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#1

Score Giver not working

Archive: 3 posts


I'm making an arena level where a few players are big monsters and everyone else is sackfolk. The sackfolk use weaponators but the big monsters are lethalized. Everything's working great, but the problem is when a monster runs over a sackthing, they don't get any points because apparently it doesn't count as a kill if no weapons are involved. I've tried a reset sensor on the victim's spawn point connected to a score giver on the monster's, but it still hasn't worked. I admit I have not watched every single tutorial yet, so there could still be an explanation there, but even if the only help I get from you is to tell me which tutorials to watch, it would be greatly appreciated.

I need to be able to:

-Sense when a player has been killed
-Sense which player killed them
-Give points to the specified killer

Help help?
2013-01-10 18:44:00

Author:
Unknown User


You usually need to use Tag Sensors when dealing with other sensor players.2013-01-10 21:52:00

Author:
zzmorg82
Posts: 948


Could I get a bit more detail? What do I put where?2013-01-10 22:01:00

Author:
Unknown User


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