Home LittleBigPlanet 2 - 3 - Vita - Karting LittleBigPlanet Karting [LBPK] Help!
#1
Magnets?
Archive: 8 posts
So this is kinda embarassing, but I can't figure out how to get magnets to work despite the small amount of variables. I had 2 objects. The first is static, the second is dynamic. I put magnet tweakers on both objects with the same purple tags. I've used "no falloff" so the level of attraction is constant. For output i've tried 100% on both, and 0% on the dynamic object with 100% on the static. But even when they're sitting right next to each other there's no attraction whatsoever... I can't seem to find a tutorial on these aside from the wiki page. Does anyone know how these things work? | 2013-01-11 20:56:00 Author: Unknown User |
Put magnet on one object, tag on the other. the one with the tag needs to be dynamic, the other one doesnt. 100% output on the magnet. Make sure the objects arent snapped to ground cos this might lock them in place | 2013-01-11 22:54:00 Author: TheAdipose Posts: 533 |
Put magnet on one object, tag on the other. the one with the tag needs to be dynamic, the other one doesnt. 100% output on the magnet. Make sure the objects arent snapped to ground cos this might lock them in place Thanks alot! Now to hope that they'll hold up a grappling player. [Edit] - They don't =( | 2013-01-11 23:52:00 Author: Unknown User |
I was hoping I could get a powerful magnet to work like the follower on lbp2... you cant. This seems to mean you can't attach anything to the player (even invisibly) which shuts down a huge amount of gameplay possibilities. | 2013-01-12 08:02:00 Author: TheAdipose Posts: 533 |
Well, technically you can, but... I had a block of polystyrene flying around my kart, it worked but it was so wild and violent, still not very useful. I guess you tried it with hologram, though. Apparently movers and rotators don't work on hologram (https://getsatisfaction.com/littlebigplanet/topics/movers_rotators_dont_work_on_hologram) (any help getting that report more attention on getsatisfaction is welcomed). | 2013-01-12 15:16:00 Author: Rogar Posts: 2284 |
So this is kinda embarassing, but I can't figure out how to get magnets to work despite the small amount of variables. I had 2 objects. ... No need to be embarassed, even the best creators probably weren't that good when they first started . | 2013-01-13 18:52:00 Author: MSTER232 Posts: 247 |
adipose why dont you make a self weaponater object? that will follow the kart and does not technically need to be a weapon | 2013-01-14 01:38:00 Author: Arastoph Posts: 216 |
So something that follows the player around and if it touches any other karts around the kart that activated the weapon, it will kill them? | 2013-01-14 21:10:00 Author: MSTER232 Posts: 247 |
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