploads_2013_02_20_1435_Camera_07.jpg.jpg/EG11/resize/1920x-1

Games

Knack - Japan Studio


http://www.youtube.com/watch?v=1skIkmPD5d0

Killzone Shadow fall - Gurilla


http://www.youtube.com/watch?v=S7CO4PUEWa4

http://www.youtube.com/watch?v=ww03Je35Bc0&feature=player_embedded

Driveclub - Evolution.


http://www.youtube.com/watch?v=uL7hm6wUC0I

Infamous Second Son - Suckerpunch


http://www.youtube.com/watch?v=R4C1Xz8-0IA

The Witness - Jonathan Blow


http://www.youtube.com/watch?v=DgGeaIo0oyU

old man head - Quantic Dream


http://www.youtube.com/watch?v=RQNez2zKweQ

Move modeling clay - Media Molecule


http://www.youtube.com/watch?v=H6tgJRRZurk

Deep Down - Capcom


http://www.youtube.com/watch?v=EeC3GO6UY4Q

Watch Dogs - Ubisoft


http://www.youtube.com/watch?v=6LZM3_wp2ps&feature=player_embedded

Diablo III - Blizzard - PS3 & 4


http://www.youtube.com/watch?v=rQ8hdwDSPQM

Bungie - Destiny PS3 & 4 exclusive content.


http://www.youtube.com/watch?v=HHnV0e1o3mY

Network

http://www.blogcdn.com/www.joystiq.com/media/2013/02/live0392-1361402893.jpg
Play games as they download
Download while the console is in standby mode
http://www.blogcdn.com/www.joystiq.com/media/2013/02/ps4sharemenu.jpg
Automatically record gameplay videos, edit and upload with the share button
Watch other users play and take control with remote play or broadcast yourself.
http://www.blogcdn.com/www.joystiq.com/media/2013/02/live0434_530x350.jpg
Remote play PS4 games on vita
Backwards Compatability could be offered via streaming.
Instant demos with streaming

Sources.

http://www.neogaf.com/forum/showthread.php?t=514512
https://www.facebook.com/media/set/?set=a.555266397831314.127011.185469781477646&type=1
http://www.eurogamer.net/articles/2013-02-21-pictures-of-the-ps4-eye
http://www.joystiq.com/2013/02/20/ps4-allows-playing-games-as-theyre-downloading/
http://www.joystiq.com/2013/02/20/playstation-4s-dedicated-video-hardware-will-allow-seamless-vid/
http://www.joystiq.com/2013/02/20/ps4-vita-remote-play-gaikai/
http://www.joystiq.com/2013/02/20/playstation-4-will-stream-ps1-ps2-ps3-games/
http://kotaku.com/5985759/sony-announces-the-playstation-4?post=57631234

Playstation Meeting 2013


http://www.youtube.com/watch?v=EbvQydPhCh8
2013-02-20 19:07:00

Author:
Rabid-Coot
Posts: 6728


Omega! Thanks XD

But yeah, I'll be watching it live. Because I have no life. :/
2013-02-20 19:09:00

Author:
RockSauron
Posts: 10882


Countdown http://secondapps.com/countdown/t1361401200z1.png

This doesn't work, what time will it be (GMT)?
2013-02-20 19:27:00

Author:
kirbyman62
Posts: 1893


11 oclock GMT.2013-02-20 19:35:00

Author:
GribbleGrunger
Posts: 3910


this doesn't work, what time will it be (gmt)?

11 pm (changed countdown source in op should work now)
2013-02-20 19:38:00

Author:
Rabid-Coot
Posts: 6728


The event is at 6:00PM in NYC, so 11:00PM GMT.


http://3.bp.blogspot.com/-YazNGNihWEk/T79UEt6Q5lI/AAAAAAAAJ5Q/ZfGSgiKZAJM/s1600/boldstate-hype-train.png
All aboard!

If the PS4 is announced (which is nearly certain), we can expect titles like LittleBigPlanet 3 (yay!), a new Metal Gear Solid perhaps, a racing game like Gran Turismo, and either an Uncharted or a Resistance game.

Until then, I'll be watching The Two Towers.

Edit: Apparently, LBP3 is currently being made by Sumo Digital (http://www.gamespot.com/news/little-big-planet-3-on-the-way-6403577). Well that's good, at least we know it's gonna come eventually but we would have all preferred that Mm were to develop it.
2013-02-20 19:43:00

Author:
zouz_
Posts: 125


Edit: Apparently, LBP3 is currently being made by Sumo Digital (http://www.gamespot.com/news/little-big-planet-3-on-the-way-6403577). Well that's good, at least we know it's gonna come eventually but we would have all preferred that Mm were to develop it.

It's just a rumour.

Don't count on these games being announced, just wait and see what they have to show. That way you won't be disappointed. Who's to say they are sticking to the same franchises instead of making new IP's?
2013-02-20 21:29:00

Author:
SnipySev
Posts: 2452


Well, here we go...2013-02-20 22:56:00

Author:
RockSauron
Posts: 10882


Euro land accounts now have the link to the stream in their xmb under the whats new section.2013-02-20 22:58:00

Author:
Rabid-Coot
Posts: 6728


I'll be here for this...

The waiting music is so groovy.

I hear Sucker Punch will be at this.
2013-02-20 22:59:00

Author:
warlord_evil
Posts: 4193


It has begun...2013-02-20 23:00:00

Author:
FreeAim
Posts: 2462


Surprising first announcement.

Looks interesting, but didn't expec such a cartoony game to be their first announcement XD
2013-02-20 23:23:00

Author:
RockSauron
Posts: 10882


Mm has a new IP about sculpting and making whole games or something...no name confirmed it seems.

Also, there are over 3 million viewers on this stream - approaching 4 million fast, it's become a slideshow.
2013-02-21 00:39:00

Author:
warlord_evil
Posts: 4193


Stay classy, Square...2013-02-21 00:45:00

Author:
RockSauron
Posts: 10882


Tell ya something... Mm is too good at presentations.2013-02-21 00:46:00

Author:
ForgottenEnigma
Posts: 1414


So, confirmed games:

Knack
KillZone: Shadowfall
Driveclub
Infamous: Second Son
The Witness
The Creative Console
Deep Down
Final Fantasy
Watch Dogs
Diablo III
Destiny

Hm...
2013-02-21 01:05:00

Author:
RockSauron
Posts: 10882


Counting MM's tech demo as a game is a bit of a stretch, in my opinion.

It was a good conference, although they faffed about quite a bit. It's weird they're launching the console this year but haven't even showed it yet. The fact they haven't announced the price is also cause for concern.
2013-02-21 01:14:00

Author:
SnipySev
Posts: 2452


Counting MM's tech demo as a game is a bit of a stretch, in my opinion.


Well you know Mm... they build platforms for games
2013-02-21 01:18:00

Author:
ForgottenEnigma
Posts: 1414


Well you know Mm... they build platforms for games

Honestly, I don't really know what that even was...
2013-02-21 01:25:00

Author:
RockSauron
Posts: 10882


Let the complaining comen...oh...too late.

But seriously, all they showed looks cools. Too bad it's coming like 10 months from now

Not sure how I feel about the sculpting thing...It looks like it will be a bit difficult to use. I kinda liked LBPs 2D/3D style. I can't even paint anything using the move in LBP2...

But we'll see.
2013-02-21 01:27:00

Author:
comishguy67
Posts: 849


Though MM upcoming game looked stunning. The amount of possibilities are countless, in a 3D space and you can build/shape anything you want. I can't think of a single negative detail

Nice teaser Media Molecule! I was thrilled to see Alex on the stage

-- Jauw
2013-02-21 01:29:00

Author:
Jauw
Posts: 484


Though MM upcoming game looked stunning. The amount of possibilities are countless, in a 3D space and you can build/shape anything you want. I can't think of a single negative detail


It wasn't a game, it was a tech demo. The actual game they're making could be very different than what you've seen in the video.

Anyone have a picture of the new controller? it looks kind of like the prototype from the leak but with some small changes. I couldn't see very well since I saw the whole thing in 240p. My connection chose the perfect moment to turn against me.
2013-02-21 01:30:00

Author:
SnipySev
Posts: 2452


Anyone have a picture of the controller? it looks kind of like the prototype from the leak but with some small changes. I couldn't see very well since I saw the whole thing in 240p. My connection chose the perfect moment to turn against me.

I've put a few in the opening post.

http://img.gawkerassets.com/post/9/2013/02/controller2_960x540.jpg
http://img.gawkerassets.com/post/9/2013/02/screen_shot_2013-02-20_at_3.17.07_pm_2.jpg
http://img.gawkerassets.com/post/9/2013/02/ds421.jpg
2013-02-21 01:33:00

Author:
Rabid-Coot
Posts: 6728


MM says on their website (http://www.mediamolecule.com) that they will be revealing more in the upcoming weeks.

I really hope whatever they are doing, they make it as simple and easy to learn as LBP.

Edit: Actually...just more behind the scene pictures XD
2013-02-21 01:59:00

Author:
comishguy67
Posts: 849


http://www.youtube.com/watch?v=oJfZscXWaCE

I've put this and several other vids into the opening post, I'll finish cleaning it up later.
2013-02-21 01:59:00

Author:
Rabid-Coot
Posts: 6728


http://img.gawkerassets.com/post/9/2013/02/screen_shot_2013-02-20_at_3.17.07_pm_2.jpg
We know the left button is "Share," but what does the right button say? It doesn't seem to say "pause" or "start?"
2013-02-21 02:02:00

Author:
warlord_evil
Posts: 4193


Was anyone else looking for a clay model of Sackboy in Mm's demo?2013-02-21 02:09:00

Author:
ForgottenEnigma
Posts: 1414


We know the left button is "Share," but what does the right button say? It doesn't seem to say "pause" or "start?"


I think it says Options.

God knows what it does but I'm guessing it's some kind of extension to the Home button.
2013-02-21 02:12:00

Author:
comishguy67
Posts: 849


I watched as much as I could, but the stream kept freezing... What I saw was interesting, but kind of low key. Of course, I was also very confused at times having not seen some of it...

What I find interesting is that a lot of what's been posted as "leaks" or what not (rumors is what I've called them) seem to have been confirmed. I wonder then if they ARE going to try and lock game discs to a system or account to try and kill the used game market...?
2013-02-21 03:08:00

Author:
DistantWords
Posts: 49


I think it says Options.

God knows what it does but I'm guessing it's some kind of extension to the Home button.

Yep, it's Options.

http://www.flickr.com/photos/playstationblogeurope/8492689591/in/photostream/

According to the blog post: A new “Options” button combines the functions of the DualShock 3′s “Select” and “Start” buttons for operating in-game menus

http://blog.eu.playstation.com/2013/02/21/dualshock-4-revealed-pushing-the-boundaries-of-play/

Cool
2013-02-21 03:44:00

Author:
comishguy67
Posts: 849


It was interesting to watch. A lot of the games look interesting as well. I'm curious on how Infamous: Second Son is going to fit into the Infamous storyline with how Infamous 2 ending. Both endings just don't seem to fit into the concept that the new game is going for so I'm thinking that it's going to take place in a parallel universe similar as to how Kessler came from a parallel universe to Cole's in some extent.2013-02-21 04:55:00

Author:
argetlam350
Posts: 212


Good news everyone.






