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High Oc-Train - Now with Video!
Archive: 20 posts
LocoTech is proud to present......... http://i2.lbp.me/img/bl/a7218b7c38f190f97498fe574227f8fb71b6441b.png High Oc-Train (http://lbp.me/v/hthcdw) The brave sack person that you are, you've just gone spelunking deep in Eagle Peak- a location known for having "curious" occurences. Upon enter?ng a large cavern, you find a gargantuan........minigame menu? This is a brand new take on a survival challenge! Avoid speeding trains in this fast-paced minigame! http://ie.lbp.me/img/ft/98ede705f827ee583c81eb7af93c3887a2ff4506.jpg In this level, the longer you last the harder it gets! There are six levels of difficulty, each level becoming progressively harder and faster. http://i4.lbp.me/img/ft/9f4eb6cec07af6a9b21d4a82d84f95c1ebf411bb.jpg The trains have no set pattern, so be prepared for anything! http://i1.lbp.me/img/ft/e713eb50527090bd26c3ab3485d9beeb57e9a2e3.jpg http://www.youtube.com/watch?v=N6ZUEq0OIPM&feature=youtu.be http://lbp.me/v/hthcdw | 2013-01-31 01:23:00 Author: theIronHorse Posts: 279 |
dang, this looks really cool. queued | 2013-01-31 02:13:00 Author: biorogue Posts: 8424 |
I just checked out the scores on this level, and MAN! Biorogue- that is one PRETTY score! I'm the creator and even I couldn't last that long! Also, I was thinking, do you guys think I should add some other train/obstacle? and if so, what would it be and how would it be incorporated? EDIT: Scratch that. I just added a new type of obstacle | 2013-01-31 04:08:00 Author: theIronHorse Posts: 279 |
you just added a new obstacle!? Wooooo Wooooo! Queued again! No, I loved this man. It starts off a little slow but that's a good thing. It gives you time to 1. take a look at the cool little environment you created 2. get a good look at the train and 3. to get a good rhythm down. I loved the gameplay and how when you progress further into the level, those trains are relentless and are zooming by so fast you can hardly see them, it's great! This is a lot of fun and I highly recommend it to everyone. Yeah, I was surprised at my score but don't think it will stand for too long. I'm sure someone will come along, probably a 5yr old, and score 50,000 points Anyway, great level and definitely deserves this: https://lh5.googleusercontent.com/-rrjTiG56qLE/UQuze27Wa7I/AAAAAAAAC9A/iGdMAuvd_us/s413/APPROVED.jpg | 2013-01-31 12:32:00 Author: biorogue Posts: 8424 |
you just added a new obstacle!? Wooooo Wooooo! Queued again! No, I loved this man. It starts off a little slow but that's a good thing. It gives you time to 1. take a look at the cool little environment you created 2. get a good look at the train and 3. to get a good rhythm down. I loved the gameplay and how when you progress further into the level, those trains are relentless and are zooming by so fast you can hardly see them, it's great! This is a lot of fun and I highly recommend it to everyone. Yeah, I was surprised at my score but don't think it will stand for too long. I'm sure someone will come along, probably a 5yr old, and score 50,000 points Anyway, great level and definitely deserves this: *picture snip* Yea, I was actually surprised at how the trains barrage you at the end- I didn't realize how good my logic was , I designed it to be hard, but never imagined it would turn out so deviously perfect! | 2013-01-31 16:32:00 Author: theIronHorse Posts: 279 |
Yay! Very nice minigame - wonderful design Very good | 2013-01-31 18:37:00 Author: avundcv Posts: 2526 |
You did great on this level. It reminds me of some security technique used in Sly 1 where if the lanes are flashing, you have to get on the flashing lanes. In this one, you avoid the glowing tracks. If there's any level I like feedback on, it would be my newly published tutorial. | 2013-02-02 05:58:00 Author: Apple2012 Posts: 1408 |
