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#1

Sara Salut's Amazing Mansion

Archive: 11 posts


Here's my entry for the LBLV competition (vita).
A level that features the new elements of Vita!

LBP.me link: http://vita.lbp.me/v/98x2e

43539

Enjoy!
2013-01-06 13:15:00

Author:
Pellemannen
Posts: 40


Hello there !
That's a great platformer ! The gameplay is nice and uses lots of the vita's functionalities ! The background is pretty artistic too. Just make you sure we can't go out of the level, at the beginning to the right side... I played it a few time ago but I don't know if you have already fixed it.
So, good job although ! I think you may win your contest. Good luck !
2013-01-06 13:59:00

Author:
Gwaeron
Posts: 170


I liked it, but i glitched almost all of the spring-attached touch blocks. So i couldn't play around a quarter of the level.

I liked how the level looked, even though some parts were simple, compared to some other levels. Some parts are glitchy (like where Sara asks about that bell, if you walk forward and then back the bell and the text appears again). For the rest, except for being able to screw up the touch stuff, its a cool level!
2013-01-06 14:02:00

Author:
Woutery
Posts: 793


Hello there !
That's a great platformer ! The gameplay is nice and uses lots of the vita's functionalities ! The background is pretty artistic too. Just make you sure we can't go out of the level, at the beginning to the right side... I played it a few time ago but I don't know if you have already fixed it.
So, good job although ! I think you may win your contest. Good luck !

Hey! Thank's for the feedback. I want to fix it but the rules of the contest says you can't republish the level before the contest is over unless it's something that makes it impossible to finish the level. And in my case, it doesn't. But of course, I'll fix it when the contest is over!

EDIT:


I liked it, but i glitched almost all of the spring-attached touch blocks. So i couldn't play around a quarter of the level.

I liked how the level looked, even though some parts were simple, compared to some other levels. Some parts are glitchy (like where Sara asks about that bell, if you walk forward and then back the bell and the text appears again). For the rest, except for being able to screw up the touch stuff, its a cool level!

Hello! Could you please tell me how you were able to screw up the touch-springs? Even though I can't republish the level now, due to the rules of the competition, I will do it after the competition.

Otherwise, thank's for those nice words and all the feedback!
2013-01-06 14:57:00

Author:
Pellemannen
Posts: 40


Could you please tell me how you were able to screw up the touch-springs?
I don't think its fixable, but what i did:
Instead of just moving them downwards, i swiped them upwards with immense speed.
When standing on it, you can reach the edge of the level! And when you don't... this happens:
http://i5.api.vita.lbp.me/img/ft/895361e346fb91b831be2ad0877a3314663ef769.jpg
2013-01-06 15:27:00

Author:
Woutery
Posts: 793


Queued

Will play soon
2013-01-06 19:06:00

Author:
doggy97
Posts: 964


I don't think its fixable, but what i did:
Instead of just moving them downwards, i swiped them upwards with immense speed.
When standing on it, you can reach the edge of the level! And when you don't... this happens:


Ahh, too bad then. I'll try to fix it later if it's fixable... Thank's anyway!
2013-01-06 19:52:00

Author:
Pellemannen
Posts: 40


That was such an awesome level. Love the art style and the design. The use of all of the vita features was very well done, well planned and well thought out. I had a lot of fun with it and hearted it for a many future play throughs.

Psn: poetic1der
Latest level: alphabetical crisis part 1&2
http://vita.lbp.me/v/-4vy2
2013-01-11 06:46:00

Author:
Unknown User


Hoho! I love the music! So funny DD
Gameplay: nice platformer and enjoy-able design for the level.

Rated simply and <3

F4F my level?
2013-01-11 07:27:00

Author:
doggy97
Posts: 964


Hi Pellemannen

I really enjoyed this level. The art style and music just seemed to work so well together. I did not have the spring problem that Wouter1998 had and did not run into anything else that I would have considered a bug.

Great work.
2013-01-11 15:12:00

Author:
Unknown User


I did not have the spring problem that Wouter1998 had and did not run into anything else that I would have considered a bug.

Yes, i caused the problem myself by moving them up way too fast for fun.
2013-01-11 20:14:00

Author:
Woutery
Posts: 793


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