By Tom Bramwell (http://www.eurogamer.net/author/31) Published Thursday, 21 February 2013
Sony Worldwide Studios boss Shuhei Yoshida has told Eurogamer that PlayStation 4 will not block the use of second-hand games, contrary to various reports, speculation and even a Sony patent unearthed last month.
I sat down with Yoshida a few hours after the PS4 reveal tonight and one of the first things I asked was whether used games would be blocked.
"Do you want us to do that?" he asked.
No, I said. I think, if you buy something on a disc, that you have a kind of moral contract with the person you've bought it from that you retain some of that value and you can pass it on.
Do you agree, I asked?
"Yes. That's the general expectation by consumers," said Yoshida. "They purchase physical form, they want to use it everywhere, right? So that's my expectation."
So if someone buys a PlayStation 4 game, I asked, you're not going to stop them reselling it?
"Aaaah," was Yoshida's initial answer, but seemingly only because he'd forgotten his line. "So what was our official answer to our internal question?" he asked his Japanese PR advisor. The advisor stepped in but didn't seem to answer clearly, at least to my ears. Yoshida then took control again firmly:
"So, used games can play on PS4. How is that?"
I said I thought that was fine.
Interestingly, I also spoke to a Sony source elsewhere at the event this evening who told me that the anti used-game patent discovered last month (http://www.eurogamer.net/articles/2013-01-03-sony-patents-tech-to-block-use-of-second-hand-games) was actually nothing to do with PlayStation 4 at all.
The patent suggested that discs would come branded with a contactless tag that could be recognised and read by your console, which would then bind it to you and prevent you from selling it on.
But whatever reason Sony did have for patenting it, it sounds like it wasn't for its next-generation console. Hopefully Microsoft will also avoid this ludicrous technology with its next-generation Xbox as well.


http://www.eurogamer.net/articles/2013-02-21-sony-tells-eurogamer-playstation-4-will-not-block-used-games
2013-02-21 07:28:00

Author:
Rabid-Coot
Posts: 6728


A strategic partnership with Blizzard...

Well, out of three franchises Blizzard does and does well, I am glad they're bringing Diablo III to the console. Never got the chance to play it on PC.
2013-02-21 07:29:00

Author:
FreeAim
Posts: 2462


Good news everyone.
http://www.eurogamer.net/articles/2013-02-21-sony-tells-eurogamer-playstation-4-will-not-block-used-games

Hmmm...that's still a rather ambiguous answer from Yoshida.

I've heard rumors from people I know still working in the game industry that all the next-gen game consoles will have the ability to detect whether game discs are used and what online ID was used to activate the game. Those patents (MS and Sony) don't specifically block a used game from loading, but allow publishers to track whether the game disc has been previously activated. It's up to the OS to decide whether or not to allow the disc to load (see the part of the patent diagram labeled "use permit/reject decision processing").

So hypothetically Sony might not specifically block their games from being resold, but the technology is there for say, Capcom, to charge for an online pass if someone puts a used Capcom disc into their PS4.
2013-02-21 10:07:00

Author:
Chazprime
Posts: 587


Blizzard's segment of the presentation was a huge troll. They hyped us up with all that talk about partnering up with Sony to take over the world and then it turns out to be... Diablo III. All games are welcome, even ports... but Always Online Auction House III is old news.

Then there's Squeenix's presentation. A video clip about their new engine we've seen months ago and a quick mention about a new Final Fantasy game. Really?
2013-02-21 11:05:00

Author:
SnipySev
Posts: 2452


http://img339.imageshack.us/img339/5772/18827551942004809668596.jpg

http://img22.imageshack.us/img22/6991/31231251942002143002141.jpg

http://img254.imageshack.us/img254/1240/55149951941985476337114.jpg

http://img17.imageshack.us/img17/3961/55970651942008809668134.jpg

http://img844.imageshack.us/img844/1918/14939519419864763370202.jpg

http://img7.imageshack.us/img7/1204/14933519419921430031162.jpg
2013-02-21 11:26:00

Author:
GribbleGrunger
Posts: 3910


Oh, nice - I just noticed the new controller has flat L2/R2 triggers as opposed to those silly inwards curving DS3 triggers.
Thanks for posting, Gribble.

I love the new controller. Similar to what we're already accustomed to but with a few minor improvements.
Not so sure about the touchpad, but I will hold judgement until after I've seen exactly how it will be used and how often.
2013-02-21 11:55:00

Author:
Ostler5000
Posts: 1017


Oh, nice - I just noticed the new controller has flat L2/R2 triggers as opposed to those silly inwards curving DS3 triggers.
Thanks for posting, Gribble.

I love the new controller. Similar to what we're already accustomed to but with a few minor improvements.
Not so sure about the touchpad, but I will hold judgement until after I've seen exactly how it will be used and how often.

I was hesitant about the new controller after seeing the pics earlier this week, but having seen those close-up shots posted by the man from Grimsby, I'm a lot happier. It's nice to see that the analogue sticks retain their bumy texture, despite being more "xbox-like". A few points:

-I notice that the touch pad curves round the back a bit - any reason or is it purely aesthetic?
-Does the "options" button replace the START button?
-Will you still have to buy the Move support (and the receptor) or is it all default?
2013-02-21 12:59:00

Author:
Ali_Star
Posts: 4085


The Witcher 3 is coming to PS4


CD Projekt Red has confirmed The Witcher 3: Wild Hunt for PlayStation 4 in 2014.
The Polish developer said the open world role-playing game will launch simultaneously on all high end consoles, guaranteeing release on the next Xbox.
"We were thrilled when asked, several months ago, to be one of the developers who were granted early access to the PlayStation 4," said studio boss Adam Badowski.
"It was an exciting moment to be invited to be in the company of other legendary developers like Bethesda, EA, LucasArts, Ubisoft or Activision as one of the teams working on titles shipping early in the PlayStation 4's lifecycle.
"Of course, we couldn't reveal any specifics about this to our fans, even though many journalists and forum members asked about when and how The Witcher might show up on Sony's console. After yesterday's PlayStation Meeting we can finally promise: The Witcher 3 is coming to the PlayStation 4.
"The new hardware gives us the opportunity to create something great. We are able to work with the new console from its birth and this allows our in-house REDengine 3 to push the graphical limits of what the PlayStation hardware can display. The console is fresh and has some innovative solutions that we're looking forward to using in our game."



http://www.eurogamer.net/articles/2013-02-21-the-witcher-3-wild-hunt-confirmed-for-playstation-4-in-2014


(http://www.eurogamer.net/articles/2013-02-21-the-witcher-3-wild-hunt-confirmed-for-playstation-4-in-2014)PS4 will not have to be constantly online.


If Diablo 3 taught us anything, it's that not everyone loves the idea of games that demand an internet connection.

In fact, it was hard to find anyone who loved games that demand an internet connection, which was sort of the problem: if you can't outweigh the pain of potential inconvenience to whatever proportion of your audience, then you simply aren't going to win that battle. Click click click loot loot loot.

Good news, then, because Sony Computer Entertainment seems to have reached the same conclusion at a system level for PlayStation 4, and as the result the new console will do pretty much whatever you customise it to do when it comes to the internet.

Sony's super-slick PS4 conference (http://www.eurogamer.net/articles/2013-02-20-sonys-new-playstation-reveal) talked about a lot of functionality that will clearly benefit from an internet connection more than ever before - a processing module that handles downloads in the console's suspend state, for one thing - but when I talked to Sony Worldwide Studios boss Shuhei Yoshida after the PS4 conference he was adamant it was all customisable.

Does the PlayStation 4 always need to be connected to the internet, I asked?
"You can play offline, but you may want to keep it connected," he suggested. "The system has the low-power mode - I don't know the official term - that the main system is shut down but the subsystem is awake. Downloading or updating or you can wake it up using either the tablet, smartphone or PS Vita."
Are all of those things optional, though? For people who have broadband data limits, for example? They can customise everything?

"Oh yes, yes, you can go offline totally. Social is big for us, but we understand there are some people who are anti-social! So if you don't want to connect to anyone else, you can do that."

Sony clearly isn't afraid of technical nuance. This is a company that announced its next-generation console by declaring it has an x86 architecture, advanced PC GPU, 8GB of GDDR5 memory and a massive hard disk. You may like some of its networking ideas. You may not like some of them. I got the impression speaking to Yoshida that Sony has other priorities.
Speaking from experience, it's always been good at allowing people to change what they want up to a logical point - far beyond any of its competitors - and I see no reason to suspect any change this generation.



http://www.eurogamer.net/articles/2013-02-21-playstation-4-does-not-require-an-internet-connection
2013-02-21 13:14:00

Author:
Rabid-Coot
Posts: 6728


So Used games are safe for the most part.
And it doesn't force you to always play online.

Well that's good to hear. I am much more willing to buy it now knowing all of that. Now there is only the 1 rumor left of will it cost a monthly fee to use PSN. but since the other 2 were not real. this one likely isn't too. *mew
2013-02-21 14:37:00

Author:
Lord-Dreamerz
Posts: 4261


Well, I'm not exactly reasured yet on the used game front. They may not "block" used games, but they did NOT say that they would not charge you to "re-activate" a previously activated game...2013-02-21 15:25:00

Author:
DistantWords
Posts: 49


http://s16.postimage.org/jxujvct9x/console.png
http://s12.postimage.org/kr1exub9p/controller.png
2013-02-21 15:35:00

Author:
Rabid-Coot
Posts: 6728


I'm a tad confused by that move. surely having it on the controler is basically the same as the sixaxis? mms tech demo showed them using what looked like regular moves as well, and I imagine it'd be hard to do that kind of sculpting with a handset. like the look of inffamous and killzone mind, just waiting on a large scale multiplayer title ala warhawk and I'm in.2013-02-21 16:16:00

Author:
Smudge228
Posts: 533


I'm a tad confused by that move. surely having it on the controler is basically the same as the sixaxis? mms tech demo showed them using what looked like regular moves as well, and I imagine it'd be hard to do that kind of sculpting with a handset. like the look of inffamous and killzone mind, just waiting on a large scale multiplayer title ala warhawk and I'm in.

Yes, but think about it. We know that full BC is coming and that includes PS3 titles. Many PS3 titles used the sixaxis, such as Flower and Warhawk, so it HAD to be in the controller for BC to work. It's just great that they've improved it and made it more accurate. It means that games that used Sixaxis on the PS3 will play better on the PS4. Win, Win.
2013-02-21 16:58:00

Author:
GribbleGrunger
Posts: 3910


Yes, but think about it. We know that full BC is coming and that includes PS3 titles. Many PS3 titles used the sixaxis, such as Flower and Warhawk, so it HAD to be in the controller for BC to work. It's just great that they've improved it and made it more accurate. It means that games that used Sixaxis on the PS3 will play better on the PS4. Win, Win.

BC is impossible on PS4 for simple reason... there no Cell inside. Cell is PowerPC archtecture CPU containing 7 (active there one inactive) SPE cores which are like Co-CPUs, PS4 switching to x86 archtecture CPU which you can find in PC. Archtecture in technical tearms mean machine code that CPU supports, PowerPC CPU won't be able to execute x86 code and vice versa, to makes things harder Cell got custom SPE cores which is unique to all PowerPC CPUs (fun fact, all consoels this gen PS3, 360, and Wii have PowerPC CPU). So there no other way to run PS3 game in emulation and i can't see Sony be able to emulate Cell, not only because it's hi-speed PowerPC CPU, but also because there those pain in back part SPE core that also need to be emultaed. So no, there won't direct BC from discs, thats known since info about x86 CPU in PS4 become real and more real by every rumor showed up.

How Sony can reduce damage here?

1. Genkai - they can stream PS3 games, sound easy, but it will be only easy on digital downloads, as you can't veryfy if disc you using it's yours as they don't have ID (or maybe who knows). It will look like BC on Vita.

2. Porting - Port some PSN games to PS4 and make it transparent depening when you download :> in same nature as LBP Costumes. But again it would work only on digital download + it most costly solution (well don't know streaming is expensive too)

So i would not say that PS4 will have "full BC"

Ofcorse PS1 BC should go smoothly as emulation of that platform was perfected, at this point Sony could also try PS2 software emulation as PS4 is more powerful to get GS emulation working (EE emulation is already working in PS3 and its used for PS1 amulation as PS1 and PS2 used MIPS CPU)
2013-02-21 19:12:00

Author:
Shadowriver
Posts: 3991


1. Genkai - they can stream PS3 games, sound easy, but it will be only easy on digital downloads, as you can't veryfy if disc you using it's yours as they don't have ID (or maybe who knows). It will look like BC on Vita.