This was a great, great level! It started off nice and slow and then it turned to mayhem. Really good replay value. I want to go back and try it again. I'll grab a friend to play this with me next time. It will be extra mayhem with more players. If you want to try out my level Smurfy's Hidden Objects (https://lbpcentral.lbp-hub.com/index.php?t=77643-Smurfy-s-Hidden-Objects-%28Graveyard-Edition%29) | 2013-02-02 06:10:00 Author: Greensmurfy Posts: 300 |
You did great on this level. It reminds me of some security technique used in Sly 1 where if the lanes are flashing, you have to get on the flashing lanes. In this one, you avoid the glowing tracks. If there's any level I like feedback on, it would be my newly published tutorial. I'm assuming it's the one in your signature? This was a great, great level! It started off nice and slow and then it turned to mayhem. Really good replay value. I want to go back and try it again. I'll grab a friend to play this with me next time. It will be extra mayhem with more players. If you want to try out my level Smurfy's Hidden Objects (https://lbpcentral.lbp-hub.com/index.php?t=77643-Smurfy-s-Hidden-Objects-%28Graveyard-Edition%29) Thanks! Its good to know people are enjoying it! I'll play these both tommorrow- its a tad late now haha. Can't wait to see them -This is my first post here from my Vita! | 2013-02-02 08:08:00 Author: theIronHorse Posts: 279 |
hey the level was really cool i played it together with avundcv it was funny good idea!! | 2013-02-02 11:36:00 Author: Luke_MK_II Posts: 1121 |
Really great level! Congrats for getting on the cool pages! | 2013-02-02 18:28:00 Author: Kapum Posts: 103 |
#Promoted | 2013-02-02 18:53:00 Author: LBPSneakPeeks Posts: 65 |
Really great level! Congrats for getting on the cool pages! I'm on the cool pages AGAIN?! sheesh, I appreciate that I'm on it, but that system really needs to be improved! This is like my third time! @LBPSneakPeeks- It got promoted?! How much does its new position pay? 8D | 2013-02-02 19:09:00 Author: theIronHorse Posts: 279 |
Lots o' fun to be had in these tunnels. Especially when the mechanic is just to move back and forth as trains come by. Back and forth, back and for...Oh my, are those boulders!? On top of that it looks great too, and the increasing speed really ups the challenge. | 2013-02-09 01:51:00 Author: xxMATEOSxx Posts: 1787 |
deserve it's position on cool pages I don't know if its true or not cause I don't look at CP annymore but i play this lvl again and again with friends | 2013-02-09 09:59:00 Author: Luke_MK_II Posts: 1121 |
Thanks to Memodrix, this level now has a fancy video of it to watch! It's been edited into the original post, so go check it out! | 2013-02-10 16:04:00 Author: theIronHorse Posts: 279 |
hey wow congratulations well deserved pick | 2013-02-10 16:08:00 Author: Luke_MK_II Posts: 1121 |
Thanks! I was pretty suprised myself- but hey, I got Mm Picked! 8D Hope you all enjoy the level and have a nice day! :3 | 2013-02-10 16:23:00 Author: theIronHorse Posts: 279 |
Should I feel special because i played this the day before it was MM picked? Anyway, this level is a lot of fun. Basic concept, yet extremely fun gameplay. Very nice visuals. Excellent work. | 2013-02-10 18:34:00 Author: DreJ1212 Posts: 240 |
I really like the level, and how well the mechanics work. The difficulty increases at a good pace, and I like when it gets to a point where as soon you jump out of the way the dimension you land on starts flashing too. I'll be replaying it again soon with a friend. If you have time for it, here's the level I've been working on: Silent Hill: Retribution (https://lbpcentral.lbp-hub.com/index.php?t=77946-Silent-Hill-Retribution) It's only a trailer so far, but I'm actively working on the full level. Any feedback is appreciated. | 2013-02-11 20:24:00 Author: Toxicital Posts: 37 |
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