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#1

2-4 player sackbot respawns.

Archive: 5 posts


Hey guys, i am making a level that requires you to be in sackbots. I want the level to be multi playered. I have logic for hold to retry and other things. When your player dies a little lighting sequence happrns where it fades out and back in bringing you to the checkpoint where a new sackbot is emmitted. But i dont want this to happen if other players are still allive. I am at a complete loss. What im looking for is someone that could join me in create mode and help me with it! If anyone wants to help please let me know in this thread. Thanks a ton.

-dolphins
2013-02-16 10:01:00

Author:
dolphins-r-lame
Posts: 281


Hey, you know me, right XD Yeah, i could help you, just let me think it off a while, i'll bring you the finished product. Though, question: do you know how to make other people control other sackbots, right????? Anyways, yeah, and do you only want that 1 player experience the lighting sequence, n the others no, or do u want no one too? I could try to help you with both2013-02-17 01:43:00

Author:
Unknown User


I want the light sequence to happen when all the players are dead2013-02-17 04:58:00

Author:
dolphins-r-lame
Posts: 281


KK, hey dude, got the full sackbot/ checkpoint package for multiplayer with me, so u don't worry. Just give me credit, a'ight, and that is all i ask in return. Sure, i'll add that lighting sequence, just need to add the sequencer to the logic in which all players are dead. But if you want anyone to experience it, make the level hard! If you have nothing diffucult to kill them, then this logic peice is without meaning!2013-02-18 03:25:00

Author:
Unknown User


Thanks dude ill give you credit for sure!!!2013-02-19 00:02:00

Author:
dolphins-r-lame
Posts: 281


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