Thats what they intend to do.
2013-02-21 19:50:00

Author:
Rabid-Coot
Posts: 6728


As I suspected, it looks like publishers might just be charging to "resurrect" used games:

http://arstechnica.com/gaming/2013/02/sonys-yoshida-playstation-4-wont-block-used-games/
2013-02-21 20:04:00

Author:
Chazprime
Posts: 587


As I suspected, it looks like publishers might just be charging to "resurrect" used games:

http://arstechnica.com/gaming/2013/02/sonys-yoshida-playstation-4-wont-block-used-games/

No diffrent from passport thing
2013-02-21 20:22:00

Author:
Shadowriver
Posts: 3991


No diffrent from passport thing

That's what I said....??
2013-02-21 21:33:00

Author:
Chazprime
Posts: 587


This Watch_Dogs thing... Is pure want.2013-02-22 00:56:00

Author:
MatrixEchidna
Posts: 66


Wait a minute, something's missing...


WHERE WAS "The Last Guardian?" D:
2013-02-22 01:08:00

Author:
Dragonvarsity
Posts: 5208


WHERE WAS "The Last Guardian?" D:

At this point I'm starting to think it was never real in the first place. xD
2013-02-22 01:20:00

Author:
Lord-Dreamerz
Posts: 4261


That's what I said....??

Beside Yoshida (World wide studios president) confirmed that you will be able to use used games

http://www.forbes.com/sites/davidthier/2013/02/21/dont-worry-ps4-will-play-used-games/
2013-02-22 03:19:00

Author:
Shadowriver
Posts: 3991


http://www.youtube.com/watch?v=rGlu3e9kdks2013-02-22 10:02:00

Author:
Rabid-Coot
Posts: 6728


Oh man, I can't wait to get a PS4 now, the games look fantastic. Looking forward to hearing more on MM's game and to E3 to see what other titles are incoming. Bring on the next gen'!2013-02-22 11:09:00

Author:
LieutenantFatman
Posts: 465


http://kotaku.com/5986208/if-ps4-games-only-cost-60-theyre-actually-cheaper-than-ps3-games

Confirmed games will remain 60 bucks each,
2013-02-22 16:46:00

Author:
RockSauron
Posts: 10882


Hilarious recap of the show

Warning: Some NAUGHTY NO NOS :kz:


video removed- bypassing language filters
2013-02-23 02:29:00

Author:
RockSauron
Posts: 10882


Ok, I'm putting this out there because I've been putting it out everywhere lol

Take a look at this controller image and ask the same two questions EVERYONE has been asking: Why is the touchpad curved around and why is it clickable? I'll add one last question: Why is there such a big gap between the touchpad at the back and the controller itself? I believe it's because when you click it it flips up. The reason for the curve is that it's a 'hinge'. We haven't seen the touchpad/screen yet, it's hidden. In the last screen you can clearly see there's a significant gap underneath the touchpad:

http://ps4daily.com/wp-content/uploads/2013/02/ps4controller-6.jpg

http://ps4daily.com/wp-content/uploads/2013/02/ps4controller-2.jpg

http://ps4daily.com/wp-content/uploads/2013/02/ps4controller-5.jpg

http://ps4daily.com/wp-content/uploads/2013/02/ps4controller-4.jpg
2013-02-23 11:19:00

Author:
GribbleGrunger
Posts: 3910


http://i.minus.com/imHttdVM6xAJs.gif

http://i.minus.com/iAB7QvFv8wZuC.gif
2013-02-26 01:50:00

Author:
GribbleGrunger
Posts: 3910


The new controller is nice... but it doesn't really look like they fixed the problem of the R2&L2 buttons getting mistakenly pushed for when you sit it down. But then again, I only rarely ever had that happen to me myself. So i guess it doesn't matter imo. *mew2013-02-26 02:07:00

Author:
Lord-Dreamerz
Posts: 4261


Question, would there still be cross-play/buy/save/controller for the PS4 and PSVita?2013-02-26 20:48:00

Author:
Sunbunny23
Posts: 995


Question, would there still be cross-play/buy/save/controller for the PS4 and PSVita?

Maybe, there's not really any info out either way on the subject at the moment.
2013-02-26 20:57:00

Author:
Rabid-Coot
Posts: 6728


Question, would there still be cross-play/buy/save/controller for the PS4 and PSVita?

I wouldn't be surprised, seeing as how it could with the PS3.
2013-02-26 23:25:00

Author:
amoney1999
Posts: 1202


The new controller is nice... but it doesn't really look like they fixed the problem of the R2&L2 buttons getting mistakenly pushed for when you sit it down. But then again, I only rarely ever had that happen to me myself. So i guess it doesn't matter imo. *mew

Well the fact that the buttons are concave rather than convex means that accidental pressing when putting the control down is much less likely.


Ok, I'm putting this out there because I've been putting it out everywhere lol

Take a look at this controller image and ask the same two questions EVERYONE has been asking: Why is the touchpad curved around and why is it clickable? I'll add one last question: Why is there such a big gap between the touchpad at the back and the controller itself? I believe it's because when you click it it flips up. The reason for the curve is that it's a 'hinge'. We haven't seen the touchpad/screen yet, it's hidden. In the last screen you can clearly see there's a significant gap underneath the touchpad:

Now THAT is interesting! And would be a phenomenal e3 surprise! Though tbh I think what you see is what you get and the curve is to give it a nicer, rounder form factor. Still I definitely see where you're coming from, in the first pic it really looks like the curve would slip under nicely if you lifted the front up. A screen that size though? Wouldn't be all that useful... would it? And it would also drive up the cost of the controller... which is already expensive based on current controller prices.
2013-02-28 16:04:00

Author:
Burrich
Posts: 1018


Now THAT is interesting! And would be a phenomenal e3 surprise! Though tbh I think what you see is what you get and the curve is to give it a nicer, rounder form factor. Still I definitely see where you're coming from, in the first pic it really looks like the curve would slip under nicely if you lifted the front up. A screen that size though? Wouldn't be all that useful... would it? And it would also drive up the cost of the controller... which is already expensive based on current controller prices.

price factor is the only reason I think I could be wrong but it just looks so much like a hinge to me that I thought I'd put it out there anyway. Form factor is also a reason I considered it. With it flat, you would have to constantly look down at your controller to input commands or do whatever else they program it to, but with it upright, you'd be able to look at the screen AND the TV simultaneously -- as if the touchscreen/pad was the bottom half of the DS. Let's not also count out the possibility that a keypad might me hidden under there once the lid has been flipped up to reveal the screen. I know it would add costs to the controller but wouldn't that be a fantastic little jaw dropper come E3? (as you've pointed out)
2013-02-28 23:06:00

Author:
GribbleGrunger
Posts: 3910


Well the fact that the buttons are concave rather than convex means that accidental pressing when putting the control down is much less likely.

Imo That doesn't really help much actually. The reason from what I know why it can get mistakenly pushed is because the controller is designed in such a way that the controller rests on the back buttons instead of it's body. meaning when you sit it down sometimes it may be easy for it's buttons to get pushed since that is what touches the floor first. But honestly it was a problem that barely could be called a problem to begin with since you would have to be pretty rough with your controller for it to happen imo. but regardless there's no way anybody can prove to me that the controller is 100% fixed until I have & see one in my own 2 hands. So if anyone would like to debate more with me about it I'd say you should not bother as it'll be useless. Words are just words and mean very little to me when comes to these type of things. *mew
2013-02-28 23:35:00

Author:
Lord-Dreamerz
Posts: 4261


Why do people keep saying the analogue sticks are concave? They're convex with a lip around the edge. Look at those pics more carefully:

http://ps4daily.com/wp-content/uploads/2013/02/ps4controller-5.jpg

http://ut-images.s3.amazonaws.com/wp-content/uploads/2008/08/concave_convex.gif
2013-03-01 09:29:00

Author:
GribbleGrunger
Posts: 3910


This will be a great e3...2013-03-01 16:02:00

Author:
Jrange378
Posts: 573


So there's atleast one PS4 thing at GDC in a few weeks.


Overview of PS4 for Developers (Presented by Sony Computer Entertainment America)

Sony Presenters | , Sony Computer Entertainment America

Location:
Room 2002, West Hall

Date:
March 27

Time:
11:00AM - 12:00PM

Format:
Sponsored

Vault Recording:
Not Recorded

PlayStation 4 just announced in Feb 2013 is the latest console from the makers of PlayStation. This presentation will discuss the technology from a development standpoint as well as from the design side.



http://schedule2013.gdconf.com/session-id/824243
2013-03-10 23:04:00

Author:
Rabid-Coot
Posts: 6728


http://ps4daily.com/wp-content/uploads/2013/02/ps4controller-5.jpg
As someone who covers up indicator lights because they're too bright and distracting having a huge light in the controller like that really turns me off. Why would anyone want a bright blue glow in their field of vision while playing a game?
2013-03-11 01:38:00

Author:
Ayneh
Posts: 2454


As someone who covers up indicator lights because they're too bright and distracting having a huge light in the controller like that really turns me off. Why would anyone want a bright blue glow in their field of vision while playing a game?

I bet the glow would be faint and would be hardly noticeable.
2013-03-11 01:54:00

Author:
amoney1999
Posts: 1202


Am I the only one who NEVER had a problem with R2 and L2 buttons?2013-03-12 06:13:00

Author:
Sunbunny23
Posts: 995


Am I the only one who NEVER had a problem with R2 and L2 buttons?

It varies alot between controllers, my main and the one with the balding sticks have solid L2 & R2 buttons but my third controller has more sensetive shoulder buttons, R2 is a litttle looser and L2 can be set off with the slightest touch.
2013-03-12 10:07:00

Author:
Rabid-Coot
Posts: 6728


As someone who covers up indicator lights because they're too bright and distracting having a huge light in the controller like that really turns me off. Why would anyone want a bright blue glow in their field of vision while playing a game?
Atleast it is good for gaming at 2AM at the dark, so you don't have to turn on the lights or spill your can of Mountain Dew over your bag of Doritos.
2013-03-12 13:47:00

Author:
gdn001
Posts: 5891


Sony detailed a bit more in regards to the PS4's (http://www.destructoid.com/tag.phtml?t=PS4) UI today at GDC. For starters, the Xross Media Bar of the PS3 (http://www.destructoid.com/?t=ps3) and the LiveArea UI of the Vita (http://www.destructoid.com/tag.phtml?t=PS%20Vita) stay on those systems. The new UI for the PS4 "goes in new directions", said Chris Norden, Senior Staff Engineer at Sony.
Mockups of the new UI were to shown to give people an idea of the new interface. Up-to-date information is to be shown for all games, including DLC, videos, friend recommendations, social links and more.
The Friend system has been improved greatly over PS3, said Norden. As a side note, the social network features the use of true names. A player has two identities on the PS4 -- your user name and your true name. The true name will not be shown by default, but will be visible to those linked via Facebook or other trusted methods. Otherwise, you'll have to mutually agree to show true names (think Google and YouTube).
Here's some good news: the cap on the friends list has increased for PS4 over PS3, though no specific numbers were given.
So how about that Share button? (http://www.destructoid.com/yoshida-share-button-is-a-huge-focus-for-ps4-strategy-246227.phtml) Well, "Share" on the PS4 controller uses the system's hardware encoder, which is always recording the last several minutes of gameplay without using any additional system resources An example of a Share menu shows off the fact that you can upload a video to YouTube or Facebook easily -- background uploads can take place after you add a comment.
A new spectating feature lets you stream video of live gameplay, but you can also watch other people play. This is all built into the PS4 hardware, so no work is needed from developers. Users can type comments in real time, and developers can implement those comments via an API in their game.
Remote Play lets you connect your PS Vita to your PS4 via a local network or internet -- the screens are mirrored this time, unlike the PS3 and PSP. No system resources need to be allocated to Remote Play -- it's all built in. Remote Play can be started at any time, and Sony stated that they used code from Gaikai (http://www.destructoid.com/gaikai-ceo-announces-instant-streaming-through-the-ps4-246147.phtml) to make this feature work.
For the buttons that the Vita is missing from the PS4 controller, mapping will be supported. Multi-user support is important for the PS4, which is a vast improvement over the PS3. Multiple players can log in, earn trophies and more, just like LittleBigPlanet (finally!).
"Play during download" is a key feature of PS4 for digital games, so you don't have to wait hours to play a hot new release -- immediate play is the goal. The game data will be split into multiple chunks and will enable the player to start when the minimum amount of data has been pulled down to the hard disk. Developers will be encouraged to create this minimum package to start players off.
Finally, an official PlayStation App will come to the Android and iPhone platforms. The app will also work as a second screen for PS4 games (Smartglass?!).




