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Caminos de grafito

Archive: 18 posts


Caminos de grafito
http://i1.api.vita.lbp.me/img/bl/251c7c8dd180a6113861567c18d66569aaf8cacd.png
LBP.me Link: http://vita.lbp.me/v/bxkh7
Surprise!, New level. : D
On Thursday night, I was bored, and I started to scribble in my notebook, I liked so much those doodles, that became a level!, and here it is!.

Hope you enjoy it as much as I enjoyed create it. <3
http://img268.imageshack.us/img268/6043/20130202153853.jpg
http://img268.imageshack.us/img268/8971/20130202153923.jpg
http://img547.imageshack.us/img547/8466/20130202154010.jpg
http://img39.imageshack.us/img39/8986/20130202154032.jpg


The level name was "Caminos de tinta" (ink roads), but, to publish "tinta" (ink) appeared "*****" (Why?), so, I changed the name. :S
2013-02-02 22:03:00

Author:
Pulparindo15
Posts: 334


Oh, can't wait to play, despite being too dark,your volcanica level was really nice.
Expect some feed back from me at somepoint in the future!
2013-02-02 23:13:00

Author:
LukeCF
Posts: 790


Hi Pulparindo15 !
That's really a nice platformer you've done here ! I overall liked the design and the atmosphere. I didn't encounter any glitch and the gameplay is pretty various too ! I also enjoyed the details like the different animations ( the birds are a really good idea ). Can't wait to see your next
creation !
2013-02-03 20:12:00

Author:
Gwaeron
Posts: 170


Very cool Platformer, i wanted to something in this style myself...

Well it looks just cool and it plays just cool, so i guess it must be cool? Love that u implented a 2x Area allways like that alot in levels...

So, its a flat 2D Level with a Movie Camera following the player i guess? Since im doing something similar and the camera worked well enough in multiplayer could u describe how u did it? I need some sort of solution in my level for mulitplayer.
2013-02-03 20:23:00

Author:
Rough-Tea
Posts: 422


Well, is a level with 2 layers, the 3rd layer is to put the checkpoints, and other things. the flat effect was made with the magic of the stickers panel and the invisible material. : D2013-02-03 20:38:00

Author:
Pulparindo15
Posts: 334


Hmm... no camera following? I swear i thought the camera only follows one player at time...2013-02-03 20:43:00

Author:
Rough-Tea
Posts: 422


well, there ares some cameras for a best view in some parts, but, nope, the flat effect no needs camera following
Psst, if you want, i can show you the magic.
2013-02-03 21:22:00

Author:
Pulparindo15
Posts: 334


Psst, if you want, i can show you the magic.

Nah no need, its an fantastic level, but im not wondering on how u did it, its pretty clear for me ^^ just following camera in mp irritates me, or what the best solution is.
2013-02-04 17:40:00

Author:
Rough-Tea
Posts: 422


Not a fan of platformers tbh, and though I gave up near the end (well I assume I was near the end) It was a nice way to make a simple lbp platformer a little more interesting.
Nice camera, love the simplicity of it all, though please, a few more check points would have perhaps allowed me to finish rated than give up (the bit where you jump in the clouds)
Sorry for such a short and slightly negative review dude, just really have no skill and no patience for platforming
2013-02-05 11:21:00

Author:
Shade_seeker
Posts: 328


No problem, thank you for playing! 2013-02-05 13:48:00

Author:
Pulparindo15
Posts: 334


Very cool looking!! Queued...

EDIT: Well I didnt wait long ;p I just finished it and loved it.

Really neat artistic style. Seemed a bit short - but take that as a compliment.
2013-02-06 15:01:00

Author:
Masseyf
Posts: 226


There's no way to play this level without being wow'd at the art style. It's very simplistic but that works in its favour, because it has a coherent direction art=wise and I love a level that keeps like that. The platforming is simple, if a big unoriginal at times (and that's one of the few gripes I could find with the level, otherwise it's a fun romp for sure).

My only complaint would be the clouds, since you can fall off them if you're even slightly near the edge and that frustrated me at times.

Still very nice level worthy of a
2013-02-08 18:52:00

Author:
Coxy224
Posts: 2645


Hey there you have a neat little level here! I really enjoyed it! I just have a few things to say, because feedback is always a good thing!

First off, maybe it was just me, but I felt like your score bubbles had a very tiny give range. You had to pretty much hit them exactly in the center. I feel like I missed a few I should have got. I assume your system uses score givers and player sensors? Maybe you might want to try playing around the settings of how close the player needs to be.
But maybe I just am being nit picky.

Second: One of your cliffs, while standing on it, it looks completely. But if you fall off it, the line making up the cliff clearly ends. You might want to extend the black line going down so that if you fall, the cliff looks like it keeps going on instead of just stopping.
I think the cliff I'm talking about is JUST AFTER the very first cloud section, I could be wrong though.

Third: The part with the rotating platforms. I loved them, because they're a real throwback to older platformers I feel like
But your level seems to be fairly easy up until that point. I'd recommend having the platforms rest just a little bit longer before rotating. There is a option for this right? It's been a long time since I've used actual bolts in levels (Probably since LBP1 !!! hah), but I feel like there is an option, this would make that section just a tad bit easier, and therefore a little more friendly.

And right before the end of the level, there is a cliff you have to get above. And a touch platform to stand on.
I wasn't entirely sure what I should have done there?
I tried pulling it down, to hope it would bounce back up and fling sack boy, but that didn't work, and so I tried to pull it up quickly to launch sackboy, and that also didn't work, because I hit an invisible ceiling like right above where the cliff is.
So I dunno what I'm trying to say, but I guess that section was a bit... Odd? I mean, was I doing something wrong? I got thru it just fine, but it just didn't feel like 'natural' gameplay, you know?

Over all very nice level! I'm going to at least it, and think very seriously about <3 ing it as well.

Keep up the good work, I'm excited to see where you go as a creator!
2013-02-09 18:21:00

Author:
LukeCF
Posts: 790


Syroc posted a new compilation video today. Your level is featured in it! Just a heads up


http://www.youtube.com/watch?feature=player_embedded&v=pT4sZXpfKQw
2013-03-21 20:40:00

Author:
Wolfdre
Posts: 218


Haha, i just wanted to tell pulp... this is a huge honour lol2013-03-21 20:58:00

Author:
Rough-Tea
Posts: 422


Totally deserves it. Pretty much everything that hes published is gold!2013-03-21 21:03:00

Author:
Wolfdre
Posts: 218


aaawwwwww i wanted to be the one to tell him lol jk congratulations 2013-03-21 21:22:00

Author:
thebombdrop
Posts: 67


Syroc posted a new compilation video today. Your level is featured in it! Just a heads up


http://www.youtube.com/watch?feature=player_embedded&v=pT4sZXpfKQw


Haha, i just wanted to tell pulp... this is a huge honour lol


aaawwwwww i wanted to be the one to tell him lol jk congratulations


Totally deserves it. Pretty much everything that hes published is gold!
http://wallpaperswa.com/thumbnails/detail/20120713/happy%20meme%20white%20background%201920x1200%20wa llpaper_wallpaperswa.com_38.jpg
Wow! I did not expect that my level was there!
Well, I can only say ...Thank you!
2013-03-21 23:12:00

Author:
Pulparindo15
Posts: 334


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