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#1

Cosmic Quest!

Archive: 5 posts


This is my first space themed platformer. It is inspired by the CC Pack! XD
Here are some pics!
http://i9.lbp.me/img/ft/ed9b2684b0561dc180a09df5348fe011286607b5.jpg
http://ie.lbp.me/img/ft/13e712cc478408aa8187302d6cada440f2dd2ca8.jpg
http://i5.lbp.me/img/ft/4d5407cc4816c17042d0d69fd39946ae3c15d2e1.jpg
http://ie.lbp.me/img/ft/31eabfb71f9428dc3d4aea4535af2a71cd74eae4.jpg
http://ie.lbp.me/img/ft/90e443399371073838abdbd6edd41197266bb836.jpg
here's the link, enjoy!
http://lbp.me/v/hger19
http://lbp.me/v/hger19
2013-01-11 06:19:00

Author:
TylerSD
Posts: 30


whoa! Played this last night and just absolutely loved it. The design was impeccable and is everything I want my spacey sci-fi adventure to look but am unable to construct myself. The level has a very cool flow to it, always something to do with little to no "down" time at all. Just an overall well balanced level. I did notice this though. In the description it says to "slow time" to make your way to the engine room. I didn't feel this was the MAIN gameplay mechanic as it was only used I think 2 or 3 times and only in one section. I thought there would be more use of it, especially used in conjunction with the grabinator gameplay. Wait, was there? Trying to think if you had to slow down time when riding those rails or not. Sorry, was late and was getting sleepy, but I do recall that I loved the level and will be coming back to it. Outstanding job. Man, do this level some service and add some pictures to this thread.


https://lh6.googleusercontent.com/-OR6fTeI8EDw/TySWVJINsPI/AAAAAAAABR4/aSEUWR2RrpU/s413/APPROVED.jpg
2013-01-11 12:45:00

Author:
biorogue
Posts: 8424


Dude!!! I played this level!!! I thought it was legit, super fun, I saw it and I was like, "Hmmmm", played it and I was like, yea yea! this Sack has some style, I really enjoyed your level man!!
Only thing I hate though... you should know this... Level Links... as soon as I bump into one (when playing with friends) I just Return to Pod, because we all know we lose connection with our fellow Sacks... however I did play it solo, was really fun, then I played it 2 Player, only the first half and my friend enjoyed it
This is why I don't use Level Links in my levels ;D
well, except for the Scoreboard, but I might get rid of that cause that's no fun either
I have a bunch of levels on my Earth, somehow their really nice and really long, yet I don't use Level Links, how I've managed to do it? I have no idea... example PLANT LIFE!
anyways, good job man!! keep it up!
2013-01-11 23:59:00

Author:
Rixsch
Posts: 239


Haha yea this sack does have some style (: The level was one of the best I have seen in a while. The design and gameplay were 10/10. I was playing with 4 people and there was a little lag but thats bound to happen. Did I smell a sequel at the end?? With hints of Aliens XD?? Looking forward to more levels from you <3

PS
The background really looked great with those stormy clouds. Is that a new material I haven't seen it before? If you have time please check out my new lvl heres the link https://lbpcentral.lbp-hub.com/index.php?t=77114-Elysian-Fields-2-Mushroom-Isles
2013-01-12 03:50:00

Author:
K3NDRAKRAY
Posts: 61


Thanks guys! I really appreciate the feedback!

@biorogue: At first the level was based off of the slow time feature and was called 'Frozen In Time'. I changed it because I drifted away from the slow time game play... I don't know why and I wish I wouldn't have. I thought it was really unique and cool. in the end it all worked out and I enjoy it... I did forget to edit the description though xD

@Rixcsh: I really had no other option... The part one thermo was crazy high and it was too short to finish...

@K3NDRAKRAY: Thanks! Although... I dont know if there will be a sequel... xD that would be cool though to fight aliens. Also, the cloud is a decoration from the Cross-Controller pack xD
2013-01-12 08:40:00

Author:
TylerSD
Posts: 30


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