Chris Norden, Senior Staff Engineer, gave a developer overview of the PS4 (http://www.destructoid.com/tag.phtml?t=PS4) this morning at GDC 2013, with a section covering the controller and camera specifically.
Those belly button-looking sticks? Norden says that the analog sticks are tightened up and are more precise than the PS3. Even the top surface material has changed, though he didn't disclose the material used.
The gyrometer is also more precise than the DualShock 3 or even the Vita (http://www.destructoid.com/tag.phtml?t=PS%20Vita), and the touchpad has a tactile click. It sports a 1920 x 900 resolution, and gestures are supported. Sony suggest UI navigation, cursors and more for this pad. Additionally, the light bar for the controller is always on. It replaces port numbers on the top of the DualShock 3, and can be seen by the new camera as an identifier.
A mono speaker is included on the controller as well, streaming audio directly from the PS4. A headset and mic are included in every box. The port at the bottom of the controller is used for voice chat with this mic.
L1 and R1 are digital buttons, as are the action buttons. Inside, there's one "small" and one "large" motor, so expect some "cool effects" according to Sony.
R2 and L2 can now sit on a table so they're not pushed when you lay them down. They're a curved design with a smooth throw and linear output. Interestingly, PS4 controllers can be charged when connected even when the system is in standby mode.
http://www.destructoid.com/ul/249816-ps4-controller-and-cameras-fully-detailed-at-gdc/SE-620x.jpg
The camera is all about enhancing the PS4 experience. It works in conjunction with the controller, says Norden. There's two cameras inside running at 1280 x 800, 12 bits/pixel, running at 60Hz. It has an 85 degree wide angle view. There's even a 3-axis accelerometer/ tilt sensor inside. A four microphone array will pick up voice and sound, and there's a dedicated port for it -- an exclusive SCE connector (so no PC connectivity it seems!).
HD wide-angle video, PS Move support, and speech recognition are all supported with this camera. Sony suggest using the camera to create easy walkthrough videos, and developers could use it to log people into the game quickly. They like the idea of people leaning in a racing game, or leaning to peek your head around the corner in an FPS.
Camera-only use can be likened to Eyetoy type games -- for PS Move use, it works better than the PS3 camera -- better tracking and sensing were mentioned.




Chris Norden, Senior Staff Engineer, gave a developer overview of the PS4 (http://www.destructoid.com/tag.phtml?t=PS4) this morning at GDC 2013. He talked about the PS4 user experience, which they're calling Connected UX. The thought process behind Connected UX is that everything and everyone is...well...connected!
Norden quickly touched on the five key principles of Connected UX. He says that it's to be simple to use, and should be immediate. Social connectivity is also a key component, as is integration with the PlayStation Vita (http://www.destructoid.com/tag.phtml?t=PS%20Vita), mobile and other plantforms are also a goal. Finally, a personalized experience is important to Sony for the PS4.
No images were shown of this system, so expect to hear more closer to E3 this year!



Chris Norden, Senior Staff Engineer, gave a developer overview of the PS4 (http://www.destructoid.com/tag.phtml?t=PS4) this morning at GDC 2013. This is all very tech-y and intended for developers, but here is some of what was covered for you smarter readers:
As we've heard earlier this year (http://www.destructoid.com/sony-shows-off-unreal-engine-4-during-the-ps4-event-246141.phtml), the PS4 will use a state-of-the-art 64-bit x86 architecture with 8 cores and 8 hardware threads.
Game makers can expect to use a DirectX 11.1+ feature set with added custom features, an asynchronous architecture, and a 800mhz clock for the main processor sporting nearly two teraflops. The expanded shader from PS3 is now called PlayStation Shader language, and it allows features beyond DirectX 11 and OpenGL 4.0.
There's also 8GB of GDDR5 memory -- this is a very high end graphics memory only usually found on graphics card. This is extremely fast stuff -- much faster than what's probably in your gaming PC.
An optical Blu-ray media drive with dual layer support and a "very large" hard disk will be what we'll play our games from. If it sounds good to you, it probably sounds great for developers.



http://www.destructoid.com/ps4-friends-system-sharing-and-ui-detailed-at-gdc-249821.phtml
http://www.destructoid.com/ps4-controller-and-cameras-fully-detailed-at-gdc-249816.phtml
http://www.destructoid.com/ps4-user-experience-is-called-connected-ux-249813.phtml
http://www.destructoid.com/ps4-overview-at-gdc-covers-tech-hardware-specs-249814.phtml
2013-03-27 22:28:00

Author:
Rabid-Coot
Posts: 6728


We had the opportunity to ask the heads of some of Sony's most high-profile in-house development studios, including Naughty Dog and Sucker Punch, what they thought of the PlayStation 4. Their answers speak to their enthusiasm for a system that should give developers a lot of power and flexibility.
http://media1.gameinformer.com/imagefeed/featured/square-enix/crystaldynamics/crystalfeature/evanwells610.jpg
Evan Wells, Co-President, Naughty Dog (Uncharted Series, The Last of Us)
What's your initial reaction to what Sony announced about its new console? What is most exciting to you as a game developer?
Of course, it's likely that you'll consider me a little biased but I was very excited by what Sony had to announce with PS4. As a developer, the best thing about it is the simple but powerful architecture of the hardware. Being built like a high-end PC means that development is going to be much less complicated and very familiar to a much wider range of game maker, meaning we're going to see a greater number of and even more diverse games on the platform.
In general, what kinds of things will the new console allow you to do as a game designer that you couldn't do on the last generation of systems?
The emphasis on social interaction and connectedness to other devices really is very interesting and may have technically been possible on past generations of hardware, but developers have not really embraced it the way that PS4 is going to encourage and easily allow them to do. Gamers are the most enthusiastic fans there are out there, and they want to engage with each other and their favorite games even when they aren't in their living room. Being able to reach out to friends, challengers, or even just continue to further your personal progress in a game through a mobile device is going to keep players connected and challenge us as game designers to feed their voracious appetites.
How excited are you about the new interface technology? Do you see some interesting possibilities for it?
Yeah, the touchpad is very cool, and amazingly intuitive. We've played a number of demos that have come up with very imaginative uses for it. The stereo camera also works extremely well and can track a lot of interesting things about the players in the room. It's exciting to think of the game experiences that open up when you have a greater number of interface options beyond a couple of analog sticks.
What do you think about some of the new online and/or cloud services Sony announced?
I'm really fascinated by the idea of being able to stream live gameplay to other players and especially be able to upload clips of the history of what you've been playing at the push of a button. I know I've personally wished I could show someone else something amazing (or ridiculous) that just happened in a game I was playing, but the moment had passed. Now I'll be able pull up the last several minutes of what I was playing, pick the moment I was looking for and send it off.

http://media1.gameinformer.com/imagefeed/featured/sony/infamous/secondson/InfamousSS610.jpg
Nate Fox, Game Director, Sucker Punch Productions (Infamous: Second Son, Sly Cooper Series)
What's your initial reaction to what Sony announced about its new console? What is most exciting to you as a game developer?
I think the obvious thing is to get psyched about is the GPU [and] 8GB of fast memory, etc. But in truth, I really love the changes to the controller. It's the way players interact with our work, so it's really exciting to see the progress on the sticks, triggers, and the touchpad. All of it lets us make games that are more immersive and lets the players be more expressive in the game world.
In general, what kinds of things will the new console allow you to do as a game designer that you couldn't do on the last generation of systems?
We chose to set our game in Seattle this time, in part because we thought we could do rainy, reflective streets and atmospherics in a way that we never could do well on the previous generation hardware. Things we had to create work-arounds for, we can do for real this time.
How excited are you about the new interface technology? Do you see some interesting possibilities for it?
I'm really excited - it was my answer to your first question! The touchpad and the light bar are both going to open up new avenues for game makers to explore. Even simple actions like choosing from a list of items can be dramatically better with touch UI - so I think we'll see improvements in basic functionality as well as all new interactions using these features.
What do you think about some of the new online and/or cloud services Sony announced?
We're excited about the convergence of the PSN with all the leading social networks. I'm active on Twitter and Facebook, and I want my PSN universe to be a part of that. We are also really intrigued by the ability of streaming content from the console to other devices - that opens up some incredible collaborative possibilities for game makers to explore. Fun times!

http://media1.gameinformer.com/imagefeed/featured/sony2013/guerrillagames/killzone/shadowfall/kzsf2.27610.jpg
Steven ter Heide, Game Director, Guerrilla Games (Killzone: Shadow Fall, Killzone Series)
What's your initial reaction to what Sony announced about its new console? What is most exciting to you as a game developer?
[It's] very exciting, especially since we've been part of PS4 development for a long while now. We've never felt closer to the fire.
It truly is a game console designed for gamers and game developers. Being able to contribute to the design of both the platform and its services has been great. Its specifications seem to be perfectly balanced. Its features are intended to make it easier for developers to make games, and for gamers to enjoy and share their experiences. PS4 seems to be the culmination of everything we've learned about games and making games in the last decade, and Sony is putting all of that knowledge and experience in a box.
Oh, and being able to create a launch title for this console with Killzone: Shadow Fall has been a proposition too tempting to pass up. Creating a launch title is definitely keeping the team busy, but overall, it's an extremely exciting and rewarding opportunity for the studio.
In general, what kinds of things will the new console allow you to do as a game designer that you couldn't do on the last generation of systems?
Even though core game experiences can be created on all sorts of platforms, being able to bring to life fantasy worlds that feel alive and respond to you is fantastic and adds a dimension to the gameplay. Creating this isn't new in and of itself, but the amount of things we're able to do and the fidelity we're able to do this at is. We can push the boundaries just a little bit further, creating more immersion and a richer experience overall.
For the first time we have been able to create a vibrant world where you will encounter and interact with civilian life, offer more player mechanics to deal with different situations and do all of this at a higher fidelity than we've been able to do before, while keeping pretty much everything we had in terms of combat experience. Thanks to this, Killzone: Shadow Fall will offer new gameplay opportunities in a compelling setting.
On top of that, because the platform is easier to develop for, we can bring more talent onto the platform to create new and exciting ideas and content.
How excited are you about the new interface technology? Do you see some interesting possibilities for it?
We are very excited about the new controller, it is a great controller for FPS's with much improved thumbsticks, less lag, outward curved triggers, and the fact that it simply feels fantastic makes it a more natural extension of you. And of course, we'll be putting the additional functionality to good use as well, but more on that later.
What do you think about some of the new online and/or cloud services Sony announced?
I think a lot of the excitement comes from the services-- from fixing things like background updates, suspend and resume, or making it easy to sample games, to more exciting features such as sharing. What I really like about these features is that they are implemented on a system level, and it simply works for all games. It's not a single developer coming up with a cool feature, it's something that can be expanded upon from a system level. Being able to share content is fairly fundamental. Again, it may sound simple. But it's what I did when I was 14, talking to the other kids in school and describing this awesome moment that happened to me in this game. I can now share these moments in a very visual way.
In general, what I am most happy about is how forward looking the console is, by not simply creating a more powerful machine, but by carefully looking at how people are consuming their content, and sharing it with their friends.

http://media1.gameinformer.com/imagefeed/featured/sony2013/playstation4/reveal/DriveClub610.jpg
Matt Southern, Game Director, Evolution Studios (Drive Club, MotorStorm Series)
What's your initial reaction to what Sony announced about its new console? What is most exciting to you as a game developer?
We're in a slightly better - cooler - position because we've been involved in shaping the console from day one. So, the things we were most vocal about - the social focus, the new controller, and the power needed to deliver the audio-visuals we wanted - have got us all really excited.
In general, what kinds of things will the new console allow you to do as a game designer that you couldn't do on the last generation of systems?
The world has changed enormously since PS3 launched - when MotorStorm came out nobody was permanently connected like they are now, and the sheer variety of games and ways we access them has been revolutionized. As Mark Cerny said, PS3 did a **** good job of embracing these changes mid-lifecycle, but PS4 is built to live in this world and adapt to even more change. As a developer we now make cool, fluid, evolving services properly for the first time. Our studio name has never been more appropriate.
How excited are you about the new interface technology? Do you see some interesting possibilities for it?
I love how the DualShock 4 is simultaneously a radical new interface device and a continuation of a design classic. We're already researching how the controller can offer new ways to interact, and I'm sure we'll see some unprecedented gameplay memories being created by both AAA and esoteric indie titles as they get to grips with what the controller, camera, and front-end can bring to life.
What do you think about some of the new online and/or cloud services Sony announced?
Dave Perry basically said we can look forward to tapping into the entire PlayStation catalogue. That alone is amazing, but I'm really excited to see how players can help each other in real-time over the cloud. Downloading trials and games at home whilst I'm in the office will also allow for big AAA games to have the levels of accessibility that smaller downloads do, and this is really important.



http://www.gameinformer.com/b/features/archive/2013/03/27/sony-developers-weigh-in-on-playstation-4.aspx#.UVNmD4Phu7c.twitter
2013-03-29 00:21:00

Author:
Rabid-Coot
Posts: 6728


http://www.joystiq.com/2013/05/29/rumor-sony-making-remote-play-mandatory-with-ps4/

So, all PS4 games must be able to be played on Vita, it seems? Well, Remote Play. INTERESTING
2013-05-29 23:07:00

Author:
RockSauron
Posts: 10882


http://www.joystiq.com/2013/05/29/rumor-sony-making-remote-play-mandatory-with-ps4/

So, all PS4 games must be able to be played on Vita, it seems? Well, Remote Play. INTERESTING

I wish that they would instead make an app that reads what games you have on your PS4 and let you play them.
2013-05-29 23:27:00

Author:
amoney1999
Posts: 1202


I wish that they would instead make an app that reads what games you have on your PS4 and let you play them.

