#1
Demon souls demo level (WIP)
Archive: 7 posts
hi everyone, if youve enjoyed demons souls on the ps3, or even dark souls, ive been working on a demon souls type of game on lbp v, ive added alot of improvements to the charcter and enemys lately, im still working on them, after im satisfied, ill start on a level. but please check it out. anyways thanks. please tell me what you think http://vita.lbp.me/v/-hsj1/activity http://if.api.vita.lbp.me/img/bl/92fc19aa3c8c4316da61e0a84b195ff7151c7273.png | 2013-01-20 23:22:00 Author: Unknown User ![]() |
Moved to Ideas and Projects | 2013-01-21 14:00:00 Author: Lady_Luck__777 ![]() Posts: 3458 |
Hi there ! ![]() That's a good beginning for the gameplay ! Keep improving it ! Just waiting for the game. | 2013-01-21 22:09:00 Author: Gwaeron ![]() Posts: 170 |
Its pretty cool. Awesome uses of some of the advanced sackbots logics. Would be cool if u balance and improve this even more and make an awesome level out of it. Man, i loved Demons Souls, but at the same time i hated it lol... got platin thou. | 2013-01-23 16:18:00 Author: Rough-Tea ![]() Posts: 422 |
Its pretty cool. Awesome uses of some of the advanced sackbots logics. Would be cool if u balance and improve this even more and make an awesome level out of it. Man, i loved Demons Souls, but at the same time i hated it lol... got platin thou. cool, thanks both of you ![]() | 2013-01-24 04:43:00 Author: Unknown User ![]() |
Well, i played it again... its good. Actually made it further than last time, the combat works. The controls are somehow awkward... i would suggest u give it a different layout, its wierd to change between blocking and attacking, since your right thumb is on the right analog stick and u have to let go for blocking, aswell for the magic use... its not so fluid, as it could be... i suggest u put the sword on a button... like on the square and blocking is just L or soemthing and like magic, maybe it works with right stick only... i know the reartouch is a good idea for better aiming, but its plays weird. Dunno what u do about the Character and Enemies, they doesnt look epic... if someone with a pink bunny costume plays it... its kinda strange and takes the epicness out of the demons souls like optic. ^^ And i dunno about the neon weapons... seems necessary in this dark enviroment, but... yeah... a pink glowing weapon? I mean white and yellow work i guess... i had some more points but really gtg now. cya. Edit: The badge doesnt look so nice, hope u change it, for your final release. And maybe u couldnt even implent enemies that arnt sackbots, u could add enemies like those worms that come out of the ground.... and spit poison... and ofc a dragon ^^ lol... and many other.... well, theres much possibility for a level here that somehow reminds of demons souls... it might be not easy to craft something good, and it doesnt need to be spectacular in the design, just a basic platforming level with a dark atmoshphere. U might wanna try this level out: Myst Cavern (http://vita.lbp.me/v/8wf9p) Its from Pappcass777, hes activ in this forums aswell, and this level got a great atmosphere, which reminded me somehow of demons souls in a way. | 2013-01-25 15:06:00 Author: Rough-Tea ![]() Posts: 422 |
wow awesome, thanks alot for the feedback lol i never would of thought of changing the pink weapon lol, it was the first thing i worked on and i never would of thought about it again, but you did provide me with a plethora ideas, just last night i was working on traps, but i forgot about the different enemy types too. ill be working on your feed back this weekend. | 2013-01-25 22:54:00 Author: Unknown User ![]() |
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