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#1
Demon souls demo level (WIP)
Archive: 7 posts
hi everyone, if youve enjoyed demons souls on the ps3, or even dark souls, ive been working on a demon souls type of game on lbp v, ive added alot of improvements to the charcter and enemys lately, im still working on them, after im satisfied, ill start on a level. but please check it out. anyways thanks. please tell me what you think http://vita.lbp.me/v/-hsj1/activity http://if.api.vita.lbp.me/img/bl/92fc19aa3c8c4316da61e0a84b195ff7151c7273.png | 2013-01-20 23:22:00 Author: Unknown User |
Moved to Ideas and Projects | 2013-01-21 14:00:00 Author: Lady_Luck__777 Posts: 3458 |
Hi there ! That's a good beginning for the gameplay ! Keep improving it ! Just waiting for the game. | 2013-01-21 22:09:00 Author: Gwaeron Posts: 170 |
Its pretty cool. Awesome uses of some of the advanced sackbots logics. Would be cool if u balance and improve this even more and make an awesome level out of it. Man, i loved Demons Souls, but at the same time i hated it lol... got platin thou. | 2013-01-23 16:18:00 Author: Rough-Tea Posts: 422 |
Its pretty cool. Awesome uses of some of the advanced sackbots logics. Would be cool if u balance and improve this even more and make an awesome level out of it. Man, i loved Demons Souls, but at the same time i hated it lol... got platin thou. cool, thanks both of you demon souls is awesome, and this is my tribute to it,but believe it or not, this is my first attempt at an actual level haha, so when you say balance and improve, what exactly do you mean? lol ill gladly work on what ever people suggest | 2013-01-24 04:43:00 Author: Unknown User |
Well, i played it again... its good. Actually made it further than last time, the combat works. The controls are somehow awkward... i would suggest u give it a different layout, its wierd to change between blocking and attacking, since your right thumb is on the right analog stick and u have to let go for blocking, aswell for the magic use... its not so fluid, as it could be... i suggest u put the sword on a button... like on the square and blocking is just L or soemthing and like magic, maybe it works with right stick only... i know the reartouch is a good idea for better aiming, but its plays weird. Dunno what u do about the Character and Enemies, they doesnt look epic... if someone with a pink bunny costume plays it... its kinda strange and takes the epicness out of the demons souls like optic. ^^ And i dunno about the neon weapons... seems necessary in this dark enviroment, but... yeah... a pink glowing weapon? I mean white and yellow work i guess... i had some more points but really gtg now. cya. Edit: The badge doesnt look so nice, hope u change it, for your final release. And maybe u couldnt even implent enemies that arnt sackbots, u could add enemies like those worms that come out of the ground.... and spit poison... and ofc a dragon ^^ lol... and many other.... well, theres much possibility for a level here that somehow reminds of demons souls... it might be not easy to craft something good, and it doesnt need to be spectacular in the design, just a basic platforming level with a dark atmoshphere. U might wanna try this level out: Myst Cavern (http://vita.lbp.me/v/8wf9p) Its from Pappcass777, hes activ in this forums aswell, and this level got a great atmosphere, which reminded me somehow of demons souls in a way. | 2013-01-25 15:06:00 Author: Rough-Tea Posts: 422 |
wow awesome, thanks alot for the feedback lol i never would of thought of changing the pink weapon lol, it was the first thing i worked on and i never would of thought about it again, but you did provide me with a plethora ideas, just last night i was working on traps, but i forgot about the different enemy types too. ill be working on your feed back this weekend. | 2013-01-25 22:54:00 Author: Unknown User |
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