Ok, so I'm confused. Why? You'll be able to play PS4 games on the Vita in your house via the PS4 and away from your house via the internet, so what would be the point in making an app that lets you do the same?
2013-05-31 09:22:00

Author:
GribbleGrunger
Posts: 3910


Ok, so I'm confused. Why? You'll be able to play PS4 games on the Vita in your house via the PS4 and away from your house via the internet, so what would be the point in making an app that lets you do the same?

Wait, you can remote play PS4 games over 3G? or is it just WiFi?
2013-06-01 04:26:00

Author:
ConverseFox
Posts: 2333


Just wondering, are you all sure that it is Remote Play over Wifi... in order for it to work properly without any lag I'd imagine they would want something a little more stable than Wifi. I used it a few times on the PSP... it wasn't very good. Perhaps the functionality for the PS4 to sort of become a router so that the Vita is connecting directly to the PS4, rather than indirectly through Wifi? Just a thought.

EDIT: I should really learn to read...

Seriously cannot wait for e3 though. I can't see myself switching to MS really but from the rumours, they will have a very impressive showing. I just hope the PS4 can match it. $1 billion spent on games by Microsoft. The cloud gaming and 300,000 servers I couldn't care less about... I can't see it actually being all that useful. And it seems the PS4 is the more powerful console. I just hope the games are there to back it up. I have a feeling MS are gonna come out guns blazing.
2013-06-01 07:54:00

Author:
Burrich
Posts: 1018


http://www.joystiq.com/2013/05/29/rumor-sony-making-remote-play-mandatory-with-ps4/

So, all PS4 games must be able to be played on Vita, it seems? Well, Remote Play. INTERESTING
Does that mean I'll have a reason to play my Vita again? :O


Seriously cannot wait for e3 though. I can't see myself switching to MS really but from the rumours, they will have a very impressive showing. I just hope the PS4 can match it. $1 billion spent on games by Microsoft. The cloud gaming and 300,000 servers I couldn't care less about... I can't see it actually being all that useful. And it seems the PS4 is the more powerful console. I just hope the games are there to back it up. I have a feeling MS are gonna come out guns blazing.
Err, really? I heard too many negative things about the Xbone, unlike the 360, which I got like years after it came out, I don't really plan on getting an Xbone ever.
2013-06-01 19:58:00

Author:
TheUltraDeino
Posts: 1274


Err, really? I heard too many negative things about the Xbone, unlike the 360, which I got like years after it came out, I don't really plan on getting an Xbone ever.

I think it's a bit early to call it. Yes there are a few annoying things but I think they might have been blown out of proportion by bad communication. At the end of the day it's all about the games so we'll just have to wait and see what e3 brings .
2013-06-01 20:19:00

Author:
Burrich
Posts: 1018


I think it's a bit early to call it. Yes there are a few annoying things but I think they might have been blown out of proportion by bad communication. At the end of the day it's all about the games so we'll just have to wait and see what e3 brings .

The Xbone;

- Requires you to connect online atleast once a day, or you will not be able to play your games... so, online is required.
- Requires Kinect 2 to be plugged in at all times. This high-powered camera has thermal sensors, and microsoft has put down patents to charge users extra if more then a certain number of people are watching a movie while using the Xbone.
- They have ALSO put patents for the Kinect to analyze the users actions, in order to better suit advertising for the user.
- Microsoft has signed an agreement with the NSA, to allow them access to users information (a similar thing has recently happened with google, too.)
- The used game program is owned entirely by MS... and as such, prices may never drop. It might as well not exist. Used game fees for Stores may be as high as 35 british pounds per game license.
- Kinect 2 is always on standby, and the microphone can pick up data when the system is off.

http://www.geekwire.com/2012/happy-sad-microsoft-system-target-ads-based-emotional-state/
http://www.craveonline.com/gaming/articles/506999-used-xbox-one-games-come-with-52-fee
http://www.gamepolitics.com/2013/05/28/german-commissioner-expresses-concern-over-xbox-ones-always-kinect
http://www.computerandvideogames.com/408099/xbox-one-will-require-an-internet-connection-once-every-day/

If you want anymore detailed sources, just ask.

Even if it had the best games in the world, I am not interested.
2013-06-01 20:31:00

Author:
theswweet
Posts: 2468


The Xbone;

- Requires you to connect online atleast once a day, or you will not be able to play your games... so, online is required.
- Requires Kinect 2 to be plugged in at all times. This high-powered camera has thermal sensors, and microsoft has put down patents to charge users extra if more then a certain number of people are watching a movie while using the Xbone.
- They have ALSO put patents for the Kinect to analyze the users actions, in order to better suit advertising for the user.
- Microsoft has signed an agreement with the NSA, to allow them access to users information (a similar thing has recently happened with google, too.)
- The used game program is owned entirely by MS... and as such, prices may never drop. It might as well not exist. Used game fees for Stores may be as high as 35 british pounds per game license.
- Kinect 2 is always on standby, and the microphone can pick up data when the system is off.

http://www.geekwire.com/2012/happy-sad-microsoft-system-target-ads-based-emotional-state/
http://www.craveonline.com/gaming/articles/506999-used-xbox-one-games-come-with-52-fee
http://www.gamepolitics.com/2013/05/28/german-commissioner-expresses-concern-over-xbox-ones-always-kinect
http://www.computerandvideogames.com/408099/xbox-one-will-require-an-internet-connection-once-every-day/

If you want anymore detailed sources, just ask.

Even if it had the best games in the world, I am not interested.
Game stores should include tin foil on every Xbox One purchase.
2013-06-01 20:55:00

Author:
gdn001
Posts: 5891


TLDR in bold


The Xbone;

- Requires you to connect online atleast once a day, or you will not be able to play your games... so, online is required.
Unfortunate for those without any internet but not really a problem if only reason is to confirm games have not been activated on another machine.
- Requires Kinect 2 to be plugged in at all times. This high-powered camera has thermal sensors, and microsoft has put down patents to charge users extra if more then a certain number of people are watching a movie while using the Xbone.
Silly idea IMO and I don't think it will see the light of day
- They have ALSO put patents for the Kinect to analyze the users actions, in order to better suit advertising for the user.
I read emotions rather than actions. Still while I see that some will see it as an invasion of privacy, I actually think it's kinda cool. Tho I disagree with ads in a subscription service.
- Microsoft has signed an agreement with the NSA, to allow them access to users information (a similar thing has recently happened with google, too.)
???
- The used game program is owned entirely by MS... and as such, prices may never drop. It might as well not exist. Used game fees for Stores may be as high as 35 british pounds per game license.
I think this is being interpreted the wrong way. I think the fee will only be for games which you wish to keep activated on your console and still sell.
- Kinect 2 is always on standby, and the microphone can pick up data when the system is off.
Potential for nefarious use. Beginning of Skynet. Need to be able to turn off if you want. Not a problem if you can turn off. How many films have I seen where someone says "Lights" and the lights in the house come on... it's kinda cool really.

Heh, cheers for the summary.

The online required thing honestly I think is a mistake if they stick with it. There are many people worldwide that don't have internet and I think doing away with these people is a bad idea. Then again, gamers in general are online a lot of the time whether it is playing a game, surfing a forum, reading a review or whatever. So while I don't agree with it, I don't think it's that big of a deal. It allows them to prevent people from buying a load of games, installing them, disconnecting from the internet and selling them to someone else while still being able to play the games. I believe that is the main function of the once-a-day online, to deactivate the games that have been sold to a third-party. I'll talk about it more in a minute.

The patents to charge users based on number of people I doubt will ever actually come into effect. I'm trying to come up with something that would represent their stance and reasoning for it. Like tournaments and stuff maybe? Or playing in a public venue... Kinda strange. I disagree with the idea and can't understand their reasoning.

Analyse user actions... again trying to understand this. How can an action in front of a camera in this setting influence advertising. Like if you're wearing a Basketball jersey it will pick up on that and show basketball ads? If that's the kinda thing they're talking about then I'm in two minds. One, it's kinda cool, makes me think of Minority Report when the guy goes into the clothes shop and it recommends clothes for him. Two, I dislike ads but think they are a necessary evil to earn revenue though disagree with their use in a subscription based service such as Xbox Live. Three, slight feeling of invasion of privacy... I never game naked but want the freedom to do so.

Those two things are patents and many, many, many patents never come to fruition.

I've heard nothing about the NSA thing so need more info on that.

The used game fee. A point that really needs to be cleared up by Microsoft. If it is what I think it is, then I believe it is fair except for one caveat. I believe that it will be that if you wish to keep the game installed and be able to play it and allow a third-party to also install the disc and play it then you have to pay a fee. If that is the case I don't have a problem with it... except when dealing with a family. If, for instance, two brothers live at home, they would both have to have a copy of the game to play it using each of their gamertags. That, to me, is ridiculous. I think any user on a console with the game activated should be able to play it without any restrictions. Multiple consoles? I agree with having to deactivate one in order to activate the other. Does Steam not work in this way? It eliminates the need for a disc while retaining the idea of one purchased copy being one usable copy. If you think about it, it also gives a lot of freedom, the ability to start-up any game in your collection without needing the disc... discs would just be your copy when you wish to deactivate and sell it.

Kinect 2 on standby. I think this had been completely blown out of proportion. I think it will only register specific terms that you say to activate the console. While the potential for wrong-doing with such a device is massive, I don't think it will be put to any nefarious use. Still, it is concerning to an extent and it definitely does rub me the wrong way, especially if you can't deactivate it. If it can be deactivated and it only listens for "Xbox....." statements then I see no real problem. Though still... it may give me nightmares of the beginning of Skynet...

Just being the devil's advocate... I'm quite a Sony fanboy, haven't touched my 360 in months (since someone hacked my account, stole my MS Points and MS support were less that helpful...)

One thing I will say, Microsoft's PR has been absolutely dreadful since the conference. And the conference itself kinda sucked... I don't care about TV crap... show me games! Hence, my anticipation for e3 .
2013-06-02 07:17:00

Author:
Burrich
Posts: 1018


Wait, you can remote play PS4 games over 3G? or is it just WiFi?

Yes. This option is already there but it's only used occasionally with the PS3. And remember, the PS4 has Gaikai installed as part of the console which turns the PS4 into a server for the Vita for local play. The Vita and the PS4 were designed alongside each other but the Vita was finished first and so Sony released it first. They're designed for each other (as I always suspected)
2013-06-02 09:45:00

Author:
GribbleGrunger
Posts: 3910


I'd much rather they go back to ps1 days when you just put the disk in and could play right away, what's the point of complicating it by making you download then uninstal and that? if you sell a disk then you can't keep using the game anywho...2013-06-02 11:16:00

Author:
Smudge228
Posts: 533


I'd much rather they go back to ps1 days when you just put the disk in and could play right away, what's the point of complicating it by making you download then uninstal and that? if you sell a disk then you can't keep using the game anywho...

I agree . But this is most probably a publisher driven decision and they also had to something to get rid of the bottleneck of the slow blu-ray read speeds. So they decided to install all games and monitor each install to do both those things. PR-wise they really should have spun it differently saying games wouldn't be slowed down by the read speeds and no need to switch discs and UNFORTUNATELY the caveat is that we'll have to have online to check each install and have a fee for installing on more than one console WHICH IS A PAIN but ultimately will lead to publishers being happy and a more streamlined gaming experience. Hah, maybe I should be in PR... but then retrospective vision is always 20/20.
2013-06-02 11:55:00

Author:
Burrich
Posts: 1018


The problems I have with having to go online every day doesn't just include having bad internet connection, but what if you go on vacation? Are you going to have to lug the Xbone with you and find a TV/power source to hook the console up to? What if you're in the hospital? Are you going to have to get your bud to break into your apartment to turn the console on for the day? And what happens the generation after this one, where MS cuts ties with the Xbone, supportwise. Where will customer service be then when you forgot that one time to go online for that black box, constantly bugging you every single day to go online? Unless I'm interpreting it all wrong, the forced daily online connectivity alone could kill this device.2013-06-02 13:21:00

Author:
Dragonvarsity
Posts: 5208


The problems I have with having to go online every day doesn't just include having bad internet connection, but what if you go on vacation? Are you going to have to lug the Xbone with you and find a TV/power source to hook the console up to? What if you're in the hospital? Are you going to have to get your bud to break into your apartment to turn the console on for the day? And what happens the generation after this one, where MS cuts ties with the Xbone, supportwise. Where will customer service be then when you forgot that one time to go online for that black box, constantly bugging you every single day to go online? Unless I'm interpreting it all wrong, the forced daily online connectivity alone could kill this device.

Firstly regarding the vacation/hospital scenarios, I'm pretty sure that when you turn on your console next, if it's over 24 hours, it will just check to see if it is active on another xbox. I doubt that it will just deactivate the game at any time over 24 hours.

And regarding later and support wise, I'm guessing they will retroactively remove that checking every 24 hours thing and just enable games to be active all the time... and maybe require the disc to be in all the time? Not sure exactly but that's a possibility. But yes it would be a really ****ty move to just disable all games once they stop supporting... I'd imagine it would be very good grounds for suing, so I'm fairly confident they would find a way to remove the check.
2013-06-02 14:04:00

Author:
Burrich
Posts: 1018


You're probably right Burrich. But I would still be worried. What if there is an error with the always online DRM? Or maybe the firmware didn't download properly and is no longer available at a certain date? Or if Microsoft sell the Xbox brand to someone else and then that company goes out of business? All sorts of potential scenarios where you could permanently lose access to your games. It makes me feel very uncomfortable. If the games were cheap then fair enough but they cant have it both ways.2013-06-02 14:55:00

Author:
LieutenantFatman
Posts: 465


Regardless of whether used games are good or bad (it seems reasonable that some of Gamestop's huge second hand margins go to the game developers), I really hate the way they plan to make it work. Yes, if you're playing online games all of the time, you're online anyway, it doesn't seem so bad. But I play single player offline games mostly, I got them new, paid for them, so why shouldn't I be able to play them when my ISP is having problems, or my router broke (both happened to me this year), or there's a bug in a server patch, or Anonymous is hacking the game servers again? We were once locked out of PSN online gaming for months, remember?

And at some point, when users have dwindled and no longer weigh up to the costs, they will shut down the servers. They might release a patch to unlock the games, but then again, they might not. Maybe they'd rather see you rebuy the game on the next platform, like they do with PS1 classics on PSN. Don't rely on the good will of corporations, right now I don't see many game companies releasing the server code so people can keep playing multi-player games after they shut down the server to cut costs. And you can't sue them for it, you've agreed to the game's terms and conditions. Even if they were to promise to unlock the games when the server goes down, at the point of bankruptcy this promise is automatically worthless. I've seen this happen.

My main point is, why should good, paying customers be so affected by measures against "bad" second hand game customers? I don't need this, it doesn't benefit me, so why should I be okay with these limitations? If they want to check for licences whenever online without demanding it, that doesn't bother me. Sure, people might abuse it, but they would be limited to playing offline without DLC, and the system could still remember the game for when they delete it and come online again. This is just like anti-piracy DRM, it should punish the pirates, not the customers.

I really hope the rumours are true and this doesn't happen on the PS4. Otherwise I'm going to have to pass on PS4 and Media Molecule's new games.


The patents to charge users based on number of people I doubt will ever actually come into effect. I'm trying to come up with something that would represent their stance and reasoning for it. Like tournaments and stuff maybe? Or playing in a public venue... Kinda strange. I disagree with the idea and can't understand their reasoning.

This means they can put a maximum number of viewers on all movies/TV you watch. Let's say the maximum is 4, then if you have a bunch of friends over to watch a movie, the camera will see there's more than 4 people and refuse to play the movie unless you pay extra. They might be able to do age verification as well?


Analyse user actions... again trying to understand this. How can an action in front of a camera in this setting influence advertising. Like if you're wearing a Basketball jersey it will pick up on that and show basketball ads? If that's the kinda thing they're talking about then I'm in two minds. One, it's kinda cool, makes me think of Minority Report when the guy goes into the clothes shop and it recommends clothes for him. Two, I dislike ads but think they are a necessary evil to earn revenue though disagree with their use in a subscription based service such as Xbox Live. Three, slight feeling of invasion of privacy... I never game naked but want the freedom to do so.

They want you to hook up your TV signal and watch TV, movies, and whatmore, all through the Xbone. Add to that having an audio/video surveillance camera in your living room 24/7, and all that CPU power that's doing nothing while not gaming, and a mandatory online connection every 24 hours. There are huge possibilities there for profiling user behaviour and selling the information.

To me the worst part of it is that after paying a large sum of money for the console and games, Microsoft has the nerve to squeeze out even more money by selling advertisement space and - after Xbone is released - personal information. Sure, internet ad companies do something similar, but at least it keeps the internet free. Way to treat your customers, Microsoft.
2013-06-02 16:00:00

Author:
Rogar
Posts: 2284


I find it sadly amusing that most big game/console publishers have a "this may have happened to them but won't happen to me" mentality.

Exhibit one: Assassin's Creed 2 required always online, Ubisoft had to remove the requirement to redeem themselves;
Exhibit two: Diablo 3 required always online, was almost a failure (if not);
Exhibit three: SimCity required always online. Gamers complained as soon as it was revealed, many refunded the game after finding out they couldn't play.

And yet the publishers keep trying (and failing) to shove always online into their products. If this keeps up I might give up on gaming (but not before GTA V :3 )
2013-06-02 18:11:00

Author:
gdn001
Posts: 5891


I was hoping for a rebuttal - don't see much real debate on these forums anymore. Glad to see that some of LBPC's old spunk still resides. My comments in bold.



Heh, cheers for the summary.

The online required thing honestly I think is a mistake if they stick with it. There are many people worldwide that don't have internet and I think doing away with these people is a bad idea. Then again, gamers in general are online a lot of the time whether it is playing a game, surfing a forum, reading a review or whatever. So while I don't agree with it, I don't think it's that big of a deal. It allows them to prevent people from buying a load of games, installing them, disconnecting from the internet and selling them to someone else while still being able to play the games. I believe that is the main function of the once-a-day online, to deactivate the games that have been sold to a third-party. I'll talk about it more in a minute.

While I am a very connected individual, I know many that prefer to bring there systems where they go - and the places they go might not have reliable internet.

An example of this being an issue - well, a good portion of Xbox sales came from the armed forces. Stationed overseas, they are usually provided with internet access, but this isn't always the case. If they are going to be in a place with no internet, this means they will not be able to play their games.

The patents to charge users based on number of people I doubt will ever actually come into effect. I'm trying to come up with something that would represent their stance and reasoning for it. Like tournaments and stuff maybe? Or playing in a public venue... Kinda strange. I disagree with the idea and can't understand their reasoning.

The reasoning is quite simple, actually; there is already a precedent for allowing people to watch movies in a public or private setting. The MPAA and other institutions see the sale of a DVD as a family license - only a few people should be able to watch it at a time. They do not want you to be inviting over the whole neighborhood for a movie night - that, to them, is lost sales as well as a violation of EULA. I do not agree with this, but this is how laws are actually written in the US at the current time - if there is more then a certain number of people watching a movie, then they will be charged.

Analyse user actions... again trying to understand this. How can an action in front of a camera in this setting influence advertising. Like if you're wearing a Basketball jersey it will pick up on that and show basketball ads? If that's the kinda thing they're talking about then I'm in two minds. One, it's kinda cool, makes me think of Minority Report when the guy goes into the clothes shop and it recommends clothes for him. Two, I dislike ads but think they are a necessary evil to earn revenue though disagree with their use in a subscription based service such as Xbox Live. Three, slight feeling of invasion of privacy... I never game naked but want the freedom to do so.

Computers are a wonderful thing... and so is the cloud. The combination of the two makes it easy for the system to recognize certain symbols, and categorize them as needed. It is very much an invasion of privacy, and if they are going to be using it for ads, what else would they potentially use your information for? It is a very slippery slope, and while that would be a fallacy, Microsoft is not the type of company that should be given the benefit of the doubt. This is part of the reason I only have a facebook because there are things that require me to do so.

Those two things are patents and many, many, many patents never come to fruition.

True, but Microsoft is one of the few companies that acts on their patents very frequently.

I've heard nothing about the NSA thing so need more info on that.

It's part of an action towards a variety of companies with an internet presence. Google has recently been forced to comply with similar demands. http://www.reddit.com/r/technology/comments/1fegxk/judge_orders_google_to_comply_with_fbis_secret/

The used game fee. A point that really needs to be cleared up by Microsoft. If it is what I think it is, then I believe it is fair except for one caveat. I believe that it will be that if you wish to keep the game installed and be able to play it and allow a third-party to also install the disc and play it then you have to pay a fee. If that is the case I don't have a problem with it... except when dealing with a family. If, for instance, two brothers live at home, they would both have to have a copy of the game to play it using each of their gamertags. That, to me, is ridiculous. I think any user on a console with the game activated should be able to play it without any restrictions. Multiple consoles? I agree with having to deactivate one in order to activate the other. Does Steam not work in this way? It eliminates the need for a disc while retaining the idea of one purchased copy being one usable copy. If you think about it, it also gives a lot of freedom, the ability to start-up any game in your collection without needing the disc... discs would just be your copy when you wish to deactivate and sell it.

It is basically steam, except that Microsoft controls what prices the games will be set at. As my previous source on this manner stated, Microsoft requires a fee, that regardless of the popularity of the game... is the same. While it is probably still under discussion what the exact price will be, as the source mentions - $52 seems the best bet. If the price the store has to pay for each game is so high, this means that used games simply cease to exist. If Microsoft owns the market, the price will not change unless Microsoft wills it. I would imagine publishers have some say, but how much?

Steam works, because there is still competition. GOG, GMG, Amazon, even god-awful Origin. Yes, you can't sell your games... but because of the competition between the different vendors, prices stay low. This is why, even though I generally like Valve, I would not wish them to have full control of the PC market.

Since the Xbone has no competition amongst it's own sales, this obviously does not work the same way steam does.

Kinect 2 on standby. I think this had been completely blown out of proportion. I think it will only register specific terms that you say to activate the console. While the potential for wrong-doing with such a device is massive, I don't think it will be put to any nefarious use. Still, it is concerning to an extent and it definitely does rub me the wrong way, especially if you can't deactivate it. If it can be deactivated and it only listens for "Xbox....." statements then I see no real problem. Though still... it may give me nightmares of the beginning of Skynet...

As mentioned, it is always in atleast standby - while in-game, developers can turn it off, but otherwise not. Even if it only responds to "Xbox" commands, the previous patent implies that it may pick up other sounds as well, and save them. This is part of the reason that I do not use Skype to discuss anything serious... it does a similar thing.

Just being the devil's advocate... I'm quite a Sony fanboy, haven't touched my 360 in months (since someone hacked my account, stole my MS Points and MS support were less that helpful...)

One thing I will say, Microsoft's PR has been absolutely dreadful since the conference. And the conference itself kinda sucked... I don't care about TV crap... show me games! Hence, my anticipation for e3 .

Fair enough. Considering that I have good knowledge that the Xbone simply runs a modified Win8, I'll probably wait for the unofficial api's for Windows to play the Xbone games. Already got a gaming rig that is higher specced then the Xbox.

Once again, thanks for actually defending your stance. I'd also like to add that Rogar has some very good points as well!
2013-06-02 18:23:00

Author:
theswweet
Posts: 2468


... Isn't this the PS4 thread, not the XB1 one? there's an Xbox 1 thread already, shouldn't you argue there? 2013-06-02 18:28:00

Author:
RockSauron
Posts: 10882


... Isn't this the PS4 thread, not the XB1 one? there's an Xbox 1 thread already, shouldn't you argue there?

My favorite part of the Wii U is the gamepad!
2013-06-02 18:29:00

Author:
TheUltraDeino
Posts: 1274


My favorite part of the Wii U is the gamepad!

But I can already do that with my Vita! Why did I buy a Wii U ._.
2013-06-02 18:31:00

Author:
theswweet
Posts: 2468


But I can already do that with my Vita! Why did I buy a Wii U ._.
I like the Evoque because of its futuristic look, but my favorite Land Rover is still the Freelander!
2013-06-02 18:42:00

Author:
gdn001
Posts: 5891


http://i.imgur.com/iJgqRWP.png


Playstation?4 camera may be required and is sold seperately.



via http://www.neogaf.com/forum/showthread.php?t=574241
2013-06-02 19:00:00

Author:
Rabid-Coot
Posts: 6728


http://i.imgur.com/iJgqRWP.png



via http://www.neogaf.com/forum/showthread.php?t=574241

And as such, Sony wins my vote.
2013-06-02 19:05:00

Author:
theswweet
Posts: 2468


Playstation?4 camera may be required and is sold seperately.

A controller may also be required and is quite often sold separately =p

All that says is that you don't need to buy a new console if you need a new camera... maybe...
2013-06-02 19:06:00

Author:
ForgottenEnigma
Posts: 1414


Pro - Keeps costs down.
Con - Non bundled items normally get poor support.
2013-06-02 19:07:00

Author:
Rabid-Coot
Posts: 6728


Pro - Keeps costs down.
Con - Non bundled items normally get poor support.

Pro - I don't have a high-powered camera collecting info on me.
2013-06-02 19:12:00

Author:
theswweet
Posts: 2468


Pro - I don't have a high-powered camera collecting info on me.

B But... The XboxOne Cam loves you <3 Which is why it never takes it's eye off of you... ever...
2013-06-02 19:25:00

Author:
Lord-Dreamerz
Posts: 4261


What's your favourite pony mine is applejack2013-06-02 19:26:00

Author:
flamingemu
Posts: 1872


What's your favourite pony mine is applejack

Moonbutt is best pone.
2013-06-02 19:29:00

Author:
theswweet
Posts: 2468


Moonbutt is best pone.
Moonmoon is best pon3.
2013-06-02 19:30:00

Author:
flamingemu
Posts: 1872


is best pon3.

Which reminds me. I'd still like to see a Patapon game for PS3 or PS4 someday... *mew
2013-06-02 19:32:00

Author:
Lord-Dreamerz
Posts: 4261


Which reminds me. I'd still like to see a Patapon game for PS3 or PS4 someday... *mew

Yeah.

Great series... would love to see it continued.
2013-06-02 19:43:00

Author:
theswweet
Posts: 2468


Will PS4 not be black please ;-; I would love an orange and pink version.2013-06-02 19:48:00

Author:
flamingemu
Posts: 1872


Will PS4 not be black please ;-; I would love an orange and pink version.

From what we saw in the teaser, it will most likely be black
2013-06-02 19:53:00

Author:
TheUltraDeino
Posts: 1274


Exhibit one: Assassin's Creed 2 required always online, Ubisoft had to remove the requirement to redeem themselves;


Really? But it had absolutely zero multiplayer!


From what we saw in the teaser, it will most likely be black

Well I highly doubt it's gonna be orange and pink.
2013-06-02 19:55:00

Author:
Ali_Star
Posts: 4085


Well I highly doubt it's gonna be orange and pink.

I am willing to bet money that it is.
2013-06-02 19:57:00

Author:
flamingemu
Posts: 1872


Well I highly doubt it's gonna be orange and pink.

The PS4 will obviously be Yellow with Blue stripes
2013-06-02 19:58:00

Author:
TheUltraDeino
Posts: 1274


The PS4 will obviously be Yellow with Blue stripes

And is will feel all fluffy like a pillow.
2013-06-02 20:54:00

Author:
amoney1999
Posts: 1202


And is will feel all fluffy like a pillow.
Thing is I would actually buy this
2013-06-02 21:01:00

Author:
flamingemu
Posts: 1872


Sorry to disappoint you, but it's gonna be black and made with plastic and metal. 2013-06-02 21:23:00

Author:
Ali_Star
Posts: 4085


Sorry to disappoint you, but it's gonna be black and made with plastic and metal.
Sorry to be a bit rude here, but you were kinda being a killjoke
2013-06-02 21:32:00

Author:
TheUltraDeino
Posts: 1274


Sorry to be a bit rude here, but you were kinda being a killjoke

Sorry to be a bit rude, but I'm RockSauron

... Anyway, back on topic before the mods bust up the place

Who'll be watching Sony's E3 conference live? If you are and got steam, is be happy to have a live reaction chat feed
2013-06-02 21:36:00

Author:
RockSauron
Posts: 10882


Sorry to be a bit rude here, but you were kinda being a killjoke

I couldn't take any more of this tomfoolery. This is a serious discussion, people.
2013-06-02 21:36:00

Author:
Ali_Star
Posts: 4085


My favourite thing about E3 is that it looks the same even if you turn the name upside down or flip it horizontally ^w^2013-06-02 21:36:00

Author:
flamingemu
Posts: 1872


Sorry to be a bit rude, but I'm RockSauron

... Anyway, back on topic before the mods bust up the place

Who'll be watching Sony's E3 conference live? If you are and got steam, is be happy to have a live reaction chat feed

School ends on thursday, I'm planning to watch through all of the E3 live conferences except EA, so yeah.
My steam name is, well, it's in my sig and I'm too lazy to actually type it P:
2013-06-02 21:38:00

Author:
TheUltraDeino
Posts: 1274


except EA

Why not? They make quality, totally finished games with great gameplay. What I like about EA is they don't try to get money off you or destroy old game series.
2013-06-02 21:41:00

Author:
flamingemu
Posts: 1872


Sorry to be a bit rude, but I'm RockSauron

... Anyway, back on topic before the mods bust up the place

Who'll be watching Sony's E3 conference live? If you are and got steam, is be happy to have a live reaction chat feed

I'll be watching the nintendo direct, but that's pretty much it. I'll catch sony's later. (Or get a synopsis from friends.)
2013-06-02 22:08:00

Author:
theswweet
Posts: 2468


Sorry to be a bit rude, but I'm RockSauron

... Anyway, back on topic before the mods bust up the place

Who'll be watching Sony's E3 conference live? If you are and got steam, is be happy to have a live reaction chat feed

http://i.imgur.com/iidNXl0.jpg

We'll be having the live reaction chat at The Turtle Crew (http://steamcommunity.com/groups/theturtlecrew). The group will be open to everyone to join that day, but if you want to join sooner, add me on Steam and let me know!
2013-06-02 22:12:00

Author:
Testudini
Posts: 3262


Really? But it had absolutely zero multiplayer!
I know, right???
2013-06-02 22:35:00

Author:
gdn001
Posts: 5891


Why not [EA]? They make quality, totally finished games with great gameplay. What I like about EA is they don't try to get money off you or destroy old game series.

I'm extremely hesitant to buy EA games. They're too eager to shut down servers to cut costs (not caring about the money customers spent on games and/or in-game credits), and they won't hesitate to build always online DRM into a single player game and then lie about it being necessary to offload processing power to the cloud (Sim City 5 (http://www.rockpapershotgun.com/2013/04/22/the-power-of-silence-why-the-simcity-story-went-away/)).

Ubisoft is also on my danger list, but Watchdogs is tempting. If they don't do anything foolish like an always online requirement I'll probably get that. Question is, do I get the PS3 version or wait until I buy a PS4? (oh, yay, I got this thing back on topic )
2013-06-03 00:18:00

Author:
Rogar
Posts: 2284


Ubisoft is also on my danger list, but Watchdogs is tempting. If they don't do anything foolish like an always online requirement I'll probably get that. Question is, do I get the PS3 version or wait until I buy a PS4? (oh, yay, I got this thing back on topic )
I actually like Ubisoft a bit. Watch Dogs and Rayman Legends are games I'm definitely gonna buy this year. And I also want to get Far Cry 3.
2013-06-03 01:06:00

Author:
TheUltraDeino
Posts: 1274


I'll probably check out Sony, Nintendo Direct, and maybe Microsoft to see if they can either redeem themselves or screw up even more.2013-06-03 01:55:00

Author:
amoney1999
Posts: 1202


http://www.ign.com/articles/2013/06/05/free-to-play-shooter-warframe-coming-to-ps4

Warframe to be a PS4 Launch Title (F2P)
2013-06-05 02:47:00

Author:
RockSauron
Posts: 10882


also just announced: dc universe online and planetside 2 f2p will be available on the system, should be a pretty strong launch considering you needn't pay for any games2013-06-06 11:58:00

Author:
Smudge228
Posts: 533


Touchpad and lightbar tech demo. (http://www.viddler.com/v/944416f2) It's gimmicky, but really cool. Besides the light thingy, the new PS Eye seems to recognize people's faces and limbs really well.2013-06-12 15:08:00

Author:
SnipySev
Posts: 2452


http://www.youtube.com/watch?v=kWSIFh8ICaA&feature=youtu.be2013-06-12 17:37:00

Author:
Lord-Dreamerz
Posts: 4261


So, from what I understand, Sony's stance on DRM is that companies can still do Online passes if they so please.

But Sony and EA have moved away from that, THQ is no more... who still uses online passes?
2013-06-13 03:11:00

Author:
RockSauron
Posts: 10882


So, from what I understand, Sony's stance on DRM is that companies can still do Online passes if they so please.

But Sony and EA have moved away from that, THQ is no more... who still uses online passes?
Bored game publishers.
2013-06-13 03:30:00

Author:
gdn001
Posts: 5891


who still uses online passes?

Ubisoft in Assassins Creed
Warner did in Arkham city
Square nearly did with last years Hitman but bailed at the last minute.
2013-06-13 09:11:00

Author:
Rabid-Coot
Posts: 6728


And the best news of all: some free-to-play games like...

I can only hope that games like LBP & MM's New create game will fall under that too. *mew
2013-06-13 09:28:00

Author:
Lord-Dreamerz
Posts: 4261


I think the reasoning behind that is that they expect you'll be putting money in anyways in order to buy the extra content, unless you want lbp3 to charge you for certain materials I doubt it'll go down this route. good to know I can get planetside 2 for absolutely no charge though, makes me wonder how games like battlefield will sell on ps4 scince theres a free equivalent available from launch.2013-06-13 10:21:00

Author:
Smudge228
Posts: 533


makes me wonder how games like battlefield will sell on ps4 scince theres a free equivalent available from launch.

Battlefield will have a massive marketing push.
2013-06-13 11:27:00

Author:
Rabid-Coot
Posts: 6728


Wait, what happened to my post?2013-06-13 11:35:00

Author:
SnipySev
Posts: 2452


http://www.neogaf.com/forum/showthread.php?t=590796

All the E3 Demos were running on Dev Kits, not High Spec PCs as is usual
2013-06-15 02:46:00

Author:
RockSauron
Posts: 10882


http://www.youtube.com/watch?v=6sf2PMxQTsU&feature=player_embedded2013-06-15 16:37:00

Author:
Rabid-Coot
Posts: 6728


I just hope the fact that everyone will have PS+ now (more or less) won't make Sony stop giving all those good games for it... you know, because they can market online instead of free games. :/2013-06-17 01:32:00

Author:
RockSauron
Posts: 10882


I just hope the fact that everyone will have PS+ now (more or less) won't make Sony stop giving all those good games for it... you know, because they can market online instead of free games. :/


To celebrate the support of PS Plus on the PS4 system, SCEA will offer the #DRIVECLUB PS Plus Edition to PS Plus members which delivers all the authenticity and immersion users would expect from the full #DRIVECLUB experience, in the Instant Game Collection. In addition, one digital title will be rotated each month, including three of the new digital games introduced during the PlayStation E3 press conference, Don’t Starve, Outlast, and Secret Ponchos.

http://www.scei.co.jp/corporate/release/130611c_e.html
2013-06-17 07:46:00

Author:
Rabid-Coot
Posts: 6728


I've Pre-ordered my PS4 along with Watch Dogs! 2013-06-18 10:19:00

Author:
CodemanPSX
Posts: 147


I'm very excited about the console but there will be 1 thing I'll be sad about. The cross-play thing seems like it lasted so short. I know there will be some games for ps3 in the future but what are the odds of it being cross-playable? Unless ps4 somehow has cross-play with vita which I doubt it would happen.2013-06-19 03:16:00

Author:
Sunbunny23
Posts: 995


I'm very excited about the console but there will be 1 thing I'll be sad about. The cross-play thing seems like it lasted so short. I know there will be some games for ps3 in the future but what are the odds of it being cross-playable? Unless ps4 somehow has cross-play with vita which I doubt it would happen.

All PS4 titles will be able to stream to your Vita
2013-06-19 03:43:00

Author:
RockSauron
Posts: 10882


All PS4 titles will be able to stream to your Vita

That doesn't count as cross-play. Streaming is well...Streaming but the cross-play games is the same game made for both ps3 and psVita that you can play online with different platforms. Cross-play/buy/save/controller all seems like a great addition to the ps3 and psVita.
2013-06-19 05:40:00

Author:
Sunbunny23
Posts: 995


I'll be pre-Ordering The Ps4 next month .2013-06-25 22:52:00

Author:
Lbphart3
Posts: 813


Anyone want to make a new site called ps4central.com? XD2013-06-29 00:47:00

Author:
RockSauron
Posts: 10882


Anyone want to make a new site called ps4central.com? XD

Apparently I'm supposed to reply here :kz:

I will definitely be getting a PS4 at some point even if not straight away and I would be happy to do ps4central.notdotcom with you (can't do this without you rocky) yeah.
2013-07-02 21:11:00

Author:
ARD
Posts: 4291


Apparently I'm supposed to reply here :kz:

I will definitely be getting a PS4 at some point even if not straight away and I would be happy to do ps4central.notdotcom with you (can't do this without you rocky) yeah.


Anyone want to make a new site called ps4central.com? XD

If you guys are actually serious, I'd be willing to help or something.
2013-07-03 00:06:00

Author:
theswweet
Posts: 2468


If you got at least 150 bucks to buy the domain, that'd be great2013-07-03 19:35:00

Author:
RockSauron
Posts: 10882


In a little under 9 hours the Playstation Gamescom conferance will start. You can watch it here http://gamescom.eu.playstation.com/ and probably in a few other places. Expect New games, updates on known games and release dates for the console.2013-08-20 09:06:00

Author:
Rabid-Coot
Posts: 6728


http://www.ign.com/articles/2013/09/19/sony-plans-to-launch-gaikai-ps3-library-in-2014

Gaikai will launch sometime in 2014.

So seems like it'll be the Netflix for PS3 games. Interesting...
2013-09-19 13:50:00

Author:
RockSauron
Posts: 10882


I will get one when I have 100% completion in Skyrim, GTA V and L.A. NOIRE. Haha, I am such a cheat. The price is probably quite low by then.2013-09-23 13:16:00

Author:
FreeAim
Posts: 2462


I will get one when I have 100% completion in Skyrim, GTA V and L.A. NOIRE. Haha, I am such a cheat. The price is probably quite low by then.

Dude, the ps6 will probably be out by then
2013-09-23 20:51:00

Author:
TheUltraDeino
Posts: 1274


http://blog.us.playstation.com/2013/09/24/playstation-and-taco-bell-a-chance-to-win-ps4-before-november-15th/

Americans can win PS4 from Taco Bell.
2013-09-24 15:01:00

Author:
RockSauron
Posts: 10882


http://blog.us.playstation.com/2013/09/24/playstation-and-taco-bell-a-chance-to-win-ps4-before-november-15th/

Americans can win PS4 from Taco Bell.

Kinda like how people last year could win a Vita from Taco Bell?
2013-09-24 22:20:00

Author:
amoney1999
Posts: 1202


http://blog.us.playstation.com/2013/09/24/playstation-and-taco-bell-a-chance-to-win-ps4-before-november-15th/

Americans can win PS4 from Taco Bell.

No thanks, I don't eat video game consoles
2013-09-25 01:01:00

Author:
TheUltraDeino
Posts: 1274


Well.. looks like I'm going to taco bell soon..2013-09-25 01:15:00

Author:
ConverseFox
Posts: 2333


For my European friends who want a launch PS4 and Killzone:

http://blog.eu.playstation.com/2013/09/26/killzone-shadow-fall-ps4-bundles-unveiled/
2013-09-26 19:38:00

Author:
RockSauron
Posts: 10882


For my European friends who want a launch PS4 and Killzone:

http://blog.eu.playstation.com/2013/09/26/killzone-shadow-fall-ps4-bundles-unveiled/

I just got the email from Game.co.uk asking if I wanted to upgrade to one of six offers.

Went for the one with shadowfall, the extra controller and the camera cause it is the best value... thanks for giving a heads up here though as without it I might not have checked my email.
2013-09-27 12:50:00

Author:
ForgottenEnigma
Posts: 1414


*Price for PS4 in Brazil revealed* (http://www.ign.com/articles/2013/10/17/in-brazil-playstation-4-will-cost-over-1800)

http://awesomelyluvvie.com/wp-content/uploads/2013/06/NOPE.gif
2013-10-18 13:08:00

Author:
gdn001
Posts: 5891


Sony have put a massive FAQ up.

http://blog.eu.playstation.com/2013/10/30/playstation-4-the-ultimate-faq/
2013-10-30 23:09:00

Author:
Rabid-Coot
Posts: 6728


Sony have put a massive FAQ up.

http://blog.eu.playstation.com/2013/10/30/playstation-4-the-ultimate-faq/
What input/output ports and connectivity features does the PS4 system support?
HDMI out, digital out (optical audio), Ethernet, two USB 3.0 ports, and an auxiliary connector reserved for PlayStation Camera. PS4 also features integrated 802.11 b/g/n Wi-Fi for wireless internet connectivity and Bluetooth 2.1 for DUALSHOCK 4 wireless controller connectivity.
Will users be able to connect an external hard drive to expand storage on the PS4 system?
No, this feature is not supported on PS4.
Will I be able to watch Blu-ray movies on the PS4 system?
Yes, you will need to download and install the PS4 system’s day-one system software update 1.50, and then activate your Blu-ray Disc video capability with a one-time activation through the internet in order to play Blu-ray Disc films and DVD video content.
What if I’m not able to or don’t want to connect my PS4 system online?
PS4 owners in PAL Markets can contact SCEE Consumer Services to request a Blu-ray activation disc that will be distributed via mail.
Can I watch DVD movies using the PS4 system?
Yes, the PS4 system supports DVD movie playback; you will need to download and install the PS4 system’s day-one system software update 1.50, and then activate your Blu-ray Disc video capability with a one-time activation through the internet in order to play Blu-ray Disc films and DVD video content.
Can I listen to audio CDs using the PS4 system?
No, the PS4 system does not support audio CDs.
Will the PS4 system support media servers or DLNA support in order to stream videos or movies from a home PC?
The PS4 system does not support client functionality for media servers.
Can I play my PS3 games on my PS4 system?
No, the PS4 system does not feature backward compatibility for PS3, PS2, or PSone games.
Can users switch the light bar off and on?
No. The light bar also serves as an indication of whether the DUALSHOCK 4 controller is turned on. Across different games, the color and brightness of the light bar on the DUALSHOCK 4 controller can be adjusted by game developers, but it cannot be completely switched off.
Will I be able to play background music while I play PS4 games?
Yes, the Music Unlimited streaming service will allow you to listen to music while you play PS4 games. A subscription to Music Unlimited is required. Get full details here.
Does PS4 include a music visualizer feature?
No.
Will I be able to play MP3s on the PS4 system?
No.
It only does everything.
2013-10-31 00:58:00

Author:
Ayneh
Posts: 2454


It only does everything.

Happy I'm not buying one soon. Hopefully by the time I do decide to get 1, They'll make it less poo~ *mew
2013-10-31 02:24:00

Author:
Lord-Dreamerz
Posts: 4261


Can I listen to audio CDs using the PS4 system?
No, the PS4 system does not support audio CDs.
Will the PS4 system support media servers or DLNA support in order to stream videos or movies from a home PC?
The PS4 system does not support client functionality for media servers.
Does PS4 include a music visualizer feature?
No.
Will I be able to play MP3s on the PS4 system?
No.


Well speaking up about the problems help:

https://twitter.com/yosp/status/395661158205501440


Shuhei Yoshida: Thanks for the feedback to the lack of MP3 and DLNA support at the launch of PS4. I'll share with the PS4 Dev team for future consideration.

https://twitter.com/yosp/status/395844205215363072


Shuhei Yoshida: Had a very good discussion w the PS4 Dev team today. We're happy & appreciative to learn so many people use and like PS3's media features.

Might lead to nothing, but at least they have responded quickly to customer concerns... unlike some who shall remain nameless

Also, if the rumours from not to long ago are true they left some power free, not using all the ram at once for instance, to add more features later... should allow for these to be re-added at least.

2013-10-31 11:07:00

Author:
ForgottenEnigma
Posts: 1414


All I read was "subscribe to this to listen to music". I don't like the path this gen is going. Time to convert to the PC Master Race I guess. :/2013-10-31 11:40:00

Author:
gdn001
Posts: 5891


And we will welcome you with open arms, GDN. (Yes, I am a PC Gamer, although HP make bad laptops, so my PC is broken(The next PC I get will be a Desktop). Might be fixed later today, though. Also, I do play console games, but only exclusives, games that aren't good on PC, and EA games)
Anyway, although I am looking forward to the PS4, and I think it's the best of the two consoles for this generation(Although, that's obvious, given the competition), I'm not getting one just yet. I'm waiting for either a price drop, or Battlefront(Whichever comes first).
Also, about the lack of media features and backwards compatibility on the PS4 - I don't really care about the audio CDs thing, but the no listening to music on the HDD is annoying as hell. I don't really mind the backwards compatibility, since I already own both a PS3 and a PS2, although it would be nice if I could play PS1, 2, 3, and 4 games on the same system, and I remember being annoyed around the start of the PS3 life cycle when I heard that European PS3s weren't(And aren't) backwards compatible with PS2 games, so I know how some people will feel, but since this has already happened with the PS3, it's not exactly unexpected for it to happen on the PS4. And also, the PS3 used that weird Cell(?) chip for processing, so for the PS4 to run PS3 games, it would either need some amazing emulation software(And the hardware required for this emulation would need to be monsterous), or something similar to that chip they used to put in PS3s for PS2 games, which they wouldn't do because of the amount of money it lost them with the PS3, so I'm okay with it.
2013-11-02 09:49:00

Author:
Robo4900
Posts: 409


http://www.blondenerd.com/wp-content/uploads/2013/02/Gif.gif2013-11-06 03:03:00

Author:
Dragonvarsity
Posts: 5208


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